Player Matchup

Nox
Nox
 
Nox
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Elswick8
Apollo
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 165L
1,446 Elo+
Solo
Loki
Loki
LateNiteCoffee
Loki
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 25L
1,325 Elo+
Party 2
Yemoja
Yemoja
MandoOne
Yemoja
Level 148
God Stats
0W - 2L
1,215 SR
Queue Stats
327W - 366L
1,385 Elo+
Solo
Yu Huang
Yu Huang
SwedishOp
Yu Huang
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,325 Elo+
Party 2
Team Averages
Level 97
1,443 SR
1,396 Elo+

VS

Team Averages
Level 105
1,387 SR
1,429 Elo+
Skadi
Skadi
 
Skadi
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Brunoganster25
Yu Huang
Level 120
God Stats
7W - 10L
1,257 SR
Queue Stats
364W - 344L
1,464 Elo+
Solo
Yemoja
Yemoja
DraymonRex
Yemoja
Level 106
God Stats
4W - 2L
1,569 SR
Queue Stats
53W - 70L
1,334 Elo+
Solo
Gilgamesh
Gilgamesh
MogieMay0819
Gilgamesh
Level 51
God Stats
2W - 2L
1,500 SR
Queue Stats
259W - 289L
1,422 Elo+
Party 1
Osiris
Osiris
RunUpG3tD0N3Up21
Osiris
Level 144
God Stats
1W - 3L
1,112 SR
Queue Stats
223W - 240L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
6 / 4 / 3
10,069
719
14,457
10,450
5,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Elswick8
Apollo
16
2 / 10 / 5
8,969
641
11,347
18,290
9,610
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 12 / 5
8,481
606
5,366
16,976
7,509
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
MandoOne
Yemoja
18
2 / 6 / 7
9,174
655
8,615
19,514
15,632
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yu Huang
SwedishOp
Yu Huang
15
2 / 7 / 6
8,790
628
11,848
13,881
6,954
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
12 / 2 / 16
12,423
887
18,316
15,709
7,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
20
9 / 0 / 18
11,958
854
20,172
9,563
4,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
DraymonRex
Yemoja
18
5 / 2 / 20
11,521
823
7,572
15,211
14,044
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
MogieMay0819
Gilgamesh
18
7 / 4 / 25
11,354
811
13,544
22,398
26,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
6 / 5 / 22
10,906
779
15,013
14,274
9,336
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
140
13
Kills
39
39
Deaths
13
26
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
6
4
3
1.88
W
Skadi
 
Skadi
12
2
16
10
W
Yu Huang
9
0
18
18
W
Yemoja
DraymonRex
Yemoja
5
2
20
7.5
L
Apollo
Elswick8
Apollo
2
10
5
0.45
L
1
12
5
0.29
L
Yemoja
MandoOne
Yemoja
2
6
7
0.92
W
Gilgamesh
MogieMay0819
Gilgamesh
7
4
25
4.88
W
6
5
22
3.4
L
Yu Huang
SwedishOp
Yu Huang
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,633
Damage
74,617
79,111
Taken
77,155
45,579
Mitigated
61,798
12,560
Healing
36,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
14,457
1,157
1,093
1,021
10,450
5,874
0
3,719
6,004
29,018
0
W
Skadi
 
Skadi
18,316
5,957
1,920
4,264
15,709
7,900
5,577
6,608
8,663
0
53,733
W
Yu Huang
20,172
1,393
1,597
2,993
9,563
4,354
1,131
4,676
4,519
39,392
0
W
Yemoja
DraymonRex
Yemoja
7,572
1,509
12,631
4,369
15,211
14,044
249
8,182
6,925
19,393
0
L
Apollo
Elswick8
Apollo
11,347
5,684
42
955
18,290
9,610
0
5,972
11,697
0
22,314
L
5,366
1,490
394
646
16,976
7,509
0
7,146
9,282
0
8,333
L
Yemoja
MandoOne
Yemoja
8,615
788
4,036
2,769
19,514
15,632
0
5,173
13,469
24,673
0
W
Gilgamesh
MogieMay0819
Gilgamesh
13,544
3,222
1,354
2,599
22,398
26,164
371
9,092
13,162
0
23,001
W
15,013
6,312
3,177
1,639
14,274
9,336
1,068
6,405
7,581
0
18,661
L
Yu Huang
SwedishOp
Yu Huang
11,848
1,416
881
723
13,881
6,954
0
4,930
8,461
20,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,483
Gold Earned
58,162
119
Minions Killed
173
0
Camps Cleared
0
1,009,659
Distance Traveled
1,306,886
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,069
719
37
3
0
199,666
0
W
Skadi
12,423
887
65
5
0
263,734
0
W
Yu Huang
11,958
854
41
3
0
298,800
0
W
Yemoja
11,521
823
26
2
0
238,805
0
L
Apollo
8,969
641
33
2
0
191,498
0
L
Loki
8,481
606
7
1
0
222,185
0
L
Yemoja
9,174
655
26
2
0
211,633
0
W
Gilgamesh
11,354
811
29
2
0
267,990
0
W
Osiris
10,906
779
12
1
0
237,557
0
L
Yu Huang
8,790
628
16
1
0
184,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role