Player Matchup

Anubis
Anubis
Icey-Ant
Anubis
Level 51
God Stats
49W - 43L
1,442 SR
Queue Stats
202W - 210L
1,363 Elo+
Party 4
Bacchus
Bacchus
SunnyTTG-
Bacchus
Level 29
God Stats
25W - 28L
1,441 SR
Queue Stats
97W - 117L
1,304 Elo+
Party 4
Surtr
Surtr
TTVnolife7100
Surtr
Level 59
God Stats
4W - 4L
1,492 SR
Queue Stats
82W - 115L
1,388 Elo+
Party 3
Cliodhna
Cliodhna
TTVwraith420572
Cliodhna
Level 44
God Stats
1W - 0L
1,205 SR
Queue Stats
36W - 49L
1,415 Elo+
Party 3
Charybdis
Charybdis
doctor_kid8
Charybdis
Level 89
God Stats
14W - 15L
1,596 SR
Queue Stats
113W - 113L
1,466 Elo+
Solo
Team Averages
Level 54
1,435 SR
1,387 Elo+

VS

Team Averages
Level 74
1,400 SR
1,465 Elo+
Bakasura
Bakasura
CRIMS0N DRAG0N1
Bakasura
Level 156
God Stats
12W - 8L
1,563 SR
Queue Stats
107W - 98L
1,430 Elo+
Party 1
Cerberus
Cerberus
Kyasurinn
Cerberus
Level 21
God Stats
1W - 1L
1,435 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Anubis
Anubis
PrimoPlays
Anubis
Level 65
God Stats
3W - 5L
1,425 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Skrimzon
Baron Samedi
Level 107
God Stats
23W - 20L
1,162 SR
Queue Stats
121W - 118L
1,395 Elo+
Party 1
Sun Wukong
Sun Wukong
applehour
Sun Wukong
Level 19
God Stats
0W - 2L
1,416 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Icey-Ant
Anubis
13
3 / 2 / 2
8,353
597
3,758
9,954
3,731
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bacchus
SunnyTTG-
Bacchus
11
0 / 2 / 4
7,603
543
2,875
9,997
9,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
3 / 4 / 0
8,028
573
5,852
12,100
6,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
13
4 / 4 / 3
8,423
602
5,694
11,686
3,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Charybdis
doctor_kid8
Charybdis
12
3 / 3 / 3
7,711
551
5,696
10,330
2,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
4 / 2 / 3
7,884
563
5,018
14,017
6,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Kyasurinn
Cerberus
1
0 / 0 / 0
4,378
313
0
0
0
Anubis
PrimoPlays
Anubis
10
2 / 7 / 2
6,291
449
7,493
11,405
4,923
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
Skrimzon
Baron Samedi
14
5 / 4 / 3
7,974
570
11,775
10,726
5,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sun Wukong
applehour
Sun Wukong
1
0 / 0 / 0
4,384
313
0
0
0

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
13
Kills
11
15
Deaths
13
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bakasura
4
2
3
2.75
W
Anubis
Icey-Ant
Anubis
3
2
2
2
L
Cerberus
Kyasurinn
Cerberus
0
0
0
0
L
Anubis
PrimoPlays
Anubis
2
7
2
0.43
L
Baron Samedi
Skrimzon
Baron Samedi
5
4
3
1.63
W
Bacchus
SunnyTTG-
Bacchus
0
2
4
1
W
3
4
0
0.75
W
Cliodhna
4
4
3
1.38
L
Sun Wukong
applehour
Sun Wukong
0
0
0
0
W
Charybdis
doctor_kid8
Charybdis
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,875
Damage
24,286
54,067
Taken
36,148
25,622
Mitigated
16,418
12,045
Healing
8,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
5,018
4,448
0
4,036
14,017
6,340
13
3,066
10,951
0
54,413
W
Anubis
Icey-Ant
Anubis
3,758
0
75
4,599
9,954
3,731
2,563
4,643
5,059
45,521
0
L
Cerberus
Kyasurinn
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
PrimoPlays
Anubis
7,493
331
0
2,297
11,405
4,923
0
2,354
9,051
37,534
0
L
Baron Samedi
Skrimzon
Baron Samedi
11,775
156
131
2,004
10,726
5,155
0
1,558
9,168
50,225
0
W
Bacchus
SunnyTTG-
Bacchus
2,875
393
117
2,385
9,997
9,076
892
1,899
7,897
30,618
0
W
5,852
2,084
0
2,709
12,100
6,216
1,791
4,559
7,259
448
48,925
W
Cliodhna
5,694
820
0
213
11,686
3,754
794
3,648
7,965
0
49,719
L
Sun Wukong
applehour
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
doctor_kid8
Charybdis
5,696
2,279
0
1,947
10,330
2,845
2,908
3,951
6,293
0
48,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,118
Gold Earned
30,911
339
Minions Killed
226
0
Camps Cleared
0
1,312,382
Distance Traveled
763,669
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,884
563
104
7
0
303,402
0
W
Anubis
8,353
597
88
6
0
243,399
0
L
Cerberus
4,378
313
0
0
0
0
0
L
Anubis
6,291
449
38
3
0
208,069
0
L
Baron Samedi
7,974
570
84
6
0
252,198
0
W
Bacchus
7,603
543
44
3
0
270,936
0
W
Surtr
8,028
573
68
5
0
233,150
1
W
Cliodhna
8,423
602
62
4
0
306,829
0
L
Sun Wukong
4,384
313
0
0
0
0
0
W
Charybdis
7,711
551
77
6
0
258,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role