Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Helligithwing
Athena
Level 24
God Stats
4W - 4L
1,607 SR
Queue Stats
62W - 60L
1,462 Elo+
Party 2
Arachne
Arachne
ToastNDEggs
Arachne
Level 80
God Stats
5W - 1L
1,295 SR
Queue Stats
199W - 171L
1,569 Elo+
Party 2
Anubis
Anubis
WolverineJesus
Anubis
Level 49
God Stats
15W - 5L
1,700 SR
Queue Stats
32W - 18L
1,546 Elo+
Solo
Ullr
Ullr
YngviFrey0
Ullr
Level 123
God Stats
8W - 3L
1,673 SR
Queue Stats
350W - 338L
1,467 Elo+
Party 2
Team Averages
Level 65
1,555 SR
1,509 Elo+

VS

Team Averages
Level 83
1,518 SR
1,508 Elo+
Nemesis
Nemesis
AvariceReapz
Nemesis
Level 69
God Stats
0W - 1L
1,178 SR
Queue Stats
1W - 2L
1,428 Elo+
Party 1
Cabrakan
Cabrakan
Dragonfire98704
Cabrakan
Level 124
God Stats
0W - 2L
1,708 SR
Queue Stats
13W - 11L
1,587 Elo+
Party 1
Surtr
Surtr
JukeBoxWarrior
Surtr
Level 68
God Stats
21W - 19L
1,528 SR
Queue Stats
428W - 378L
1,455 Elo+
Solo
Sol
Sol
bucketofboops
Sol
Level 148
God Stats
2W - 5L
1,483 SR
Queue Stats
13W - 11L
1,571 Elo+
Party 1
Discordia
Discordia
nurtle
Discordia
Level 7
God Stats
0W - 1L
1,690 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
0 / 1 / 1
7,438
572
7,427
5,567
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 4 / 5
6,774
521
3,612
11,825
7,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Arachne
ToastNDEggs
Arachne
14
8 / 1 / 0
8,613
663
7,354
9,882
3,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
6 / 0 / 5
8,262
636
8,255
6,896
3,610
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 4 / 7
6,737
518
4,470
9,779
3,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AvariceReapz
Nemesis
13
1 / 3 / 3
7,383
568
5,057
10,945
3,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
10
3 / 3 / 5
6,772
521
5,784
11,539
12,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 0 / 0
6,867
528
2,274
8,538
4,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
5 / 5 / 3
7,235
557
10,888
8,821
3,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
nurtle
Discordia
11
0 / 5 / 0
6,761
520
2,527
7,553
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
16
Kills
10
10
Deaths
16
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
0
1
1
0.5
L
Nemesis
AvariceReapz
Nemesis
1
3
3
0.83
L
Cabrakan
3
3
5
1.83
W
2
4
5
1.13
L
1
0
0
1
W
Arachne
ToastNDEggs
Arachne
8
1
0
8
W
6
0
5
8.5
W
0
4
7
0.88
L
5
5
3
1.3
L
Discordia
nurtle
Discordia
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,118
Damage
26,530
43,949
Taken
47,396
21,527
Mitigated
26,706
9,317
Healing
6,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
7,427
1,214
0
2,033
5,567
2,207
664
113
5,454
55,546
0
L
Nemesis
AvariceReapz
Nemesis
5,057
1,027
0
964
10,945
3,853
0
2,897
8,048
0
61,718
L
Cabrakan
5,784
1,085
0
970
11,539
12,342
27
4,583
6,956
14,782
0
W
3,612
1,199
0
323
11,825
7,849
56
7,706
4,119
16,613
2,005
L
2,274
674
0
2,969
8,538
4,683
0
6,109
2,429
498
37,293
W
Arachne
ToastNDEggs
Arachne
7,354
4,973
0
1,979
9,882
3,994
154
1,005
8,877
0
56,337
W
8,255
253
0
4,258
6,896
3,610
710
4,382
2,514
48,851
0
W
4,470
2,372
0
724
9,779
3,867
464
5,927
3,852
0
34,881
L
10,888
5,361
0
1,660
8,821
3,447
350
3,130
5,691
47,053
5,031
L
Discordia
nurtle
Discordia
2,527
168
0
60
7,553
2,381
705
2,496
5,057
41,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,824
Gold Earned
35,018
335
Minions Killed
312
0
Camps Cleared
0
1,296,239
Distance Traveled
1,299,742
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,438
572
96
7
0
239,552
0
L
Nemesis
7,383
568
92
7
0
316,490
1
L
Cabrakan
6,772
521
14
1
0
247,354
0
W
Athena
6,774
521
19
1
0
243,509
0
L
Surtr
6,867
528
61
5
0
241,126
3
W
Arachne
8,613
663
83
6
0
298,951
0
W
Anubis
8,262
636
86
7
0
252,186
0
W
Ullr
6,737
518
51
4
0
262,041
1
L
Sol
7,235
557
77
6
0
242,934
3
L
Discordia
6,761
520
68
5
0
251,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role