Player Matchup

Jing Wei
Jing Wei
Decapitare9
Jing Wei
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 29L
1,505 Elo+
Party 1
Ah Puch
Ah Puch
Just a Ape
Ah Puch
Level 33
God Stats
1W - 0L
1,142 SR
Queue Stats
37W - 30L
1,503 Elo+
Party 1
Baron Samedi
Baron Samedi
Yubchumsjr
Baron Samedi
Level 118
God Stats
2W - 0L
1,896 SR
Queue Stats
37W - 30L
1,503 Elo+
Party 1
Team Averages
Level 80
1,513 SR
1,503 Elo+

VS

Team Averages
Level 74
1,583 SR
1,467 Elo+
Ne Zha
Ne Zha
Lilwata100
Ne Zha
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 27L
1,542 Elo+
Solo
Geb
Geb
killen4aliven73
Geb
Level 83
God Stats
1W - 1L
1,749 SR
Queue Stats
91W - 106L
1,421 Elo+
Party 2
Olorun
Olorun
newguys
Olorun
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 108L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Decapitare9
Jing Wei
18
6 / 4 / 10
15,262
763
23,067
18,740
8,441
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
Just a Ape
Ah Puch
17
6 / 5 / 9
15,307
765
15,138
15,543
6,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Baron Samedi
Yubchumsjr
Baron Samedi
19
8 / 1 / 12
16,080
804
15,324
21,779
24,707
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Lilwata100
Ne Zha
17
3 / 6 / 6
14,215
711
14,307
17,582
13,150
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
0 / 9 / 9
12,575
629
13,790
24,707
27,928
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
newguys
Olorun
17
7 / 5 / 2
14,661
733
22,415
19,920
10,493
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
20
Kills
10
10
Deaths
20
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Decapitare9
Jing Wei
6
4
10
2.75
W
Ah Puch
Just a Ape
Ah Puch
6
5
9
2.1
L
Ne Zha
Lilwata100
Ne Zha
3
6
6
1
W
Baron Samedi
Yubchumsjr
Baron Samedi
8
1
12
14
L
0
9
9
0.5
L
Olorun
newguys
Olorun
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,529
Damage
50,512
56,062
Taken
62,209
39,903
Mitigated
51,571
13,825
Healing
10,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Decapitare9
Jing Wei
23,067
18,454
0
2,534
18,740
8,441
1,387
13,151
5,505
0
86,140
W
Ah Puch
Just a Ape
Ah Puch
15,138
2,509
0
2,908
15,543
6,755
413
6,929
8,522
51,576
0
L
Ne Zha
Lilwata100
Ne Zha
14,307
2,975
0
2,000
17,582
13,150
0
9,580
7,776
0
59,262
W
Baron Samedi
Yubchumsjr
Baron Samedi
15,324
2,447
1,341
7,042
21,779
24,707
780
15,827
5,274
47,776
0
L
13,790
1,554
223
476
24,707
27,928
0
10,393
14,190
34,961
0
L
Olorun
newguys
Olorun
22,415
9,189
1,109
6,271
19,920
10,493
207
10,736
8,996
65,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,649
Gold Earned
41,451
183
Minions Killed
205
0
Camps Cleared
0
1,003,675
Distance Traveled
975,126
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
15,262
763
96
5
0
333,701
0
W
Ah Puch
15,307
765
52
3
0
311,899
0
L
Ne Zha
14,215
711
69
3
0
359,012
8
W
Baron Samedi
16,080
804
35
2
0
358,075
2
L
Geb
12,575
629
34
2
0
312,410
0
L
Olorun
14,661
733
102
5
0
303,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role