Player Matchup

Xbalanque
Xbalanque
Gold III
MrRedBeard269
Xbalanque
Gold III
Level 146
God Stats
41W - 32L
1,688 SR
Queue Stats
364W - 443L
1,409 MMR
Solo
Xing Tian
Xing Tian
Gold III
White Boi 403
Xing Tian
Gold III
Level 174
God Stats
26W - 23L
1,595 SR
Queue Stats
693W - 851L
1,475 MMR
Solo
Chang'e
Chang'e
Gold II
lilwormy224
Chang'e
Gold II
Level 141
God Stats
5W - 4L
1,730 SR
Queue Stats
93W - 97L
1,440 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 154
1,671 SR
1,441 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,439 SR
1,560 MMR
Nu Wa
Nu Wa
Bronze IV
 
Nu Wa
Bronze IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold II
ClawZxZ
Tyr
Gold II
Level 138
God Stats
4W - 3L
1,502 SR
Queue Stats
27W - 29L
1,642 MMR
Party 1
Apollo
Apollo
Silver I
FataL NeonZz
Apollo
Silver I
Level 125
God Stats
0W - 1L
1,313 SR
Queue Stats
13W - 16L
1,539 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
MrRedBeard269
Xbalanque
15
3 / 2 / 7
11,552
825
13,377
13,283
5,696
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
White Boi 403
Xing Tian
13
1 / 0 / 7
10,296
735
4,035
14,265
16,318
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
lilwormy224
Chang'e
15
6 / 1 / 3
11,786
842
13,707
15,185
6,700
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
HerculesChaacSobekThothHachiman

VS

Bans
HorusAgniMartichorasPersephoneCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 7 / 2
9,411
672
11,478
11,473
4,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tyr
12
2 / 2 / 1
9,805
700
8,785
15,410
15,946
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
12
0 / 1 / 2
9,236
660
9,502
10,304
4,350
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
10
Kills
3
3
Deaths
10
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
7
2
0.29
L
Tyr
2
2
1
1.25
L
Apollo
0
1
2
1
W
Xbalanque
MrRedBeard269
Xbalanque
3
2
7
3.25
W
Xing Tian
White Boi 403
Xing Tian
1
0
7
4.5
W
Chang'e
lilwormy224
Chang'e
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,119
Damage
29,765
42,733
Taken
37,187
28,714
Mitigated
24,847
25,762
Healing
3,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
11,478
1,737
0
0
11,473
4,551
0
5,846
5,627
38,307
0
L
Tyr
8,785
551
0
2,889
15,410
15,946
0
6,968
8,418
0
25,618
L
Apollo
9,502
4,010
0
121
10,304
4,350
0
5,304
5,000
0
49,860
W
Xbalanque
MrRedBeard269
Xbalanque
13,377
4,473
0
4,073
13,283
5,696
2,641
5,181
7,881
0
78,004
W
Xing Tian
White Boi 403
Xing Tian
4,035
255
0
2,882
14,265
16,318
36
2,743
11,181
15,653
0
W
Chang'e
lilwormy224
Chang'e
13,707
389
8,641
10,166
15,185
6,700
698
3,782
11,246
66,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,634
Gold Earned
28,452
199
Minions Killed
150
0
Camps Cleared
0
775,993
Distance Traveled
764,616
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,411
672
44
3
0
227,271
0
L
Tyr
9,805
700
36
3
0
280,088
0
L
Apollo
9,236
660
70
5
0
257,257
2
W
Xbalanque
11,552
825
107
8
0
253,808
2
W
Xing Tian
10,296
735
12
1
0
248,047
3
W
Chang'e
11,786
842
80
6
0
274,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role