Player Matchup

Xing Tian
Xing Tian
GodsOddGift
Xing Tian
Level 107
God Stats
2W - 1L
1,260 SR
Queue Stats
338W - 288L
1,426 Elo+
Party 3
Baron Samedi
Baron Samedi
ImAuti
Baron Samedi
Level 74
God Stats
5W - 3L
1,319 SR
Queue Stats
393W - 348L
1,394 Elo+
Party 3
Bacchus
Bacchus
OGBlindscopen66
Bacchus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,458 Elo+
Party 1
Mulan
Mulan
UmarekawaruCray
Mulan
Level 127
God Stats
4W - 1L
1,741 SR
Queue Stats
199W - 171L
1,492 Elo+
Solo
Sol
Sol
generalinsane2
Sol
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 28L
1,476 Elo+
Party 1
Team Averages
Level 96
1,464 SR
1,449 Elo+

VS

Team Averages
Level 113
1,490 SR
1,525 Elo+
Olorun
Olorun
Deathjunkie
Olorun
Level 147
God Stats
4W - 4L
1,150 SR
Queue Stats
426W - 428L
1,455 Elo+
Party 2
Heimdallr
Heimdallr
Dust_Wolf30
Heimdallr
Level 152
God Stats
7W - 7L
1,553 SR
Queue Stats
393W - 419L
1,457 Elo+
Solo
Tiamat
Tiamat
DyingStorm
Tiamat
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,811 Elo+
Party 2
Arachne
Arachne
Kane712
Arachne
Level 107
God Stats
1W - 1L
1,727 SR
Queue Stats
214W - 220L
1,455 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Thorganiz
Ah Muzen Cab
Level 124
God Stats
18W - 9L
1,522 SR
Queue Stats
275W - 269L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GodsOddGift
Xing Tian
16
4 / 1 / 18
9,551
955
7,689
16,087
16,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
ImAuti
Baron Samedi
18
10 / 1 / 12
9,873
987
13,394
8,596
5,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 1 / 19
9,144
914
6,125
10,842
13,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
3 / 2 / 17
8,564
856
4,786
9,718
5,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
6 / 2 / 13
9,764
976
11,782
7,643
3,115
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
3 / 5 / 4
8,794
879
6,920
9,145
3,956
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Heimdallr
Dust_Wolf30
Heimdallr
14
0 / 6 / 6
7,084
708
10,882
9,962
4,073
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
DyingStorm
Tiamat
13
0 / 4 / 3
6,744
674
6,967
8,510
5,897
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Kane712
Arachne
13
0 / 6 / 3
6,518
652
5,113
12,416
5,895
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Muzen Cab
Thorganiz
Ah Muzen Cab
16
4 / 4 / 3
8,221
822
11,981
9,753
4,534
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
26
25
Kills
7
7
Deaths
25
79
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Olorun
3
5
4
1
L
Heimdallr
Dust_Wolf30
Heimdallr
0
6
6
0.5
L
Tiamat
DyingStorm
Tiamat
0
4
3
0.38
W
Xing Tian
GodsOddGift
Xing Tian
4
1
18
13
W
Baron Samedi
ImAuti
Baron Samedi
10
1
12
16
L
Arachne
Kane712
Arachne
0
6
3
0.25
W
2
1
19
11.5
L
Ah Muzen Cab
Thorganiz
Ah Muzen Cab
4
4
3
1.38
W
3
2
17
5.75
W
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,776
Damage
41,863
52,886
Taken
49,786
43,968
Mitigated
24,355
25,547
Healing
7,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
6,920
3,583
434
1,473
9,145
3,956
390
7,758
1,351
16,951
0
L
Heimdallr
Dust_Wolf30
Heimdallr
10,882
3,404
227
470
9,962
4,073
0
7,670
2,252
0
19,782
L
Tiamat
DyingStorm
Tiamat
6,967
166
89
1,159
8,510
5,897
47
6,416
2,094
13,028
0
W
Xing Tian
GodsOddGift
Xing Tian
7,689
410
4,239
4,418
16,087
16,579
130
4,808
11,074
13,882
1,144
W
Baron Samedi
ImAuti
Baron Samedi
13,394
356
5,570
3,794
8,596
5,128
39
2,649
5,947
29,433
0
L
Arachne
Kane712
Arachne
5,113
3,002
806
2,622
12,416
5,895
0
8,808
3,442
0
7,015
W
6,125
573
441
3,424
10,842
13,945
0
2,515
7,999
12,718
0
L
Ah Muzen Cab
Thorganiz
Ah Muzen Cab
11,981
3,452
346
333
9,753
4,534
0
7,080
2,519
0
25,720
W
4,786
414
191
884
9,718
5,201
478
2,775
6,943
0
13,709
W
11,782
3,381
624
1,962
7,643
3,115
1,074
1,223
6,420
26,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,896
Gold Earned
37,361
161
Minions Killed
85
0
Camps Cleared
0
1,135,055
Distance Traveled
866,280
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,794
879
28
3
0
170,555
0
L
Heimdallr
7,084
708
17
2
0
161,991
0
L
Tiamat
6,744
674
14
1
0
178,925
0
W
Xing Tian
9,551
955
18
2
0
227,325
0
W
Baron Samedi
9,873
987
33
3
0
222,318
0
L
Arachne
6,518
652
5
1
0
190,274
0
W
Bacchus
9,144
914
12
1
0
241,446
1
L
Ah Muzen Cab
8,221
822
21
2
0
164,535
0
W
Mulan
8,564
856
43
4
0
211,331
0
W
Sol
9,764
976
55
6
0
232,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role