Player Matchup

Cupid
Cupid
Benjazamur
Cupid
Level 38
God Stats
1W - 5L
1,626 SR
Queue Stats
25W - 48L
1,367 Elo+
Solo
Scylla
Scylla
JimmySloppy
Scylla
Level 45
God Stats
2W - 2L
1,372 SR
Queue Stats
94W - 130L
1,295 Elo+
Party 1
Cthulhu
Cthulhu
TateB23
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 118L
1,112 Elo+
Party 1
Set
Set
TriptheNight
Set
Level 25
God Stats
2W - 3L
1,025 SR
Queue Stats
58W - 92L
1,294 Elo+
Party 1
Gilgamesh
Gilgamesh
thebaseballer3
Gilgamesh
Level 18
God Stats
6W - 5L
1,506 SR
Queue Stats
40W - 59L
1,367 Elo+
Party 1
Team Averages
Level 28
1,406 SR
1,287 Elo+

VS

Team Averages
Level 21
1,500 SR
1,739 Elo+
Odin
Odin
NeverUnbanned202
Odin
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,739 Elo+
Party 2
Arachne
Arachne
NotThatboyyRome
Arachne
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,739 Elo+
Party 2
Aphrodite
Aphrodite
NxtHavingFun
Aphrodite
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,739 Elo+
Party 2
Ao Kuang
Ao Kuang
YesImaSmurf1212
Ao Kuang
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,739 Elo+
Party 2
Artemis
Artemis
not_a_loki_main
Artemis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,739 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
9
0 / 9 / 0
5,699
407
2,910
11,111
2,605
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
13
2 / 2 / 1
7,809
558
9,218
6,096
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
TateB23
Cthulhu
9
0 / 5 / 0
5,646
403
2,212
10,745
6,034
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 8 / 1
6,002
429
5,202
12,343
5,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
thebaseballer3
Gilgamesh
11
1 / 6 / 0
6,731
481
5,068
12,100
7,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 5
8,558
611
5,337
10,502
9,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
10 / 2 / 2
9,195
657
6,848
11,235
4,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
NxtHavingFun
Aphrodite
14
4 / 0 / 9
8,303
593
5,697
8,667
4,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
13
2 / 1 / 2
7,856
561
5,921
12,963
4,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
11 / 0 / 5
9,314
665
15,041
10,936
5,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
53
3
Kills
30
30
Deaths
3
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cupid
0
9
0
0
L
Scylla
2
2
1
1.25
W
3
0
5
5.5
W
10
2
2
5.5
W
Aphrodite
NxtHavingFun
Aphrodite
4
0
9
8.5
L
Cthulhu
TateB23
Cthulhu
0
5
0
0
L
0
8
1
0.06
W
Ao Kuang
2
1
2
3
W
11
0
5
13.5
L
Gilgamesh
thebaseballer3
Gilgamesh
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,610
Damage
38,844
52,395
Taken
54,303
23,994
Mitigated
28,846
2,969
Healing
22,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
2,910
1,487
330
1,748
11,111
2,605
0
1,008
9,941
0
31,918
L
Scylla
9,218
672
0
0
6,096
2,279
0
3,588
2,404
54,275
0
W
5,337
724
0
2,220
10,502
9,541
31
514
9,693
0
56,283
W
6,848
4,798
0
2,396
11,235
4,401
654
2,515
8,600
0
69,727
W
Aphrodite
NxtHavingFun
Aphrodite
5,697
964
1,936
5,864
8,667
4,736
0
2,823
5,756
39,568
0
L
Cthulhu
TateB23
Cthulhu
2,212
482
0
139
10,745
6,034
0
968
9,619
17,863
0
L
5,202
2,935
0
386
12,343
5,380
0
3,715
8,440
0
36,211
W
Ao Kuang
5,921
1,309
0
3,071
12,963
4,878
0
4,081
8,840
61,351
0
W
15,041
9,174
0
6,590
10,936
5,290
2,383
1,676
9,120
0
71,614
L
Gilgamesh
thebaseballer3
Gilgamesh
5,068
1,621
0
366
12,100
7,696
0
1,856
10,122
0
32,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,887
Gold Earned
43,226
292
Minions Killed
463
0
Camps Cleared
0
1,391,478
Distance Traveled
1,339,730
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,699
407
44
3
0
269,629
0
L
Scylla
7,809
558
95
7
0
267,694
0
W
Odin
8,558
611
91
7
0
255,263
0
W
Arachne
9,195
657
102
7
0
298,612
0
W
Aphrodite
8,303
593
84
6
0
259,258
1
L
Cthulhu
5,646
403
33
2
0
279,317
0
L
Set
6,002
429
56
4
0
285,152
0
W
Ao Kuang
7,856
561
80
6
0
294,113
1
W
Artemis
9,314
665
106
8
0
232,484
0
L
Gilgamesh
6,731
481
64
5
0
289,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role