Player Matchup

Thor
Thor
CharliesFather
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,294 Elo+
Party 2
Hades
Hades
Franklin-viking
Hades
Level 44
God Stats
2W - 2L
1,319 SR
Queue Stats
37W - 47L
1,320 Elo+
Party 2
Cernunnos
Cernunnos
G-chief_
Cernunnos
Level 121
God Stats
3W - 5L
1,524 SR
Queue Stats
90W - 93L
1,413 Elo+
Party 2
Ganesha
Ganesha
Not-Charliiee
Ganesha
Level 156
God Stats
1W - 1L
1,697 SR
Queue Stats
29W - 38L
1,455 Elo+
Party 2
King Arthur
King Arthur
kujobloody
King Arthur
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,426 Elo+
Party 2
Team Averages
Level 95
1,508 SR
1,382 Elo+

VS

Team Averages
Level 47
1,572 SR
1,508 Elo+
Set
Set
Black_Fire2069
Set
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,187 Elo+
Solo
Tsukuyomi
Tsukuyomi
C0unt3rOW
Tsukuyomi
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 37L
1,618 Elo+
Party 1
Charybdis
Charybdis
WhoseverKibbles
Charybdis
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 34L
1,618 Elo+
Party 1
Ares
Ares
drdeath002inaz
Ares
Level 47
God Stats
0W - 1L
1,858 SR
Queue Stats
14W - 18L
1,618 Elo+
Party 1
Poseidon
Poseidon
kylast
Poseidon
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 13
11,353
811
15,483
20,207
18,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

18
3 / 3 / 16
10,924
780
9,438
17,417
10,186
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
G-chief_
Cernunnos
20
17 / 0 / 9
13,307
951
28,425
14,028
7,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
17
0 / 3 / 26
11,478
820
8,712
19,196
24,688
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
kujobloody
King Arthur
17
4 / 4 / 11
10,497
750
11,825
16,379
16,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 3
8,072
577
2,372
10,120
5,205
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
C0unt3rOW
Tsukuyomi
17
6 / 7 / 5
10,299
736
18,001
20,157
7,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
WhoseverKibbles
Charybdis
16
2 / 6 / 8
9,824
702
13,374
17,213
6,790
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 7 / 8
10,294
735
9,190
24,904
16,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
kylast
Poseidon
17
3 / 4 / 7
10,148
725
21,981
11,504
3,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
46
30
Kills
15
15
Deaths
31
75
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
L
Tsukuyomi
C0unt3rOW
Tsukuyomi
6
7
5
1.21
W
6
5
13
2.5
W
3
3
16
3.67
W
Cernunnos
G-chief_
Cernunnos
17
0
9
21.5
W
Ganesha
0
3
26
4.33
L
Charybdis
WhoseverKibbles
Charybdis
2
6
8
1
L
4
7
8
1.14
W
King Arthur
kujobloody
King Arthur
4
4
11
2.38
L
Poseidon
kylast
Poseidon
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,883
Damage
64,918
87,227
Taken
83,898
77,569
Mitigated
39,909
18,240
Healing
5,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,372
1,131
0
210
10,120
5,205
86
2,943
7,094
0
7,242
L
Tsukuyomi
C0unt3rOW
Tsukuyomi
18,001
4,357
0
1,721
20,157
7,523
0
2,999
17,072
0
42,057
W
15,483
595
0
3,367
20,207
18,973
39
5,723
14,484
150
35,676
W
9,438
1,035
327
5,076
17,417
10,186
1,748
6,374
11,043
31,982
0
W
Cernunnos
G-chief_
Cernunnos
28,425
15,435
0
6,316
14,028
7,588
5,724
5,269
8,675
0
83,393
W
Ganesha
8,712
241
48
2,606
19,196
24,688
34
7,638
11,558
17,618
0
L
Charybdis
WhoseverKibbles
Charybdis
13,374
5,203
0
974
17,213
6,790
0
2,917
13,897
0
33,546
L
9,190
442
0
2,028
24,904
16,553
0
6,043
17,562
20,309
0
W
King Arthur
kujobloody
King Arthur
11,825
635
0
500
16,379
16,134
0
6,631
9,038
0
25,682
L
Poseidon
kylast
Poseidon
21,981
2,947
0
631
11,504
3,838
1,251
2,599
8,749
54,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,559
Gold Earned
48,637
227
Minions Killed
221
0
Camps Cleared
0
1,434,479
Distance Traveled
1,196,845
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,072
577
10
1
0
138,324
0
L
Tsukuyomi
10,299
736
50
4
0
295,275
0
W
Thor
11,353
811
52
4
0
297,995
0
W
Hades
10,924
780
50
4
0
284,654
0
W
Cernunnos
13,307
951
95
7
0
278,626
1
W
Ganesha
11,478
820
2
0
0
305,428
0
L
Charybdis
9,824
702
54
4
0
263,646
0
L
Ares
10,294
735
17
1
0
253,106
0
W
King Arthur
10,497
750
28
2
0
267,776
0
L
Poseidon
10,148
725
90
6
0
246,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role