Player Matchup

Mulan
Mulan
BigGatoLola
Mulan
Level 108
God Stats
25W - 28L
1,469 SR
Queue Stats
282W - 258L
1,475 Elo+
Solo
Anubis
Anubis
Icey-Ant
Anubis
Level 51
God Stats
49W - 43L
1,460 SR
Queue Stats
202W - 210L
1,373 Elo+
Party 3
Hades
Hades
Parachini
Hades
Level 106
God Stats
29W - 11L
1,682 SR
Queue Stats
210W - 186L
1,396 Elo+
Party 1
Izanami
Izanami
ShyLored
Izanami
Level 13
God Stats
3W - 3L
1,221 SR
Queue Stats
5W - 11L
1,064 Elo+
Party 1
Bacchus
Bacchus
SunnyTTG-
Bacchus
Level 29
God Stats
25W - 28L
1,492 SR
Queue Stats
97W - 117L
1,340 Elo+
Party 3
Team Averages
Level 61
1,465 SR
1,330 Elo+

VS

Team Averages
Level 85
1,546 SR
1,407 Elo+
Da Ji
Da Ji
BadassWaifu
Da Ji
Level 115
God Stats
3W - 4L
1,523 SR
Queue Stats
46W - 50L
1,575 Elo+
Party 4
Sol
Sol
Jaxze--
Sol
Level 146
God Stats
178W - 210L
1,563 SR
Queue Stats
267W - 340L
1,430 Elo+
Party 4
Hercules
Hercules
NatsuDragggneel
Hercules
Level 62
God Stats
0W - 2L
1,760 SR
Queue Stats
11W - 28L
1,209 Elo+
Party 4
Anubis
Anubis
TTVnolife7100
Anubis
Level 59
God Stats
7W - 15L
1,371 SR
Queue Stats
82W - 115L
1,397 Elo+
Party 2
Charybdis
Charybdis
TTVwraith420572
Charybdis
Level 44
God Stats
2W - 3L
1,514 SR
Queue Stats
36W - 49L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 4
8,442
563
9,531
14,366
6,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
Icey-Ant
Anubis
13
7 / 5 / 3
8,303
554
7,496
13,746
5,004
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
Parachini
Hades
15
6 / 2 / 0
8,481
565
5,179
10,474
5,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
ShyLored
Izanami
12
1 / 2 / 3
6,484
432
2,755
6,750
3,432
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bacchus
SunnyTTG-
Bacchus
12
1 / 0 / 1
7,688
513
6,098
8,577
6,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 1
7,361
491
5,686
9,758
3,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
13
2 / 5 / 5
8,248
550
10,630
13,448
4,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
11
0 / 1 / 0
6,919
461
4,211
10,024
7,785
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 7 / 2
7,980
532
9,216
12,132
5,123
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
TTVwraith420572
Charybdis
12
2 / 3 / 1
7,556
504
6,848
10,008
3,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
19
Kills
12
12
Deaths
19
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
W
4
3
4
2
W
Anubis
Icey-Ant
Anubis
7
5
3
1.7
L
Sol
2
5
5
0.9
L
Hercules
0
1
0
0
W
Hades
Parachini
Hades
6
2
0
3
W
Izanami
ShyLored
Izanami
1
2
3
1.25
W
Bacchus
SunnyTTG-
Bacchus
1
0
1
1.5
L
4
7
2
0.71
L
Charybdis
TTVwraith420572
Charybdis
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,059
Damage
36,591
53,913
Taken
55,370
26,473
Mitigated
24,569
14,602
Healing
15,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,686
1,712
0
899
9,758
3,716
0
3,279
6,479
0
37,116
W
9,531
2,396
0
1,711
14,366
6,195
584
6,516
7,850
0
60,115
W
Anubis
Icey-Ant
Anubis
7,496
708
0
4,925
13,746
5,004
357
8,808
4,938
46,898
0
L
Sol
10,630
3,422
0
5,078
13,448
4,176
1,445
3,478
9,970
54,494
0
L
Hercules
4,211
1,037
0
1,758
10,024
7,785
281
4,296
5,728
0
35,213
W
Hades
Parachini
Hades
5,179
416
200
4,933
10,474
5,429
971
2,812
7,662
52,721
0
W
Izanami
ShyLored
Izanami
2,755
1,534
0
765
6,750
3,432
137
775
5,975
0
23,629
W
Bacchus
SunnyTTG-
Bacchus
6,098
743
158
1,910
8,577
6,413
267
1,097
7,480
37,973
0
L
9,216
305
0
3,642
12,132
5,123
188
5,361
6,771
44,656
0
L
Charybdis
TTVwraith420572
Charybdis
6,848
3,756
0
4,084
10,008
3,769
348
2,390
7,618
0
47,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,398
Gold Earned
38,064
363
Minions Killed
324
0
Camps Cleared
0
1,340,084
Distance Traveled
1,244,508
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,361
491
55
4
0
311,271
0
W
Mulan
8,442
563
96
6
0
278,112
1
W
Anubis
8,303
554
63
4
0
248,098
0
L
Sol
8,248
550
78
5
0
246,446
7
L
Hercules
6,919
461
60
4
0
278,361
0
W
Hades
8,481
565
111
7
0
278,574
1
W
Izanami
6,484
432
36
2
0
245,760
0
W
Bacchus
7,688
513
57
4
0
289,540
0
L
Anubis
7,980
532
53
4
0
207,536
0
L
Charybdis
7,556
504
78
5
0
200,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role