Player Matchup

Zeus
Zeus
 
Zeus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
IcyTee
Bacchus
Level 109
God Stats
3W - 0L
1,744 SR
Queue Stats
180W - 186L
1,524 Elo+
Solo
Team Averages
Level 126
1,581 SR
1,508 Elo+

VS

Team Averages
Level 80
1,580 SR
1,435 Elo+
Poseidon
Poseidon
Eoljjang
Poseidon
Level 126
God Stats
1W - 1L
1,741 SR
Queue Stats
71W - 77L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
FDPSNoobs
Zhong Kui
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,464 Elo+
Party 1
Mercury
Mercury
noobhater
Mercury
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
4 / 2 / 3
8,230
823
8,777
4,239
1,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
 
Hachiman
11
2 / 1 / 5
7,707
771
2,806
5,098
2,237
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bacchus
IcyTee
Bacchus
11
2 / 0 / 5
7,582
758
3,060
8,424
10,591
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Eoljjang
Poseidon
11
1 / 1 / 2
7,267
727
5,542
4,921
1,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
FDPSNoobs
Zhong Kui
9
1 / 3 / 2
6,921
692
3,489
6,016
4,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
noobhater
Mercury
9
1 / 4 / 2
7,041
704
3,648
5,833
2,197
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
8
Kills
3
3
Deaths
8
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
2
3
2.75
W
Hachiman
 
Hachiman
2
1
5
4.5
L
Poseidon
Eoljjang
Poseidon
1
1
2
2
L
Zhong Kui
FDPSNoobs
Zhong Kui
1
3
2
0.67
W
Bacchus
IcyTee
Bacchus
2
0
5
4.5
L
Mercury
noobhater
Mercury
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,643
Damage
12,679
17,761
Taken
16,770
14,520
Mitigated
8,719
3,212
Healing
1,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
8,777
376
0
302
4,239
1,692
90
1,948
2,291
38,652
0
W
Hachiman
 
Hachiman
2,806
1,564
0
1,745
5,098
2,237
575
2,546
2,552
0
26,261
L
Poseidon
Eoljjang
Poseidon
5,542
602
0
518
4,921
1,740
0
3,771
1,150
39,244
0
L
Zhong Kui
FDPSNoobs
Zhong Kui
3,489
649
0
401
6,016
4,782
0
3,926
2,090
12,618
0
W
Bacchus
IcyTee
Bacchus
3,060
39
0
1,165
8,424
10,591
56
4,881
3,543
13,827
0
L
Mercury
noobhater
Mercury
3,648
52
0
140
5,833
2,197
0
4,307
1,526
0
9,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,519
Gold Earned
21,229
124
Minions Killed
91
0
Camps Cleared
0
525,896
Distance Traveled
564,775
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,230
823
58
6
0
161,688
5
W
Hachiman
7,707
771
57
6
0
162,555
0
L
Poseidon
7,267
727
54
5
0
201,232
0
L
Zhong Kui
6,921
692
32
3
0
171,261
0
W
Bacchus
7,582
758
9
1
0
201,653
0
L
Mercury
7,041
704
5
1
0
192,282
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role