Player Matchup

Scylla
Scylla
AlmightyBingus
Scylla
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,374 Elo+
Party 1
Hachiman
Hachiman
Rodrex2021
Hachiman
Level 35
God Stats
33W - 29L
1,523 SR
Queue Stats
241W - 235L
1,403 Elo+
Solo
Mulan
Mulan
Veloxyte
Mulan
Level 28
God Stats
5W - 2L
1,659 SR
Queue Stats
6W - 6L
1,374 Elo+
Party 1
Terra
Terra
narrow_record3
Terra
Level 39
God Stats
1W - 1L
1,154 SR
Queue Stats
14W - 17L
1,447 Elo+
Solo
Fenrir
Fenrir
xF4TALGL1TCHx
Fenrir
Level 16
God Stats
3W - 1L
1,497 SR
Queue Stats
6W - 7L
1,286 Elo+
Party 1
Team Averages
Level 35
1,467 SR
1,377 Elo+

VS

Team Averages
Level 41
1,502 SR
1,445 Elo+
Lancelot
Lancelot
DTL105
Lancelot
Level 28
God Stats
0W - 1L
1,781 SR
Queue Stats
8W - 13L
1,383 Elo+
Party 2
Skadi
Skadi
TheEdge1999
Skadi
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bacchus
Bacchus
k70utlaw
Bacchus
Level 87
God Stats
36W - 38L
1,496 SR
Queue Stats
546W - 673L
1,457 Elo+
Solo
Aphrodite
Aphrodite
mcleod6
Aphrodite
Level 5
God Stats
0W - 3L
1,277 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Achilles
Achilles
tygem
Achilles
Level 66
God Stats
1W - 8L
1,454 SR
Queue Stats
17W - 19L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 8
10,613
816
19,575
4,168
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Rodrex2021
Hachiman
19
7 / 0 / 8
10,853
835
14,628
6,213
3,332
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
Veloxyte
Mulan
18
3 / 1 / 16
10,180
783
15,853
14,473
17,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
1 / 0 / 9
10,349
796
5,473
12,407
12,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 0 / 9
10,293
792
8,668
10,329
5,040
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DTL105
Lancelot
16
0 / 5 / 0
8,840
680
6,138
15,519
7,836
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 3 / 1
7,882
606
4,265
8,874
3,616
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
k70utlaw
Bacchus
14
0 / 5 / 0
8,057
620
7,611
17,513
19,231
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
mcleod6
Aphrodite
15
0 / 6 / 1
8,624
663
4,823
13,790
7,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Achilles
tygem
Achilles
15
1 / 6 / 0
8,935
687
7,106
22,320
27,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
3
25
Kills
1
1
Deaths
25
50
Assists
2
Player
Kills
Deaths
Assists
KDA
W
9
0
8
13
L
Lancelot
DTL105
Lancelot
0
5
0
0
W
Hachiman
Rodrex2021
Hachiman
7
0
8
11
L
0
3
1
0.17
W
Mulan
Veloxyte
Mulan
3
1
16
11
L
Bacchus
k70utlaw
Bacchus
0
5
0
0
L
Aphrodite
mcleod6
Aphrodite
0
6
1
0.08
W
1
0
9
5.5
L
Achilles
tygem
Achilles
1
6
0
0.17
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,197
Damage
29,943
47,590
Taken
78,016
40,596
Mitigated
66,259
22,087
Healing
14,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,575
3,038
0
1,142
4,168
1,921
1,451
1,216
2,844
49,478
0
L
Lancelot
DTL105
Lancelot
6,138
1,279
0
1,328
15,519
7,836
770
4,703
10,424
0
29,355
W
Hachiman
Rodrex2021
Hachiman
14,628
9,879
0
2,874
6,213
3,332
1,618
3,087
3,126
0
45,838
L
4,265
2,329
0
161
8,874
3,616
0
3,002
5,818
0
11,079
W
Mulan
Veloxyte
Mulan
15,853
2,133
0
5,156
14,473
17,794
445
2,857
11,237
1,107
36,127
L
Bacchus
k70utlaw
Bacchus
7,611
942
0
1,568
17,513
19,231
0
4,868
12,146
23,540
0
L
Aphrodite
mcleod6
Aphrodite
4,823
237
4,650
5,551
13,790
7,585
0
5,039
8,695
30,457
0
W
5,473
462
4,576
4,512
12,407
12,509
1,406
2,128
9,893
22,395
0
L
Achilles
tygem
Achilles
7,106
1,131
0
892
22,320
27,991
0
8,211
13,724
0
22,983
W
8,668
2,847
0
3,827
10,329
5,040
196
2,853
7,243
0
28,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,288
Gold Earned
42,338
264
Minions Killed
178
0
Camps Cleared
0
1,456,747
Distance Traveled
1,275,327
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,613
816
75
6
0
262,558
0
L
Lancelot
8,840
680
42
3
0
292,496
0
W
Hachiman
10,853
835
84
6
0
269,872
0
L
Skadi
7,882
606
10
1
0
199,798
0
W
Mulan
10,180
783
35
3
0
289,743
0
L
Bacchus
8,057
620
27
2
0
259,555
0
L
Aphrodite
8,624
663
76
6
0
270,581
0
W
Terra
10,349
796
35
3
0
312,457
2
L
Achilles
8,935
687
23
2
0
252,897
0
W
Fenrir
10,293
792
35
3
0
322,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role