Player Matchup

Da Ji
Da Ji
BTGAMlNG
Da Ji
Level 157
God Stats
6W - 2L
1,795 SR
Queue Stats
319W - 279L
1,560 Elo+
Solo
Raijin
Raijin
DeputyDoogan
Raijin
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
235W - 241L
1,502 Elo+
Party 2
Apollo
Apollo
XxSAV3TH30xX
Apollo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 81L
1,328 Elo+
Party 2
Fafnir
Fafnir
ZeRoFLipZz
Fafnir
Level 123
God Stats
1W - 0L
1,349 SR
Queue Stats
14W - 10L
1,555 Elo+
Solo
Odin
Odin
killingj0ke34
Odin
Level 100
God Stats
5W - 1L
1,599 SR
Queue Stats
245W - 240L
1,512 Elo+
Party 2
Team Averages
Level 107
1,549 SR
1,491 Elo+

VS

Team Averages
Level 83
1,510 SR
1,416 Elo+
Tiamat
Tiamat
Keytoke
Tiamat
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nox
Nox
L00ku
Nox
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Achilles
Achilles
PmpnAintLeezy
Achilles
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 88L
1,435 Elo+
Party 3
Agni
Agni
Robthekilla123
Agni
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,197 Elo+
Party 3
Fenrir
Fenrir
diegio7
Fenrir
Level 125
God Stats
2W - 3L
1,552 SR
Queue Stats
69W - 86L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BTGAMlNG
Da Ji
17
7 / 6 / 10
10,004
770
10,675
12,393
6,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
20
9 / 1 / 10
10,702
823
12,496
7,777
3,986
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
15
2 / 6 / 12
8,777
675
10,224
12,639
5,859
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
ZeRoFLipZz
Fafnir
8
0 / 0 / 5
7,417
571
671
845
841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

20
2 / 1 / 16
10,249
788
11,108
10,224
10,443
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Keytoke
Tiamat
15
1 / 5 / 3
8,141
626
4,839
8,637
5,957
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
L00ku
Nox
15
3 / 5 / 6
9,380
722
8,974
9,610
4,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
PmpnAintLeezy
Achilles
16
2 / 4 / 6
9,037
695
6,906
14,197
13,529
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 5 / 4
8,197
631
4,939
7,327
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
diegio7
Fenrir
19
6 / 2 / 5
10,367
797
6,837
13,567
17,783
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
37
20
Kills
13
14
Deaths
21
53
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Da Ji
BTGAMlNG
Da Ji
7
6
10
2
W
Raijin
9
1
10
14
L
Tiamat
Keytoke
Tiamat
1
5
3
0.5
L
Nox
L00ku
Nox
3
5
6
1.2
L
Achilles
PmpnAintLeezy
Achilles
2
4
6
1.25
L
1
5
4
0.6
W
Apollo
2
6
12
1.33
W
Fafnir
ZeRoFLipZz
Fafnir
0
0
5
2.5
L
Fenrir
diegio7
Fenrir
6
2
5
4.25
W
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,174
Damage
32,495
43,878
Taken
53,338
27,640
Mitigated
44,756
11,667
Healing
9,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
BTGAMlNG
Da Ji
10,675
1,968
287
492
12,393
6,511
641
3,904
8,381
0
15,932
W
Raijin
12,496
973
505
1,182
7,777
3,986
576
2,853
4,864
32,017
0
L
Tiamat
Keytoke
Tiamat
4,839
875
0
625
8,637
5,957
0
2,689
5,948
15,421
0
L
Nox
L00ku
Nox
8,974
1,589
0
796
9,610
4,626
0
3,318
6,156
26,335
0
L
Achilles
PmpnAintLeezy
Achilles
6,906
1,941
184
3,159
14,197
13,529
154
4,405
9,576
0
14,016
L
4,939
881
147
21
7,327
2,861
0
2,151
5,174
14,152
0
W
Apollo
10,224
5,901
1,368
1,855
12,639
5,859
264
6,782
5,857
0
17,220
W
Fafnir
ZeRoFLipZz
Fafnir
671
177
262
373
845
841
0
215
630
980
0
L
Fenrir
diegio7
Fenrir
6,837
1,490
979
3,802
13,567
17,783
0
4,365
9,202
224
15,271
W
11,108
809
411
4,932
10,224
10,443
79
5,312
4,912
5,741
21,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,149
Gold Earned
45,122
107
Minions Killed
111
0
Camps Cleared
0
928,070
Distance Traveled
1,073,366
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,004
770
10
1
0
169,528
0
W
Raijin
10,702
823
41
3
0
206,582
0
L
Tiamat
8,141
626
14
1
0
198,562
0
L
Nox
9,380
722
40
3
0
182,052
0
L
Achilles
9,037
695
18
1
0
229,884
0
L
Agni
8,197
631
15
1
0
186,673
0
W
Apollo
8,777
675
16
1
0
203,264
0
W
Fafnir
7,417
571
2
0
0
53,875
0
L
Fenrir
10,367
797
24
2
0
276,195
0
W
Odin
10,249
788
38
3
0
294,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role