Player Matchup

Khepri
Khepri
 
Khepri
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Greenboul420
Merlin
Level 73
God Stats
2W - 6L
1,239 SR
Queue Stats
91W - 65L
1,505 Elo+
Solo
Sol
Sol
Itz_VitoStarr
Sol
Level 144
God Stats
2W - 4L
1,384 SR
Queue Stats
331W - 372L
1,501 Elo+
Solo
Arachne
Arachne
SYMBOLOFP3ACE
Arachne
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,485 Elo+
Solo
Zhong Kui
Zhong Kui
TayderChip91
Zhong Kui
Level 125
God Stats
3W - 3L
1,409 SR
Queue Stats
423W - 416L
1,515 Elo+
Solo
Team Averages
Level 94
1,406 SR
1,501 Elo+

VS

Team Averages
Level 106
1,433 SR
1,431 Elo+
Ratatoskr
Ratatoskr
K1llaC4m1610
Ratatoskr
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 100L
1,474 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Likes2Run
Tsukuyomi
Level 125
God Stats
7W - 7L
1,313 SR
Queue Stats
576W - 608L
1,405 Elo+
Solo
Apollo
Apollo
LilBoPeep2803
Apollo
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 43L
1,444 Elo+
Party 1
Chernobog
Chernobog
XxDreadBwoii35xX
Chernobog
Level 176
God Stats
3W - 3L
1,413 SR
Queue Stats
569W - 596L
1,443 Elo+
Solo
He Bo
He Bo
mznxbcw
He Bo
Level 68
God Stats
2W - 3L
1,440 SR
Queue Stats
38W - 44L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
2 / 4 / 11
9,202
767
3,332
14,208
13,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Merlin
17
2 / 3 / 13
9,813
818
10,643
7,006
3,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
7 / 0 / 11
10,506
876
14,694
7,772
3,325
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
17
5 / 3 / 12
9,552
796
8,064
14,150
17,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
TayderChip91
Zhong Kui
17
4 / 5 / 11
9,600
800
13,190
12,878
12,630
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
K1llaC4m1610
Ratatoskr
15
4 / 5 / 7
8,955
746
10,644
16,288
7,143
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Likes2Run
Tsukuyomi
17
2 / 5 / 5
9,159
763
15,448
14,143
6,767
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 4 / 3
8,369
697
5,764
9,142
3,997
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chernobog
18
6 / 3 / 6
10,033
836
12,125
10,701
5,117
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
mznxbcw
He Bo
10
0 / 3 / 6
7,143
595
4,344
5,249
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
42
20
Kills
15
15
Deaths
20
58
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
4
11
1.88
W
Merlin
2
3
13
2.83
W
7
0
11
12.5
L
Ratatoskr
K1llaC4m1610
Ratatoskr
4
5
7
1.5
L
Tsukuyomi
Likes2Run
Tsukuyomi
2
5
5
0.9
L
3
4
3
1.13
W
Arachne
5
3
12
3.67
W
Zhong Kui
TayderChip91
Zhong Kui
4
5
11
1.9
L
Chernobog
6
3
6
3
L
He Bo
mznxbcw
He Bo
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,923
Damage
48,325
56,014
Taken
55,523
50,250
Mitigated
24,996
18,348
Healing
15,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,332
593
782
3,341
14,208
13,497
80
1,522
12,291
5,725
0
W
Merlin
10,643
1,036
234
477
7,006
3,769
0
1,272
5,726
37,312
0
W
14,694
4,206
758
3,802
7,772
3,325
1,291
518
6,949
33,068
0
L
Ratatoskr
K1llaC4m1610
Ratatoskr
10,644
1,874
452
5,251
16,288
7,143
0
13,368
2,535
0
19,308
L
Tsukuyomi
Likes2Run
Tsukuyomi
15,448
2,320
1,348
3,491
14,143
6,767
0
9,182
4,654
0
37,449
L
5,764
3,389
300
810
9,142
3,997
0
7,307
1,731
0
13,607
W
Arachne
8,064
5,334
1,688
3,546
14,150
17,029
0
645
13,331
0
12,086
W
Zhong Kui
TayderChip91
Zhong Kui
13,190
1,565
750
2,970
12,878
12,630
202
559
12,130
23,472
0
L
Chernobog
12,125
7,327
683
1,964
10,701
5,117
0
8,015
2,595
0
37,396
L
He Bo
mznxbcw
He Bo
4,344
569
541
1,109
5,249
1,972
0
3,792
1,457
8,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,673
Gold Earned
43,659
154
Minions Killed
166
0
Camps Cleared
0
1,186,197
Distance Traveled
1,006,971
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,202
767
5
0
0
219,022
0
W
Merlin
9,813
818
48
4
0
229,872
0
W
Sol
10,506
876
46
4
0
260,114
0
L
Ratatoskr
8,955
746
25
2
0
242,309
0
L
Tsukuyomi
9,159
763
41
3
0
220,997
0
L
Apollo
8,369
697
23
2
0
222,811
0
W
Arachne
9,552
796
10
1
0
270,299
0
W
Zhong Kui
9,600
800
45
4
0
206,890
2
L
Chernobog
10,033
836
64
5
0
198,217
0
L
He Bo
7,143
595
13
1
0
122,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role