Player Matchup

Tyr
Tyr
Guyzo
Tyr
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 95L
1,484 Elo+
Solo
Poseidon
Poseidon
Hostility
Poseidon
Level 92
God Stats
5W - 4L
1,764 SR
Queue Stats
104W - 81L
1,531 Elo+
Solo
Loki
Loki
JgramatooboxK
Loki
Level 153
God Stats
0W - 3L
1,393 SR
Queue Stats
124W - 129L
1,434 Elo+
Solo
Bacchus
Bacchus
Unkxrd1sy23
Bacchus
Level 25
God Stats
1W - 4L
1,757 SR
Queue Stats
2W - 15L
1,158 Elo+
Party 2
Mercury
Mercury
dabossisGREAT
Mercury
Level 36
God Stats
8W - 7L
1,500 SR
Queue Stats
65W - 64L
1,307 Elo+
Party 2
Team Averages
Level 92
1,583 SR
1,383 Elo+

VS

Team Averages
Level 77
1,665 SR
1,455 Elo+
Fenrir
Fenrir
Booyoude4d
Fenrir
Level 67
God Stats
9W - 5L
1,627 SR
Queue Stats
47W - 51L
1,439 Elo+
Party 1
Agni
Agni
Booyoudead
Agni
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 31L
1,433 Elo+
Party 1
Sobek
Sobek
DinqleBerries
Sobek
Level 88
God Stats
4W - 0L
1,720 SR
Queue Stats
19W - 29L
1,318 Elo+
Solo
Sun Wukong
Sun Wukong
IFntasi
Sun Wukong
Level 115
God Stats
2W - 0L
1,776 SR
Queue Stats
10W - 10L
1,598 Elo+
Solo
Neith
Neith
Nicobelic666
Neith
Level 86
God Stats
27W - 9L
1,704 SR
Queue Stats
374W - 337L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Guyzo
Tyr
14
6 / 3 / 0
9,064
567
8,121
16,561
9,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
Hostility
Poseidon
16
3 / 1 / 1
9,500
594
7,716
9,188
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 3 / 3
8,854
553
7,937
13,736
6,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Unkxrd1sy23
Bacchus
11
0 / 4 / 1
6,407
400
2,167
9,592
5,155
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
10
0 / 9 / 1
6,042
378
1,983
12,748
4,285
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Booyoude4d
Fenrir
14
4 / 2 / 3
8,403
525
5,436
12,562
5,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 4 / 2
8,707
544
9,950
8,360
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
4 / 0 / 7
8,230
514
4,908
9,464
8,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
IFntasi
Sun Wukong
13
2 / 4 / 2
8,586
537
7,072
14,214
11,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
8 / 0 / 7
10,335
646
10,502
5,586
2,767
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
10
Kills
20
20
Deaths
10
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Booyoude4d
Fenrir
4
2
3
2.75
W
2
4
2
0.75
W
4
0
7
7.5
L
Tyr
Guyzo
Tyr
6
3
0
2
L
Poseidon
Hostility
Poseidon
3
1
1
3.5
W
Sun Wukong
IFntasi
Sun Wukong
2
4
2
0.75
L
1
3
3
0.83
W
8
0
7
11.5
L
Bacchus
Unkxrd1sy23
Bacchus
0
4
1
0.13
L
Mercury
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,924
Damage
37,868
61,825
Taken
50,186
28,286
Mitigated
31,707
12,336
Healing
17,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Booyoude4d
Fenrir
5,436
1,420
333
4,334
12,562
5,544
588
1,713
10,849
0
55,412
W
9,950
854
0
610
8,360
3,095
0
4,063
4,297
67,651
0
W
4,908
319
214
4,081
9,464
8,344
537
2,803
6,661
30,998
0
L
Tyr
Guyzo
Tyr
8,121
962
0
4,096
16,561
9,378
0
2,910
13,601
0
73,015
L
Poseidon
Hostility
Poseidon
7,716
1,709
0
1,690
9,188
3,061
709
6,402
2,782
82,605
0
W
Sun Wukong
IFntasi
Sun Wukong
7,072
1,737
0
4,460
14,214
11,957
319
1,028
13,186
0
57,774
L
7,937
1,227
0
3,937
13,736
6,407
0
2,022
11,611
816
66,583
W
10,502
3,850
0
2,970
5,586
2,767
556
1,469
4,117
0
72,911
L
Bacchus
Unkxrd1sy23
Bacchus
2,167
133
0
238
9,592
5,155
0
1,192
8,149
28,906
0
L
Mercury
1,983
151
0
2,375
12,748
4,285
0
1,810
10,670
0
20,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,867
Gold Earned
44,261
437
Minions Killed
463
0
Camps Cleared
0
1,712,766
Distance Traveled
1,529,007
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,403
525
74
5
0
334,450
3
W
Agni
8,707
544
126
8
0
290,638
0
W
Sobek
8,230
514
43
3
0
309,037
7
L
Tyr
9,064
567
105
7
0
332,800
4
L
Poseidon
9,500
594
152
10
0
331,784
2
W
Sun Wukong
8,586
537
100
6
0
308,956
0
L
Loki
8,854
553
99
6
0
335,331
2
W
Neith
10,335
646
120
8
0
285,926
0
L
Bacchus
6,407
400
48
3
0
341,051
2
L
Mercury
6,042
378
33
2
0
371,800
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role