Player Matchup

Ra
Ra
Ashes Will Rise
Ra
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 53L
1,493 Elo+
Party 1
Baba Yaga
Baba Yaga
LemonFingas
Baba Yaga
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 37L
1,431 Elo+
Party 1
Apollo
Apollo
MOF0JoE
Apollo
Level 65
God Stats
0W - 2L
1,210 SR
Queue Stats
62W - 70L
1,374 Elo+
Party 1
Sol
Sol
Pandamaniac89
Sol
Level 122
God Stats
1W - 1L
1,852 SR
Queue Stats
69W - 60L
1,514 Elo+
Solo
Jing Wei
Jing Wei
Snuggle bait
Jing Wei
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,499 Elo+
Party 1
Team Averages
Level 86
1,512 SR
1,462 Elo+

VS

Team Averages
Level 91
1,454 SR
1,485 Elo+
Tiamat
Tiamat
Gers820
Tiamat
Level 107
God Stats
4W - 5L
1,384 SR
Queue Stats
708W - 699L
1,417 Elo+
Solo
Serqet
Serqet
OddPineApple
Serqet
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 153L
1,462 Elo+
Solo
Jormungandr
Jormungandr
TheKingAz
Jormungandr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 136L
1,591 Elo+
Solo
Terra
Terra
imBadatAllgamez
Terra
Level 64
God Stats
3W - 6L
1,516 SR
Queue Stats
364W - 354L
1,491 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
temp-259547
Ah Muzen Cab
Level 107
God Stats
1W - 1L
1,370 SR
Queue Stats
68W - 72L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
8,031
535
4,475
4,941
2,727
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baba Yaga
LemonFingas
Baba Yaga
19
1 / 3 / 5
10,465
698
14,013
15,548
19,498
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
MOF0JoE
Apollo
7
0 / 1 / 0
7,066
471
309
1,661
592
18
2 / 5 / 4
9,961
664
20,418
14,441
8,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Snuggle bait
Jing Wei
18
4 / 4 / 0
9,771
651
13,000
13,913
8,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gers820
Tiamat
19
2 / 1 / 8
11,155
744
10,012
12,360
10,531
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
17
3 / 3 / 8
10,575
705
5,813
15,307
11,698
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
TheKingAz
Jormungandr
18
3 / 2 / 11
12,047
803
14,197
23,083
36,160
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
2 / 1 / 11
11,549
770
5,263
16,088
20,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ah Muzen Cab
temp-259547
Ah Muzen Cab
18
5 / 1 / 4
11,564
771
11,136
8,440
5,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
7
Kills
15
15
Deaths
8
9
Assists
42
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Tiamat
Gers820
Tiamat
2
1
8
6
L
Baba Yaga
LemonFingas
Baba Yaga
1
3
5
1.17
L
Apollo
MOF0JoE
Apollo
0
1
0
0
W
Serqet
3
3
8
2.33
L
2
5
4
0.8
L
Jing Wei
Snuggle bait
Jing Wei
4
4
0
1
W
Jormungandr
TheKingAz
Jormungandr
3
2
11
4.25
W
2
1
11
7.5
W
Ah Muzen Cab
temp-259547
Ah Muzen Cab
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,215
Damage
46,421
50,504
Taken
75,278
39,534
Mitigated
84,198
18,712
Healing
33,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,475
125
1,954
1,264
4,941
2,727
0
3,091
1,850
14,174
0
W
Tiamat
Gers820
Tiamat
10,012
155
1,562
3,107
12,360
10,531
1,486
6,984
5,284
42,885
0
L
Baba Yaga
LemonFingas
Baba Yaga
14,013
463
2,583
4,027
15,548
19,498
0
8,025
7,009
37,183
0
L
Apollo
MOF0JoE
Apollo
309
0
0
0
1,661
592
0
796
865
0
310
W
Serqet
5,813
728
865
2,526
15,307
11,698
1,782
8,063
7,130
0
14,672
L
20,418
2,806
455
4,039
14,441
8,473
0
7,715
6,554
38,373
0
L
Jing Wei
Snuggle bait
Jing Wei
13,000
7,632
982
3,408
13,913
8,244
0
7,496
6,219
0
22,628
W
Jormungandr
TheKingAz
Jormungandr
14,197
1,206
1,143
4,392
23,083
36,160
244
11,538
11,131
26,233
2,250
W
5,263
419
9,651
7,128
16,088
20,229
576
6,749
8,892
15,302
0
W
Ah Muzen Cab
temp-259547
Ah Muzen Cab
11,136
2,727
2,754
618
8,440
5,580
3,036
4,927
3,284
0
30,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,294
Gold Earned
56,890
148
Minions Killed
183
0
Camps Cleared
0
958,995
Distance Traveled
1,498,668
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,031
535
25
2
0
102,143
0
W
Tiamat
11,155
744
80
5
0
313,943
0
L
Baba Yaga
10,465
698
42
3
0
279,605
0
L
Apollo
7,066
471
1
0
0
59,010
0
W
Serqet
10,575
705
23
2
0
278,458
0
L
Sol
9,961
664
46
3
0
263,116
0
L
Jing Wei
9,771
651
34
2
0
255,121
1
W
Jormungandr
12,047
803
9
1
0
313,265
0
W
Terra
11,549
770
20
1
0
335,608
0
W
Ah Muzen Cab
11,564
771
51
3
0
257,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role