Player Matchup

Hercules
Hercules
 
Hercules
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
GoDogs12
Ishtar
Level 126
God Stats
1W - 1L
1,318 SR
Queue Stats
140W - 126L
1,437 Elo+
Party 1
Cerberus
Cerberus
Silent_RN
Cerberus
Level 69
God Stats
3W - 1L
1,635 SR
Queue Stats
31W - 35L
1,408 Elo+
Party 1
Janus
Janus
jaydeeplays
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,538 Elo+
Party 1
Ne Zha
Ne Zha
lcantfindmyeye
Ne Zha
Level 106
God Stats
2W - 0L
1,607 SR
Queue Stats
50W - 41L
1,475 Elo+
Solo
Team Averages
Level 94
1,512 SR
1,472 Elo+

VS

Team Averages
Level 103
1,457 SR
1,478 Elo+
King Arthur
King Arthur
LyriicDvinci
King Arthur
Level 154
God Stats
1W - 5L
1,210 SR
Queue Stats
161W - 150L
1,562 Elo+
Party 2
Zeus
Zeus
NekoKoteiMew
Zeus
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
278W - 294L
1,401 Elo+
Solo
Sol
Sol
iamtubby
Sol
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 99L
1,425 Elo+
Solo
Susano
Susano
ldyftnt
Susano
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 154L
1,526 Elo+
Party 2
Arachne
Arachne
shadowblade651
Arachne
Level 143
God Stats
6W - 4L
1,573 SR
Queue Stats
291W - 305L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
7 / 2 / 16
9,148
915
10,492
17,818
16,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
GoDogs12
Ishtar
15
3 / 4 / 19
8,562
856
11,748
9,853
5,078
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Silent_RN
Cerberus
15
4 / 2 / 17
9,409
941
4,668
11,032
11,069
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 5 / 14
8,585
859
10,050
8,025
3,643
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
6 / 3 / 12
8,663
866
11,475
9,368
5,168
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LyriicDvinci
King Arthur
17
7 / 3 / 7
8,955
896
13,533
16,370
11,377
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 7 / 5
8,196
820
10,359
10,023
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 5 / 11
7,808
781
9,546
10,009
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
ldyftnt
Susano
13
1 / 6 / 6
7,319
732
3,606
9,828
3,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 4 / 9
7,848
785
8,465
9,947
5,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
54
25
Kills
16
16
Deaths
25
78
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
2
16
7.5
W
Ishtar
GoDogs12
Ishtar
3
4
19
3.13
L
King Arthur
LyriicDvinci
King Arthur
7
3
7
3.5
L
4
7
5
0.93
W
Cerberus
Silent_RN
Cerberus
4
2
17
6.25
L
2
5
11
1.5
W
5
5
14
2.4
W
6
3
12
4
L
Susano
ldyftnt
Susano
1
6
6
0.67
L
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,433
Damage
45,509
56,096
Taken
56,177
41,633
Mitigated
26,867
21,997
Healing
12,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
10,492
2,833
469
8,327
17,818
16,675
294
4,392
13,426
0
23,417
W
Ishtar
GoDogs12
Ishtar
11,748
7,097
1,047
2,033
9,853
5,078
192
3,167
6,686
0
23,500
L
King Arthur
LyriicDvinci
King Arthur
13,533
1,215
1,086
6,056
16,370
11,377
0
4,401
11,484
0
22,037
L
10,359
906
270
638
10,023
3,366
0
2,628
7,267
23,099
0
W
Cerberus
Silent_RN
Cerberus
4,668
517
530
3,940
11,032
11,069
223
4,937
6,095
12,469
0
L
9,546
2,272
788
2,337
10,009
3,320
0
2,678
7,243
15,798
0
W
10,050
659
0
500
8,025
3,643
38
3,922
3,916
17,911
0
W
11,475
1,912
2,740
2,411
9,368
5,168
476
3,489
5,783
0
24,881
L
Susano
ldyftnt
Susano
3,606
566
133
358
9,828
3,774
0
2,715
6,993
0
12,415
L
8,465
5,626
39
863
9,947
5,030
0
2,231
7,051
0
15,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,367
Gold Earned
40,126
139
Minions Killed
102
0
Camps Cleared
0
967,666
Distance Traveled
913,534
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,148
915
36
4
0
202,536
0
W
Ishtar
8,562
856
25
3
0
170,359
0
L
King Arthur
8,955
896
17
2
0
197,717
0
L
Zeus
8,196
820
34
3
0
161,131
0
W
Cerberus
9,409
941
24
2
0
212,300
0
L
Sol
7,808
781
14
1
0
172,599
0
W
Janus
8,585
859
24
2
0
171,131
0
W
Ne Zha
8,663
866
30
3
0
211,340
0
L
Susano
7,319
732
21
2
0
173,440
0
L
Arachne
7,848
785
16
2
0
208,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role