Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
 
Cabrakan
Level 231
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Bearasite
Artio
Level 171
God Stats
5W - 8L
1,340 SR
Queue Stats
311W - 301L
1,526 Elo+
Party 1
Nemesis
Nemesis
trek813
Nemesis
Level 184
God Stats
13W - 7L
1,665 SR
Queue Stats
389W - 386L
1,568 Elo+
Solo
Team Averages
Level 188
1,501 SR
1,519 Elo+

VS

Team Averages
Level 134
1,543 SR
1,607 Elo+
Hel
Hel
ArtOlive
Hel
Level 156
God Stats
21W - 21L
1,485 SR
Queue Stats
282W - 267L
1,546 Elo+
Solo
Mercury
Mercury
J0zzh
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,760 Elo+
Party 2
Geb
Geb
The Mighty Nose
Geb
Level 170
God Stats
19W - 15L
1,685 SR
Queue Stats
106W - 106L
1,583 Elo+
Party 2
Horus
Horus
iFlyin
Horus
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 193L
1,564 Elo+
Solo
Lancelot
Lancelot
uglymonkey2002
Lancelot
Level 157
God Stats
0W - 1L
1,544 SR
Queue Stats
139W - 144L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
3 / 0 / 4
4,838
968
6,608
2,811
1,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
 
Cabrakan
9
2 / 1 / 2
4,539
908
3,077
3,379
3,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
 
Heimdallr
10
0 / 0 / 2
4,417
883
2,885
3,948
1,467
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Bearasite
Artio
9
1 / 0 / 6
4,680
936
1,592
4,129
2,529
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
trek813
Nemesis
9
1 / 0 / 4
4,459
892
2,949
3,154
1,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
3,880
776
1,084
1,304
452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
J0zzh
Mercury
8
0 / 2 / 1
4,039
808
2,008
4,268
1,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
1 / 1 / 0
4,231
846
2,923
4,857
2,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Horus
iFlyin
Horus
9
0 / 0 / 1
3,993
799
3,254
5,042
3,812
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
8
0 / 3 / 1
4,011
802
1,367
4,575
1,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
7
Kills
1
1
Deaths
7
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
0
4
5
W
Cabrakan
 
Cabrakan
2
1
2
3
W
Heimdallr
 
Heimdallr
0
0
2
1
L
0
1
1
0.5
W
Artio
Bearasite
Artio
1
0
6
4
L
Mercury
J0zzh
Mercury
0
2
1
0.25
L
1
1
0
1
L
Horus
iFlyin
Horus
0
0
1
0.5
W
Nemesis
trek813
Nemesis
1
0
4
3
L
Lancelot
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,111
Damage
10,636
17,421
Taken
20,046
9,679
Mitigated
10,333
5,353
Healing
4,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,608
836
0
626
2,811
1,137
114
776
1,956
21,079
0
W
Cabrakan
 
Cabrakan
3,077
597
0
906
3,379
3,295
0
629
2,731
6,018
0
W
Heimdallr
 
Heimdallr
2,885
1,364
0
1,500
3,948
1,467
587
49
3,835
0
18,161
L
1,084
78
283
287
1,304
452
0
710
594
5,093
0
W
Artio
Bearasite
Artio
1,592
209
565
1,085
4,129
2,529
0
1,639
2,315
3,979
0
L
Mercury
J0zzh
Mercury
2,008
763
0
975
4,268
1,575
0
2,472
1,696
0
9,940
L
2,923
273
398
485
4,857
2,741
0
2,820
1,905
3,958
0
L
Horus
iFlyin
Horus
3,254
1,393
80
1,783
5,042
3,812
0
1,505
3,464
0
7,537
W
Nemesis
trek813
Nemesis
2,949
830
0
671
3,154
1,251
0
788
2,225
0
7,207
L
Lancelot
1,367
386
0
0
4,575
1,753
0
3,388
1,110
0
8,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,933
Gold Earned
20,154
112
Minions Killed
67
0
Camps Cleared
0
505,017
Distance Traveled
459,550
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
4,838
968
34
7
0
102,261
0
W
Cabrakan
4,539
908
9
2
0
95,026
0
W
Heimdallr
4,417
883
42
8
0
95,252
0
L
Hel
3,880
776
10
2
0
40,257
0
W
Artio
4,680
936
6
1
0
96,354
0
L
Mercury
4,039
808
19
4
0
107,681
0
L
Geb
4,231
846
4
1
0
90,584
0
L
Horus
3,993
799
10
2
0
124,391
0
W
Nemesis
4,459
892
21
4
0
116,124
0
L
Lancelot
4,011
802
24
5
0
96,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role