Player Matchup

Ymir
Ymir
KornSlayer69
Ymir
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,399 Elo+
Party 1
Chiron
Chiron
kellenmfmond
Chiron
Level 49
God Stats
5W - 3L
1,661 SR
Queue Stats
110W - 131L
1,400 Elo+
Party 1
Poseidon
Poseidon
maximumtoad
Poseidon
Level 23
God Stats
2W - 1L
1,322 SR
Queue Stats
46W - 59L
1,378 Elo+
Party 1
Fenrir
Fenrir
meatgazer69
Fenrir
Level 62
God Stats
10W - 8L
1,445 SR
Queue Stats
104W - 118L
1,393 Elo+
Party 1
King Arthur
King Arthur
vegarb68
King Arthur
Level 129
God Stats
1W - 2L
1,292 SR
Queue Stats
69W - 70L
1,403 Elo+
Party 1
Team Averages
Level 55
1,444 SR
1,395 Elo+

VS

Team Averages
Level 39
1,534 SR
1,530 Elo+
Sylvanus
Sylvanus
Bobinsweatsuits
Sylvanus
Level 18
God Stats
2W - 2L
1,659 SR
Queue Stats
11W - 12L
1,652 Elo+
Party 2
Medusa
Medusa
ChopSueyCidal
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,401 Elo+
Solo
Sun Wukong
Sun Wukong
PainlessSword
Sun Wukong
Level 27
God Stats
0W - 1L
1,354 SR
Queue Stats
17W - 17L
1,567 Elo+
Party 2
Thanatos
Thanatos
lilb2100LLKF
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
num1bilbo
Anubis
Level 118
God Stats
0W - 1L
1,658 SR
Queue Stats
3W - 4L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 8
8,887
889
7,781
11,657
12,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Chiron
15
2 / 2 / 10
8,339
834
9,712
9,420
3,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
maximumtoad
Poseidon
13
1 / 3 / 4
7,406
741
2,911
5,657
2,122
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
15
3 / 4 / 4
8,593
859
6,099
12,156
6,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
vegarb68
King Arthur
15
5 / 3 / 7
8,751
875
7,154
13,299
12,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
1 / 2 / 8
7,379
738
4,521
9,199
8,148
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 7 / 5
7,879
788
7,811
14,493
6,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
PainlessSword
Sun Wukong
15
7 / 0 / 4
8,786
879
10,688
12,555
13,305
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
lilb2100LLKF
Thanatos
10
0 / 4 / 0
6,333
633
666
3,777
1,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
num1bilbo
Anubis
17
5 / 2 / 4
8,992
899
10,439
6,677
3,493
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
35
14
Kills
14
14
Deaths
15
33
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
2
8
2.5
L
1
7
5
0.5
W
3
2
8
3.5
L
Sun Wukong
PainlessSword
Sun Wukong
7
0
4
9
W
Chiron
2
2
10
3.5
L
Thanatos
lilb2100LLKF
Thanatos
0
4
0
0
W
Poseidon
maximumtoad
Poseidon
1
3
4
1
W
Fenrir
3
4
4
1.25
L
Anubis
num1bilbo
Anubis
5
2
4
3.5
W
King Arthur
vegarb68
King Arthur
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,657
Damage
34,125
52,189
Taken
46,701
37,372
Mitigated
32,665
7,712
Healing
7,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
4,521
1,199
1,294
1,990
9,199
8,148
116
3,109
6,090
7,274
0
L
7,811
3,668
0
90
14,493
6,171
238
3,507
10,962
0
28,833
W
7,781
1,876
1,499
1,705
11,657
12,228
150
2,856
8,526
17,374
0
L
Sun Wukong
PainlessSword
Sun Wukong
10,688
2,200
0
3,148
12,555
13,305
0
2,152
10,403
0
24,196
W
Chiron
9,712
4,129
309
2,449
9,420
3,928
1,198
2,584
6,836
0
32,784
L
Thanatos
lilb2100LLKF
Thanatos
666
450
0
396
3,777
1,548
0
360
3,417
0
3,171
W
Poseidon
maximumtoad
Poseidon
2,911
875
0
0
5,657
2,122
670
1,992
3,660
14,544
0
W
Fenrir
6,099
1,475
0
1,000
12,156
6,435
1,649
4,938
7,218
0
22,533
L
Anubis
num1bilbo
Anubis
10,439
498
0
250
6,677
3,493
252
1,683
4,994
44,938
0
W
King Arthur
vegarb68
King Arthur
7,154
1,343
0
750
13,299
12,659
31
2,596
10,703
64
26,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,976
Gold Earned
39,369
190
Minions Killed
167
0
Camps Cleared
0
1,047,558
Distance Traveled
879,680
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,379
738
2
0
0
166,605
0
L
Medusa
7,879
788
43
4
0
205,991
0
W
Ymir
8,887
889
30
3
0
220,615
0
L
Sun Wukong
8,786
879
31
3
0
234,870
0
W
Chiron
8,339
834
51
5
0
214,656
0
L
Thanatos
6,333
633
5
1
0
78,254
0
W
Poseidon
7,406
741
28
3
0
172,602
4
W
Fenrir
8,593
859
43
4
0
221,582
0
L
Anubis
8,992
899
86
9
0
193,960
0
W
King Arthur
8,751
875
38
4
0
218,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role