Player Matchup

Ra
Ra
 
Ra
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ArxticLynx
Sol
Level 86
God Stats
9W - 9L
1,740 SR
Queue Stats
298W - 265L
1,544 Elo+
Party 1
Thanatos
Thanatos
Exum
Thanatos
Level 127
God Stats
6W - 5L
1,413 SR
Queue Stats
210W - 208L
1,462 Elo+
Party 3
Anubis
Anubis
NanoShifter
Anubis
Level 65
God Stats
51W - 57L
1,750 SR
Queue Stats
431W - 412L
1,520 Elo+
Party 1
Nike
Nike
SheloveDingBong
Nike
Level 134
God Stats
5W - 2L
1,500 SR
Queue Stats
213W - 209L
1,463 Elo+
Party 3
Team Averages
Level 105
1,581 SR
1,498 Elo+

VS

Team Averages
Level 104
1,558 SR
1,495 Elo+
Fenrir
Fenrir
BobRaptor
Fenrir
Level 85
God Stats
0W - 4L
1,460 SR
Queue Stats
6W - 11L
1,403 Elo+
Party 4
Baron Samedi
Baron Samedi
DangaLangKing
Baron Samedi
Level 102
God Stats
3W - 2L
1,750 SR
Queue Stats
215W - 199L
1,575 Elo+
Party 2
Sylvanus
Sylvanus
Fronkfurt
Sylvanus
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,386 Elo+
Party 4
Thanatos
Thanatos
Isacq
Thanatos
Level 111
God Stats
2W - 6L
1,578 SR
Queue Stats
132W - 95L
1,586 Elo+
Solo
Anhur
Anhur
N0Show
Anhur
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
216W - 209L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 0 / 4
6,082
608
3,414
4,361
2,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 0 / 2
5,897
590
10,080
5,938
1,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Exum
Thanatos
11
4 / 1 / 2
6,995
700
4,703
8,802
3,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
11
2 / 2 / 2
6,517
652
3,492
6,468
2,495
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 1 / 1
6,488
649
3,420
5,725
2,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BobRaptor
Fenrir
8
0 / 0 / 1
4,317
432
2,837
6,379
3,546
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
DangaLangKing
Baron Samedi
9
1 / 4 / 1
5,270
527
2,258
6,055
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
Fronkfurt
Sylvanus
7
0 / 3 / 0
4,611
461
1,784
11,490
6,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
Isacq
Thanatos
11
3 / 1 / 0
6,028
603
4,046
8,926
3,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
N0Show
Anhur
7
0 / 2 / 1
4,284
428
2,486
7,527
2,487
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
10
Kills
4
4
Deaths
10
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
4
3
W
3
0
2
4
L
Fenrir
BobRaptor
Fenrir
0
0
1
0.5
L
Baron Samedi
DangaLangKing
Baron Samedi
1
4
1
0.38
W
Thanatos
Exum
Thanatos
4
1
2
5
L
Sylvanus
Fronkfurt
Sylvanus
0
3
0
0
L
Thanatos
Isacq
Thanatos
3
1
0
3
L
Anhur
N0Show
Anhur
0
2
1
0.25
W
Anubis
2
2
2
1.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,109
Damage
13,411
31,294
Taken
40,377
12,782
Mitigated
17,809
17,435
Healing
16,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,414
671
1,076
2,459
4,361
2,571
350
676
3,685
24,351
0
W
10,080
6,794
0
2,772
5,938
1,656
2,037
1,108
4,830
40,930
0
L
Fenrir
BobRaptor
Fenrir
2,837
127
0
2,258
6,379
3,546
0
94
5,851
0
12,145
L
Baron Samedi
DangaLangKing
Baron Samedi
2,258
271
0
737
6,055
1,865
0
3,027
3,028
31,133
0
W
Thanatos
Exum
Thanatos
4,703
1,536
0
6,717
8,802
3,213
725
674
8,128
0
39,532
L
Sylvanus
Fronkfurt
Sylvanus
1,784
964
1,551
3,134
11,490
6,607
0
8,454
3,036
12,873
0
L
Thanatos
Isacq
Thanatos
4,046
329
0
7,269
8,926
3,304
0
556
8,325
0
41,523
L
Anhur
N0Show
Anhur
2,486
1,703
0
1,551
7,527
2,487
0
4,893
2,581
0
24,789
W
Anubis
3,492
80
0
2,851
6,468
2,495
658
1,696
4,772
43,842
0
W
3,420
162
0
1,560
5,725
2,847
908
0
5,725
0
42,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,979
Gold Earned
24,510
307
Minions Killed
192
0
Camps Cleared
0
944,843
Distance Traveled
912,958
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,082
608
40
4
0
209,450
4
W
Sol
5,897
590
58
6
0
172,175
0
L
Fenrir
4,317
432
18
2
0
179,509
0
L
Baron Samedi
5,270
527
55
6
0
163,628
0
W
Thanatos
6,995
700
65
7
0
217,605
0
L
Sylvanus
4,611
461
22
2
0
156,798
1
L
Thanatos
6,028
603
62
6
0
228,380
0
L
Anhur
4,284
428
35
4
0
184,643
0
W
Anubis
6,517
652
81
8
0
172,272
0
W
Nike
6,488
649
63
6
0
173,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role