Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
StealSkullHead
Sol
Level 141
God Stats
5W - 3L
1,553 SR
Queue Stats
175W - 180L
1,515 Elo+
Party 1
Merlin
Merlin
TubbyTurtle6074
Merlin
Level 89
God Stats
2W - 1L
1,210 SR
Queue Stats
24W - 18L
1,492 Elo+
Solo
Shiva
Shiva
Zyrus007
Shiva
Level 158
God Stats
30W - 37L
1,538 SR
Queue Stats
138W - 134L
1,473 Elo+
Solo
Ares
Ares
ncdrive
Ares
Level 5
God Stats
4W - 5L
1,283 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Team Averages
Level 113
1,417 SR
1,496 Elo+

VS

Team Averages
Level 133
1,595 SR
1,568 Elo+
Ra
Ra
 
Ra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Carsdoodle
Jing Wei
Level 148
God Stats
18W - 6L
1,630 SR
Queue Stats
146W - 79L
1,577 Elo+
Party 2
Bacchus
Bacchus
EliteMaDdZ
Bacchus
Level 105
God Stats
6W - 0L
1,725 SR
Queue Stats
79W - 45L
1,514 Elo+
Party 2
Achilles
Achilles
OnlyChupacabra
Achilles
Level 121
God Stats
5W - 3L
1,491 SR
Queue Stats
62W - 24L
1,676 Elo+
Party 2
Bastet
Bastet
formalwannab
Bastet
Level 137
God Stats
4W - 2L
1,629 SR
Queue Stats
142W - 73L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
3 / 6 / 1
7,568
688
7,741
15,710
16,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
2 / 4 / 2
7,708
701
10,250
11,752
4,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 7 / 3
8,464
769
6,246
10,995
4,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Zyrus007
Shiva
13
0 / 3 / 2
7,167
652
6,015
10,413
7,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
ncdrive
Ares
13
0 / 3 / 2
7,285
662
4,242
9,764
8,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
4 / 0 / 14
9,119
829
9,824
7,748
3,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Carsdoodle
Jing Wei
15
10 / 2 / 6
9,309
846
14,959
7,932
3,204
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
EliteMaDdZ
Bacchus
14
1 / 1 / 12
7,763
706
7,966
10,022
14,674
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
14
6 / 2 / 8
8,236
749
7,942
15,147
11,585
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bastet
15
2 / 2 / 16
8,125
739
10,623
11,704
4,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
79
7
Kills
23
23
Deaths
7
10
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
6
1
0.58
W
Ra
 
Ra
4
0
14
11
W
Jing Wei
Carsdoodle
Jing Wei
10
2
6
6.5
W
Bacchus
EliteMaDdZ
Bacchus
1
1
12
7
W
Achilles
6
2
8
5
L
2
4
2
0.75
L
2
7
3
0.5
L
Shiva
Zyrus007
Shiva
0
3
2
0.33
W
Bastet
2
2
16
5
L
Ares
ncdrive
Ares
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,494
Damage
51,314
58,634
Taken
52,553
41,250
Mitigated
37,563
6,636
Healing
12,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,741
1,191
0
685
15,710
16,285
0
4,525
11,100
0
19,725
W
Ra
 
Ra
9,824
1,341
1,752
5,393
7,748
3,374
350
2,757
4,656
48,591
0
W
Jing Wei
Carsdoodle
Jing Wei
14,959
12,913
0
0
7,932
3,204
1,447
2,713
4,980
0
34,325
W
Bacchus
EliteMaDdZ
Bacchus
7,966
701
0
1,452
10,022
14,674
212
4,172
5,496
19,584
0
W
Achilles
7,942
1,364
0
3,336
15,147
11,585
172
7,522
6,948
0
14,188
L
10,250
3,123
0
3,716
11,752
4,601
116
4,809
6,756
27,853
0
L
6,246
279
0
851
10,995
4,319
0
3,183
7,739
23,085
0
L
Shiva
Zyrus007
Shiva
6,015
630
0
887
10,413
7,685
0
2,500
7,859
748
23,357
W
Bastet
10,623
2,105
0
866
11,704
4,726
755
3,523
7,771
0
23,029
L
Ares
ncdrive
Ares
4,242
238
0
497
9,764
8,360
0
2,743
6,966
9,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,192
Gold Earned
42,552
169
Minions Killed
192
0
Camps Cleared
0
1,073,238
Distance Traveled
1,207,436
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,568
688
19
2
0
241,176
0
W
Ra
9,119
829
100
9
0
228,786
0
W
Jing Wei
9,309
846
44
4
0
214,103
0
W
Bacchus
7,763
706
14
1
0
246,042
0
W
Achilles
8,236
749
13
1
0
254,965
0
L
Sol
7,708
701
48
4
0
201,136
0
L
Merlin
8,464
769
47
4
0
199,781
0
L
Shiva
7,167
652
44
4
0
210,254
0
W
Bastet
8,125
739
21
2
0
263,540
0
L
Ares
7,285
662
11
1
0
220,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role