Player Matchup

Kumbhakarna
Kumbhakarna
Septicsoldier25
Kumbhakarna
Level 61
God Stats
2W - 2L
1,612 SR
Queue Stats
211W - 211L
1,540 Elo+
Solo
Loki
Loki
WillyG214
Loki
Level 87
God Stats
1W - 1L
1,728 SR
Queue Stats
590W - 565L
1,493 Elo+
Solo
Sun Wukong
Sun Wukong
francruz
Sun Wukong
Level 162
God Stats
4W - 1L
1,699 SR
Queue Stats
385W - 117L
1,834 Elo+
Party 2
Bacchus
Bacchus
mardo73
Bacchus
Level 192
God Stats
3W - 2L
1,588 SR
Queue Stats
232W - 49L
1,853 Elo+
Party 2
Medusa
Medusa
midnight_love23
Medusa
Level 126
God Stats
11W - 14L
1,594 SR
Queue Stats
533W - 493L
1,507 Elo+
Solo
Team Averages
Level 126
1,644 SR
1,645 Elo+

VS

Team Averages
Level 93
1,422 SR
1,544 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
 
Martichoras
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BROWN CHICKEN74
Ne Zha
Level 143
God Stats
4W - 2L
1,284 SR
Queue Stats
297W - 275L
1,583 Elo+
Party 1
Ishtar
Ishtar
TehOnlySplice
Ishtar
Level 26
God Stats
3W - 3L
1,501 SR
Queue Stats
52W - 38L
1,557 Elo+
Party 1
Sobek
Sobek
deadlest11
Sobek
Level 69
God Stats
1W - 1L
1,326 SR
Queue Stats
81W - 56L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Septicsoldier25
Kumbhakarna
9
1 / 3 / 1
5,686
1,137
1,548
7,075
5,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
11
0 / 1 / 3
5,345
1,069
4,651
4,502
1,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sun Wukong
francruz
Sun Wukong
11
2 / 1 / 3
5,937
1,187
8,360
5,397
6,122
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
mardo73
Bacchus
11
2 / 2 / 2
5,580
1,116
6,607
6,884
8,298
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

1
0 / 0 / 0
1,392
278
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
5 / 2 / 1
6,260
1,252
5,416
3,713
1,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
 
Martichoras
10
0 / 1 / 4
5,320
1,064
3,609
4,247
1,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 2 / 5
5,306
1,061
3,036
4,794
2,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 0 / 5
5,740
1,148
4,758
3,076
1,162
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
11
0 / 0 / 6
6,164
1,233
4,051
7,406
5,125
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
5
Kills
7
7
Deaths
5
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
2
1
2.75
W
Martichoras
 
Martichoras
0
1
4
2
W
0
2
5
1.25
L
Kumbhakarna
Septicsoldier25
Kumbhakarna
1
3
1
0.5
W
2
0
5
4.5
L
Loki
0
1
3
1.5
W
Sobek
0
0
6
3
L
Sun Wukong
francruz
Sun Wukong
2
1
3
3.5
L
Bacchus
mardo73
Bacchus
2
2
2
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,166
Damage
20,870
23,858
Taken
23,236
21,704
Mitigated
11,520
8,426
Healing
7,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
5,416
1,026
0
388
3,713
1,420
0
1,447
2,211
8,673
0
W
Martichoras
 
Martichoras
3,609
839
452
386
4,247
1,597
0
1,713
2,411
0
10,192
W
3,036
772
0
218
4,794
2,216
0
2,314
2,312
0
9,949
L
Kumbhakarna
Septicsoldier25
Kumbhakarna
1,548
387
748
1,316
7,075
5,438
0
2,498
4,577
4,587
0
W
4,758
3,592
597
1,072
3,076
1,162
0
1,403
1,393
0
7,124
L
Loki
4,651
370
118
196
4,502
1,846
0
1,963
2,539
0
14,325
W
Sobek
4,051
481
885
3,541
7,406
5,125
0
2,403
4,558
8,326
0
L
Sun Wukong
francruz
Sun Wukong
8,360
990
235
1,443
5,397
6,122
0
2,197
3,200
2,638
9,838
L
Bacchus
mardo73
Bacchus
6,607
459
1,906
2,464
6,884
8,298
0
2,842
4,042
7,891
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,940
Gold Earned
28,790
43
Minions Killed
53
0
Camps Cleared
0
467,392
Distance Traveled
602,901
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,260
1,252
8
2
0
122,770
0
W
Martichoras
5,320
1,064
12
2
0
111,302
0
W
Ne Zha
5,306
1,061
11
2
0
124,283
0
L
Kumbhakarna
5,686
1,137
7
1
0
81,336
0
W
Ishtar
5,740
1,148
11
2
0
127,391
0
L
Loki
5,345
1,069
11
2
0
144,769
0
W
Sobek
6,164
1,233
11
2
0
117,155
0
L
Sun Wukong
5,937
1,187
20
4
0
122,425
0
L
Bacchus
5,580
1,116
5
1
0
118,862
0
L
Medusa
1,392
278
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role