Player Matchup

Da Ji
Da Ji
AhegAraRa
Da Ji
Level 43
God Stats
7W - 7L
1,500 SR
Queue Stats
261W - 261L
1,335 Elo+
Solo
Khepri
Khepri
Brownie4009
Khepri
Level 64
God Stats
8W - 4L
1,870 SR
Queue Stats
79W - 72L
1,386 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Savaitar8456
Morgan Le Fay
Level 21
God Stats
1W - 5L
1,051 SR
Queue Stats
16W - 24L
1,318 Elo+
Party 2
Tyr
Tyr
Shadeslayer2024
Tyr
Level 66
God Stats
1W - 3L
1,216 SR
Queue Stats
69W - 70L
1,412 Elo+
Party 2
Izanami
Izanami
coolninjamaster
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 46L
1,395 Elo+
Party 2
Team Averages
Level 44
1,427 SR
1,369 Elo+

VS

Team Averages
Level 56
1,620 SR
1,364 Elo+
Anubis
Anubis
Ewokis213
Anubis
Level 96
God Stats
121W - 112L
1,560 SR
Queue Stats
760W - 902L
1,342 Elo+
Party 1
Geb
Geb
Karthraxis
Geb
Level 41
God Stats
7W - 9L
1,882 SR
Queue Stats
72W - 87L
1,360 Elo+
Solo
Nemesis
Nemesis
NOTJuiice
Nemesis
Level 16
God Stats
10W - 29L
1,340 SR
Queue Stats
37W - 83L
1,245 Elo+
Party 1
Kukulkan
Kukulkan
Sausake
Kukulkan
Level 68
God Stats
7W - 4L
1,734 SR
Queue Stats
238W - 350L
1,356 Elo+
Party 1
Izanami
Izanami
ynnejxela
Izanami
Level 58
God Stats
17W - 20L
1,584 SR
Queue Stats
119W - 120L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AhegAraRa
Da Ji
8
0 / 0 / 1
5,096
463
1,615
7,414
2,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
8
0 / 0 / 1
5,127
466
1,755
6,101
3,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Morgan Le Fay
Savaitar8456
Morgan Le Fay
10
1 / 2 / 0
5,517
502
3,296
5,497
2,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 0
5,242
477
4,495
12,157
6,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8
1 / 3 / 0
4,960
451
5,731
8,542
2,690
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ewokis213
Anubis
11
2 / 1 / 1
6,976
634
7,142
8,062
3,967
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 0 / 2
5,829
530
3,174
7,542
2,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
NOTJuiice
Nemesis
9
2 / 0 / 1
5,903
537
1,031
5,629
1,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Sausake
Kukulkan
11
1 / 1 / 1
6,487
590
4,996
5,432
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
ynnejxela
Izanami
10
2 / 1 / 1
5,972
543
6,505
6,603
1,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
8
8
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Da Ji
AhegAraRa
Da Ji
0
0
1
0.5
L
Khepri
0
0
1
0.5
W
Anubis
Ewokis213
Anubis
2
1
1
2.5
W
1
0
2
2
W
Nemesis
NOTJuiice
Nemesis
2
0
1
2.5
W
Kukulkan
Sausake
Kukulkan
1
1
1
1.5
L
Morgan Le Fay
Savaitar8456
Morgan Le Fay
1
2
0
0.5
L
0
3
0
0
L
1
3
0
0.33
W
Izanami
ynnejxela
Izanami
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,892
Damage
22,848
39,711
Taken
33,268
17,618
Mitigated
12,607
11,727
Healing
11,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
AhegAraRa
Da Ji
1,615
229
0
1,180
7,414
2,789
0
1,633
5,781
0
36,250
L
Khepri
1,755
0
1,086
2,240
6,101
3,113
0
1,757
4,344
19,147
0
W
Anubis
Ewokis213
Anubis
7,142
614
0
4,516
8,062
3,967
573
32
8,030
51,122
0
W
3,174
373
1,164
1,181
7,542
2,937
27
750
6,792
12,680
0
W
Nemesis
NOTJuiice
Nemesis
1,031
183
0
383
5,629
1,747
0
114
5,501
0
30,651
W
Kukulkan
Sausake
Kukulkan
4,996
373
0
2,302
5,432
2,087
400
3,344
1,832
42,933
0
L
Morgan Le Fay
Savaitar8456
Morgan Le Fay
3,296
86
0
749
5,497
2,151
0
3,095
2,402
29,033
0
L
4,495
616
0
4,484
12,157
6,875
0
7,194
4,963
0
35,669
L
5,731
4,030
0
1,988
8,542
2,690
0
1,685
6,857
0
30,987
W
Izanami
ynnejxela
Izanami
6,505
4,673
134
2,151
6,603
1,869
577
587
6,016
0
46,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,942
Gold Earned
31,167
248
Minions Killed
287
0
Camps Cleared
0
1,038,980
Distance Traveled
1,072,554
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,096
463
65
6
0
237,227
0
L
Khepri
5,127
466
13
1
0
201,660
0
W
Anubis
6,976
634
70
6
0
177,097
2
W
Geb
5,829
530
16
1
0
226,851
2
W
Nemesis
5,903
537
49
4
0
276,242
0
W
Kukulkan
6,487
590
79
7
0
201,566
1
L
Morgan Le Fay
5,517
502
68
6
0
193,602
0
L
Tyr
5,242
477
49
4
0
218,192
0
L
Izanami
4,960
451
53
5
0
188,299
0
W
Izanami
5,972
543
73
7
0
190,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role