Player Matchup

Gilgamesh
Gilgamesh
D4V1DFORCH
Gilgamesh
Level 117
God Stats
0W - 1L
1,482 SR
Queue Stats
65W - 57L
1,450 Elo+
Solo
Maui
Maui
Julian22399
Maui
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 100L
1,527 Elo+
Party 2
Neith
Neith
Laverdooo
Neith
Level 129
God Stats
1W - 1L
1,696 SR
Queue Stats
3W - 7L
1,354 Elo+
Party 2
The Morrigan
The Morrigan
Vrillionaire
The Morrigan
Level 146
God Stats
3W - 2L
1,692 SR
Queue Stats
74W - 67L
1,567 Elo+
Party 1
Loki
Loki
Êürøpà
Loki
Level 117
God Stats
10W - 5L
1,797 SR
Queue Stats
147W - 142L
1,546 Elo+
Party 1
Team Averages
Level 125
1,633 SR
1,489 Elo+

VS

Team Averages
Level 114
1,471 SR
1,500 Elo+
Baron Samedi
Baron Samedi
BOOMBOOMBAROOON
Baron Samedi
Level 159
God Stats
12W - 14L
1,598 SR
Queue Stats
422W - 367L
1,538 Elo+
Party 3
Apollo
Apollo
BoxofDemons23
Apollo
Level 143
God Stats
1W - 4L
1,157 SR
Queue Stats
254W - 219L
1,525 Elo+
Party 3
Nemesis
Nemesis
CWRT
Nemesis
Level 121
God Stats
2W - 1L
1,469 SR
Queue Stats
166W - 137L
1,490 Elo+
Party 3
Tiamat
Tiamat
Zkiller12321
Tiamat
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 36L
1,447 Elo+
Party 3
Bakasura
Bakasura
rawwwrrrrr
Bakasura
Level 106
God Stats
49W - 33L
1,631 SR
Queue Stats
270W - 250L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
D4V1DFORCH
Gilgamesh
7
0 / 4 / 0
4,344
434
4,733
8,049
3,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 0 / 1
5,054
505
2,101
6,761
5,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Laverdooo
Neith
9
0 / 2 / 1
4,995
500
4,225
5,766
2,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Vrillionaire
The Morrigan
9
1 / 3 / 1
5,146
515
3,751
6,696
2,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 2 / 1
5,237
524
4,042
9,600
2,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BOOMBOOMBAROOON
Baron Samedi
9
3 / 0 / 3
6,042
604
4,371
5,180
3,423
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
3 / 0 / 1
6,093
609
5,956
4,603
1,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
CWRT
Nemesis
10
1 / 2 / 4
5,700
570
4,818
9,010
3,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tiamat
10
0 / 1 / 4
5,812
581
3,814
4,246
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
rawwwrrrrr
Bakasura
13
4 / 0 / 0
7,528
753
6,849
8,586
4,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
11
11
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BOOMBOOMBAROOON
Baron Samedi
3
0
3
4.5
W
3
0
1
3.5
W
Nemesis
CWRT
Nemesis
1
2
4
1.5
L
Gilgamesh
D4V1DFORCH
Gilgamesh
0
4
0
0
L
1
0
1
1.5
L
Neith
Laverdooo
Neith
0
2
1
0.25
L
The Morrigan
Vrillionaire
The Morrigan
1
3
1
0.5
W
Tiamat
0
1
4
2
W
Bakasura
rawwwrrrrr
Bakasura
4
0
0
4
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,852
Damage
25,808
36,872
Taken
31,625
16,086
Mitigated
14,624
9,012
Healing
16,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BOOMBOOMBAROOON
Baron Samedi
4,371
1,014
639
2,115
5,180
3,423
0
1,189
3,991
17,792
0
W
5,956
4,003
0
2,072
4,603
1,616
0
379
4,224
0
42,403
W
Nemesis
CWRT
Nemesis
4,818
2,271
0
4,151
9,010
3,198
0
2,154
6,808
0
40,316
L
Gilgamesh
D4V1DFORCH
Gilgamesh
4,733
1,336
0
583
8,049
3,121
0
0
6,647
0
27,199
L
2,101
653
0
2,412
6,761
5,148
0
2,285
4,476
14,093
0
L
Neith
Laverdooo
Neith
4,225
1,776
0
1,373
5,766
2,025
0
783
4,983
0
34,663
L
The Morrigan
Vrillionaire
The Morrigan
3,751
826
0
1,663
6,696
2,800
0
3,316
3,380
29,220
4,872
W
Tiamat
3,814
819
0
2,129
4,246
1,968
0
1,512
2,734
40,061
0
W
Bakasura
rawwwrrrrr
Bakasura
6,849
4,343
0
5,643
8,586
4,419
0
0
7,997
0
45,405
L
4,042
1,145
0
2,981
9,600
2,992
0
1,861
7,424
0
32,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,776
Gold Earned
31,175
236
Minions Killed
360
0
Camps Cleared
0
965,458
Distance Traveled
1,012,248
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,042
604
15
2
0
195,135
2
W
Apollo
6,093
609
78
8
0
181,968
0
W
Nemesis
5,700
570
72
7
0
237,261
3
L
Gilgamesh
4,344
434
40
4
0
188,514
0
L
Maui
5,054
505
15
2
0
209,804
3
L
Neith
4,995
500
74
7
0
181,718
2
L
The Morrigan
5,146
515
61
6
0
167,863
0
W
Tiamat
5,812
581
75
8
0
199,577
2
W
Bakasura
7,528
753
120
12
0
198,307
1
L
Loki
5,237
524
46
5
0
217,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role