Player Matchup

Zhong Kui
Zhong Kui
BolsadePapel654
Zhong Kui
Level 48
God Stats
29W - 19L
1,722 SR
Queue Stats
165W - 194L
1,438 Elo+
Solo
Tiamat
Tiamat
Ire--T
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,060 Elo+
Party 1
Hachiman
Hachiman
MWM-Bop
Hachiman
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 36L
1,086 Elo+
Party 1
Cthulhu
Cthulhu
PlayboyAstro-
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 21L
1,121 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lamatacus
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,064 Elo+
Party 1
Team Averages
Level 22
1,544 SR
1,154 Elo+

VS

Team Averages
Level 65
1,395 SR
1,410 Elo+
Bakasura
Bakasura
Galactic Purito
Bakasura
Level 48
God Stats
1W - 4L
1,037 SR
Queue Stats
42W - 46L
1,374 Elo+
Party 3
Freya
Freya
Qaysha
Freya
Level 40
God Stats
19W - 21L
1,540 SR
Queue Stats
89W - 119L
1,395 Elo+
Solo
Martichoras
Martichoras
SpankiPanda
Martichoras
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 36L
1,543 Elo+
Party 2
Anubis
Anubis
WithLoveOrbe
Anubis
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 121L
1,327 Elo+
Party 2
Gilgamesh
Gilgamesh
crazyskyler95
Gilgamesh
Level 129
God Stats
1W - 1L
1,399 SR
Queue Stats
28W - 33L
1,413 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BolsadePapel654
Zhong Kui
11
0 / 4 / 3
6,206
1,034
6,064
9,430
6,968
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiamat
Ire--T
Tiamat
10
0 / 2 / 0
5,737
956
1,348
2,072
748
Hachiman
MWM-Bop
Hachiman
10
3 / 3 / 0
6,693
1,116
4,871
8,137
2,841
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
10
0 / 2 / 3
6,125
1,021
1,700
3,704
2,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
lamatacus
Tsukuyomi
10
0 / 5 / 1
5,908
985
2,040
6,600
2,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

223

VS

Team 2 Tickets

455

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
2 / 0 / 4
6,985
1,164
5,272
5,426
2,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
Qaysha
Freya
13
7 / 0 / 6
8,241
1,374
6,779
3,230
1,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Martichoras
SpankiPanda
Martichoras
13
1 / 2 / 13
7,564
1,261
6,504
4,121
1,703
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
12
0 / 0 / 9
6,517
1,086
2,273
1,145
505
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
crazyskyler95
Gilgamesh
13
6 / 1 / 7
8,191
1,365
7,486
5,420
3,064
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
3
Kills
16
16
Deaths
3
7
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BolsadePapel654
Zhong Kui
0
4
3
0.38
W
Bakasura
2
0
4
4
L
Tiamat
Ire--T
Tiamat
0
2
0
0
L
Hachiman
MWM-Bop
Hachiman
3
3
0
1
L
Cthulhu
0
2
3
0.75
W
Freya
Qaysha
Freya
7
0
6
10
W
Martichoras
SpankiPanda
Martichoras
1
2
13
3.75
W
Anubis
0
0
9
4.5
W
Gilgamesh
crazyskyler95
Gilgamesh
6
1
7
9.5
L
Tsukuyomi
lamatacus
Tsukuyomi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,023
Damage
28,314
29,943
Taken
19,342
15,478
Mitigated
9,594
706
Healing
2,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BolsadePapel654
Zhong Kui
6,064
1,224
0
134
9,430
6,968
0
3,490
5,503
11,284
0
W
Bakasura
5,272
3,461
0
234
5,426
2,984
0
2,103
3,323
0
15,816
L
Tiamat
Ire--T
Tiamat
1,348
646
0
6
2,072
748
0
1,105
942
1,638
0
L
Hachiman
MWM-Bop
Hachiman
4,871
3,372
0
304
8,137
2,841
0
2,363
5,634
0
6,770
L
Cthulhu
1,700
126
114
72
3,704
2,661
0
411
3,174
5,770
0
W
Freya
Qaysha
Freya
6,779
2,729
0
721
3,230
1,338
0
1,740
1,426
14,322
0
W
Martichoras
SpankiPanda
Martichoras
6,504
2,039
0
71
4,121
1,703
0
2,351
1,582
0
13,503
W
Anubis
2,273
0
0
35
1,145
505
0
405
638
4,745
0
W
Gilgamesh
crazyskyler95
Gilgamesh
7,486
2,754
197
1,048
5,420
3,064
0
2,566
2,854
0
22,658
L
Tsukuyomi
lamatacus
Tsukuyomi
2,040
1,167
0
76
6,600
2,260
0
1,803
4,533
0
4,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,669
Gold Earned
37,498
26
Minions Killed
105
3
Camps Cleared
6
380,276
Distance Traveled
648,110
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,206
1,034
9
2
1
98,021
0
W
Bakasura
6,985
1,164
32
5
1
135,740
0
L
Tiamat
5,737
956
1
0
1
36,446
0
L
Hachiman
6,693
1,116
4
1
1
108,300
0
L
Cthulhu
6,125
1,021
10
2
0
57,360
0
W
Freya
8,241
1,374
14
2
0
129,789
0
W
Martichoras
7,564
1,261
19
3
0
96,387
0
W
Anubis
6,517
1,086
6
1
1
150,203
0
W
Gilgamesh
8,191
1,365
34
6
4
135,991
0
L
Tsukuyomi
5,908
985
2
0
0
80,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role