Player Matchup

Osiris
Osiris
BepisDrinker
Osiris
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,338 Elo+
Party 2
Chronos
Chronos
WeJokerJ
Chronos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,384 Elo+
Party 2
Artio
Artio
finitehorizons
Artio
Level 107
God Stats
0W - 2L
1,491 SR
Queue Stats
10W - 13L
1,315 Elo+
Party 2
Team Averages
Level 59
1,497 SR
1,346 Elo+

VS

Team Averages
Level 143
1,544 SR
1,501 Elo+
Atlas
Atlas
AlienMac23
Atlas
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
235W - 232L
1,513 Elo+
Party 1
Charybdis
Charybdis
GabriGhost14
Charybdis
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 57L
1,486 Elo+
Party 1
Baron Samedi
Baron Samedi
laang76
Baron Samedi
Level 186
God Stats
35W - 27L
1,632 SR
Queue Stats
543W - 548L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
0 / 0 / 0
6,782
678
3,970
7,754
7,359
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chronos
WeJokerJ
Chronos
9
1 / 3 / 0
7,064
706
5,208
7,471
3,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 0 / 0
6,688
669
4,196
11,379
9,411
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
10
0 / 0 / 3
7,419
742
5,781
6,071
5,213
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
GabriGhost14
Charybdis
10
0 / 0 / 2
7,649
765
7,028
6,819
2,569
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
laang76
Baron Samedi
11
3 / 1 / 0
8,180
818
9,676
8,936
4,252
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
3
3
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Atlas
0
0
3
1.5
L
Osiris
0
0
0
0
W
Charybdis
GabriGhost14
Charybdis
0
0
2
1
L
Chronos
WeJokerJ
Chronos
1
3
0
0.33
L
0
0
0
0
W
Baron Samedi
laang76
Baron Samedi
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,374
Damage
22,485
26,604
Taken
21,826
19,988
Mitigated
12,034
2,462
Healing
7,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
5,781
2,195
127
512
6,071
5,213
0
3,206
2,865
23,132
0
L
Osiris
3,970
829
0
154
7,754
7,359
0
3,813
3,941
0
10,775
W
Charybdis
GabriGhost14
Charybdis
7,028
2,960
165
786
6,819
2,569
531
3,655
3,164
0
31,155
L
Chronos
WeJokerJ
Chronos
5,208
1,100
0
338
7,471
3,218
0
5,200
2,271
24,309
0
L
4,196
365
485
1,485
11,379
9,411
0
6,723
4,656
15,938
0
W
Baron Samedi
laang76
Baron Samedi
9,676
113
1,389
4,111
8,936
4,252
295
3,350
5,586
27,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,534
Gold Earned
23,248
63
Minions Killed
97
0
Camps Cleared
0
664,589
Distance Traveled
571,730
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,419
742
20
2
0
194,105
0
L
Osiris
6,782
678
15
2
0
229,000
0
W
Charybdis
7,649
765
57
6
0
173,530
4
L
Chronos
7,064
706
35
4
0
195,468
0
L
Artio
6,688
669
13
1
0
240,121
0
W
Baron Samedi
8,180
818
20
2
0
204,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role