Player Matchup

Ymir
Ymir
Brooklee07
Ymir
Level 21
God Stats
0W - 2L
1,291 SR
Queue Stats
1W - 12L
1,067 Elo+
Party 3
Thoth
Thoth
BuckEnergy07
Thoth
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,067 Elo+
Party 3
Camazotz
Camazotz
Giacomo1032
Camazotz
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 128L
1,514 Elo+
Solo
Scylla
Scylla
ItsyBitsyAce666
Scylla
Level 87
God Stats
1W - 2L
1,640 SR
Queue Stats
109W - 100L
1,423 Elo+
Party 3
Skadi
Skadi
PeepedUrMoM6434
Skadi
Level 28
God Stats
0W - 2L
1,254 SR
Queue Stats
68W - 99L
1,416 Elo+
Party 3
Team Averages
Level 50
1,437 SR
1,297 Elo+

VS

Team Averages
Level 102
1,385 SR
1,479 Elo+
Geb
Geb
FYBPsycho
Geb
Level 63
God Stats
5W - 4L
1,276 SR
Queue Stats
285W - 254L
1,452 Elo+
Party 1
Hou Yi
Hou Yi
MustangthaGreat
Hou Yi
Level 148
God Stats
2W - 3L
1,403 SR
Queue Stats
70W - 56L
1,522 Elo+
Party 2
Scylla
Scylla
PGOTurnedfriend
Scylla
Level 109
God Stats
4W - 4L
1,244 SR
Queue Stats
224W - 187L
1,457 Elo+
Party 1
Ravana
Ravana
SMDB_Thirsty
Ravana
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 59L
1,526 Elo+
Party 2
Zeus
Zeus
SoulessMachine88
Zeus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 135L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 4
6,952
695
1,305
9,064
6,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
0 / 5 / 3
7,082
708
5,588
8,754
4,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Giacomo1032
Camazotz
13
3 / 3 / 5
7,759
776
4,633
13,126
5,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
7 / 2 / 2
8,921
892
11,318
7,280
3,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 4 / 7
7,083
708
7,905
8,509
3,634
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 9
8,647
865
10,965
13,015
10,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 0 / 8
8,346
835
4,733
4,761
2,115
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
9 / 2 / 5
9,687
969
16,506
8,091
3,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
14
1 / 0 / 7
7,727
773
4,280
4,938
2,936
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 5 / 3
7,213
721
7,186
9,472
3,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
48
10
Kills
16
16
Deaths
10
21
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
L
0
5
3
0.3
W
3
3
9
2.5
L
Camazotz
Giacomo1032
Camazotz
3
3
5
1.83
L
7
2
2
4
W
3
0
8
7
W
9
2
5
5.75
L
0
4
7
0.88
W
Ravana
1
0
7
4.5
W
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,749
Damage
43,670
46,733
Taken
40,277
23,746
Mitigated
23,400
9,631
Healing
16,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,305
278
0
852
9,064
6,844
0
7,063
1,997
3,371
0
L
5,588
165
0
250
8,754
4,114
0
6,710
2,044
13,040
0
W
10,965
408
2,071
2,510
13,015
10,916
0
5,391
7,600
19,318
0
L
Camazotz
Giacomo1032
Camazotz
4,633
162
1,017
5,139
13,126
5,851
0
8,366
4,760
0
15,403
L
11,318
864
216
1,095
7,280
3,303
0
5,563
1,621
23,741
0
W
4,733
1,591
755
1,530
4,761
2,115
764
2,697
2,064
0
13,258
W
16,506
313
2,052
2,365
8,091
3,941
76
3,090
5,001
32,186
0
L
7,905
1,925
551
511
8,509
3,634
0
6,759
1,654
0
15,808
W
Ravana
4,280
668
1,557
2,113
4,938
2,936
322
2,053
2,885
0
13,625
W
7,186
902
743
1,012
9,472
3,492
319
5,235
4,237
15,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,797
Gold Earned
41,620
95
Minions Killed
115
0
Camps Cleared
0
943,210
Distance Traveled
1,004,344
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,952
695
5
1
0
195,563
0
L
Thoth
7,082
708
19
2
0
174,479
0
W
Geb
8,647
865
19
2
0
191,120
0
L
Camazotz
7,759
776
18
2
0
173,202
0
L
Scylla
8,921
892
37
4
0
210,845
0
W
Hou Yi
8,346
835
17
2
0
222,316
0
W
Scylla
9,687
969
32
3
0
200,621
0
L
Skadi
7,083
708
16
2
0
189,121
0
W
Ravana
7,727
773
23
2
0
216,202
0
W
Zeus
7,213
721
24
2
0
174,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role