Player Matchup

Aphrodite
Aphrodite
Mattmahany114
Aphrodite
Level 10
God Stats
9W - 12L
1,573 SR
Queue Stats
20W - 29L
1,631 Elo+
Solo
Medusa
Medusa
Mystook
Medusa
Level 103
God Stats
4W - 2L
1,555 SR
Queue Stats
11W - 17L
1,318 Elo+
Party 2
Gilgamesh
Gilgamesh
SakujoZumi
Gilgamesh
Level 102
God Stats
0W - 1L
1,227 SR
Queue Stats
11W - 17L
1,318 Elo+
Party 2
Anubis
Anubis
SteezusHasRisen
Anubis
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 44L
1,528 Elo+
Solo
Bacchus
Bacchus
aihie
Bacchus
Level 29
God Stats
5W - 2L
1,872 SR
Queue Stats
8W - 14L
1,249 Elo+
Party 2
Team Averages
Level 54
1,545 SR
1,409 Elo+

VS

Team Averages
Level 100
1,542 SR
1,316 Elo+
Ra
Ra
CommonRa
Ra
Level 7
God Stats
2W - 3L
1,377 SR
Queue Stats
2W - 5L
1,274 Elo+
Party 1
Artemis
Artemis
MnkyX23
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,293 Elo+
Solo
Nu Wa
Nu Wa
Mordo Morty
Nu Wa
Level 166
God Stats
2W - 2L
1,547 SR
Queue Stats
2W - 10L
1,162 Elo+
Party 1
Ares
Ares
SnowMann34
Ares
Level 148
God Stats
1W - 0L
1,535 SR
Queue Stats
13W - 16L
1,378 Elo+
Party 1
Cupid
Cupid
ven0m100320
Cupid
Level 175
God Stats
1W - 0L
1,750 SR
Queue Stats
3W - 5L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Mattmahany114
Aphrodite
15
1 / 1 / 7
9,610
641
4,547
8,667
3,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
Mystook
Medusa
18
1 / 4 / 10
10,485
699
11,672
16,051
7,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
SakujoZumi
Gilgamesh
17
3 / 5 / 6
10,175
678
8,126
23,736
23,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

20
15 / 3 / 2
13,694
913
24,320
15,761
9,301
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
aihie
Bacchus
15
0 / 3 / 5
9,451
630
4,899
14,444
14,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 8
10,143
676
9,212
12,390
4,357
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
MnkyX23
Artemis
17
1 / 0 / 6
9,991
666
7,856
7,697
3,450
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
5 / 5 / 10
11,979
799
19,478
10,190
3,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 6 / 10
11,411
761
12,865
20,964
19,620
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
5 / 3 / 10
11,935
796
15,029
16,365
6,575
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
60
20
Kills
16
16
Deaths
20
30
Assists
44
Player
Kills
Deaths
Assists
KDA
W
1
6
8
0.83
L
Aphrodite
Mattmahany114
Aphrodite
1
1
7
4.5
W
Artemis
MnkyX23
Artemis
1
0
6
4
W
5
5
10
2
L
Medusa
Mystook
Medusa
1
4
10
1.5
L
Gilgamesh
SakujoZumi
Gilgamesh
3
5
6
1.2
W
4
6
10
1.5
L
15
3
2
5.33
L
Bacchus
aihie
Bacchus
0
3
5
0.83
W
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,564
Damage
64,440
78,659
Taken
67,606
58,149
Mitigated
37,431
19,641
Healing
11,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,212
1,006
911
1,857
12,390
4,357
426
7,068
5,322
43,157
0
L
Aphrodite
Mattmahany114
Aphrodite
4,547
310
3,135
4,779
8,667
3,825
157
5,490
3,101
23,787
0
W
Artemis
MnkyX23
Artemis
7,856
2,488
0
458
7,697
3,450
0
3,170
4,527
0
36,955
W
19,478
4,991
0
392
10,190
3,429
290
6,888
3,302
42,140
0
L
Medusa
Mystook
Medusa
11,672
3,503
0
22
16,051
7,137
583
9,247
6,628
0
52,067
L
Gilgamesh
SakujoZumi
Gilgamesh
8,126
1,006
0
275
23,736
23,789
490
10,604
12,938
0
35,762
W
12,865
312
0
1,615
20,964
19,620
0
8,554
12,410
19,255
0
L
24,320
523
0
8,067
15,761
9,301
1,008
6,875
8,886
97,173
0
L
Bacchus
aihie
Bacchus
4,899
278
165
3,198
14,444
14,097
0
8,882
5,412
15,702
0
W
15,029
10,397
150
6,195
16,365
6,575
3,240
8,163
8,202
0
59,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,415
Gold Earned
55,459
345
Minions Killed
294
0
Camps Cleared
0
1,294,135
Distance Traveled
1,431,329
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,143
676
76
5
0
262,888
0
L
Aphrodite
9,610
641
59
4
0
180,831
0
W
Artemis
9,991
666
55
4
0
266,861
0
W
Nu Wa
11,979
799
44
3
0
302,344
3
L
Medusa
10,485
699
90
6
0
306,336
0
L
Gilgamesh
10,175
678
40
3
0
275,077
0
W
Ares
11,411
761
9
1
0
284,881
9
L
Anubis
13,694
913
142
9
0
277,931
0
L
Bacchus
9,451
630
14
1
0
253,960
0
W
Cupid
11,935
796
110
7
0
314,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role