Player Matchup

King Arthur
King Arthur
KaosDaWrecka
King Arthur
Level 129
God Stats
3W - 4L
1,474 SR
Queue Stats
194W - 175L
1,522 Elo+
Solo
Awilix
Awilix
KylerM
Awilix
Level 119
God Stats
5W - 2L
1,622 SR
Queue Stats
215W - 230L
1,427 Elo+
Party 2
Anubis
Anubis
Spinoch13
Anubis
Level 47
God Stats
2W - 3L
1,392 SR
Queue Stats
94W - 121L
1,392 Elo+
Party 2
Neith
Neith
iNoblesseObliged
Neith
Level 158
God Stats
3W - 6L
1,500 SR
Queue Stats
91W - 99L
1,493 Elo+
Solo
Jormungandr
Jormungandr
omgitskt780
Jormungandr
Level 60
God Stats
4W - 4L
1,563 SR
Queue Stats
117W - 148L
1,447 Elo+
Party 2
Team Averages
Level 103
1,510 SR
1,456 Elo+

VS

Team Averages
Level 105
1,523 SR
1,480 Elo+
Baron Samedi
Baron Samedi
CHOVE
Baron Samedi
Level 146
God Stats
5W - 4L
1,500 SR
Queue Stats
238W - 225L
1,454 Elo+
Party 3
Charybdis
Charybdis
Hannisqt
Charybdis
Level 48
God Stats
13W - 11L
1,233 SR
Queue Stats
235W - 241L
1,432 Elo+
Party 3
Bacchus
Bacchus
Sayianpride24
Bacchus
Level 49
God Stats
3W - 0L
1,854 SR
Queue Stats
58W - 58L
1,476 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Ykz_Michael08
Cu Chulainn
Level 129
God Stats
2W - 1L
1,334 SR
Queue Stats
114W - 104L
1,495 Elo+
Solo
Kali
Kali
xCReXx
Kali
Level 153
God Stats
13W - 8L
1,697 SR
Queue Stats
432W - 381L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KaosDaWrecka
King Arthur
16
2 / 0 / 2
10,090
531
11,863
18,071
20,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Awilix
KylerM
Awilix
14
2 / 6 / 3
9,006
474
9,948
19,358
8,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Spinoch13
Anubis
13
2 / 8 / 4
8,974
472
12,780
18,536
9,856
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
6 / 5 / 2
9,026
475
10,954
13,352
5,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
omgitskt780
Jormungandr
12
0 / 3 / 2
8,096
426
4,473
15,430
13,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CHOVE
Baron Samedi
17
8 / 3 / 8
10,525
554
20,243
10,663
5,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Hannisqt
Charybdis
14
1 / 5 / 4
8,560
451
4,753
14,988
5,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
13
0 / 1 / 9
8,473
446
5,548
17,091
17,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
Ykz_Michael08
Cu Chulainn
16
4 / 2 / 4
9,886
520
14,827
18,411
18,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kali
xCReXx
Kali
16
7 / 1 / 5
10,706
563
13,492
19,903
9,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
12
Kills
20
22
Deaths
12
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CHOVE
Baron Samedi
8
3
8
4
W
Charybdis
Hannisqt
Charybdis
1
5
4
0.6
L
King Arthur
KaosDaWrecka
King Arthur
2
0
2
3
L
Awilix
KylerM
Awilix
2
6
3
0.58
W
Bacchus
0
1
9
4.5
L
Anubis
Spinoch13
Anubis
2
8
4
0.5
W
Cu Chulainn
Ykz_Michael08
Cu Chulainn
4
2
4
3
L
6
5
2
1.4
L
Jormungandr
omgitskt780
Jormungandr
0
3
2
0.33
W
Kali
xCReXx
Kali
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,018
Damage
58,863
84,747
Taken
81,056
57,477
Mitigated
57,544
14,082
Healing
18,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CHOVE
Baron Samedi
20,243
460
1,642
3,206
10,663
5,993
171
4,162
6,501
70,493
0
W
Charybdis
Hannisqt
Charybdis
4,753
2,707
0
5,223
14,988
5,554
0
2,816
12,083
0
60,653
L
King Arthur
KaosDaWrecka
King Arthur
11,863
840
0
2,199
18,071
20,519
0
1,285
16,203
563
80,852
L
Awilix
KylerM
Awilix
9,948
4,190
0
843
19,358
8,007
0
5,153
13,635
0
81,513
W
Bacchus
5,548
1,019
0
2,037
17,091
17,967
0
5,305
11,515
28,542
0
L
Anubis
Spinoch13
Anubis
12,780
311
418
5,924
18,536
9,856
96
10,053
7,897
66,645
0
W
Cu Chulainn
Ykz_Michael08
Cu Chulainn
14,827
2,565
0
1,912
18,411
18,677
285
2,511
15,261
945
77,038
L
10,954
3,485
0
2,770
13,352
5,280
475
4,223
8,995
0
66,627
L
Jormungandr
omgitskt780
Jormungandr
4,473
1,654
149
1,779
15,430
13,815
202
4,515
10,593
29,988
0
W
Kali
xCReXx
Kali
13,492
7,210
0
4,102
19,903
9,353
203
3,397
16,426
0
96,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,192
Gold Earned
48,150
481
Minions Killed
460
0
Camps Cleared
0
1,764,825
Distance Traveled
1,859,350
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,525
554
115
6
0
361,128
0
W
Charybdis
8,560
451
95
5
0
328,180
0
L
King Arthur
10,090
531
139
7
0
361,671
1
L
Awilix
9,006
474
111
6
0
409,085
0
W
Bacchus
8,473
446
38
2
0
389,460
1
L
Anubis
8,974
472
103
5
0
316,980
2
W
Cu Chulainn
9,886
520
112
6
0
343,789
4
L
Neith
9,026
475
93
5
0
322,438
4
L
Jormungandr
8,096
426
35
2
0
354,651
10
W
Kali
10,706
563
100
5
0
436,793
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role