Player Matchup

Hera
Hera
EyeBzz
Hera
Level 54
God Stats
0W - 1L
1,130 SR
Queue Stats
1W - 3L
1,307 Elo+
Party 2
Skadi
Skadi
FrAnKdUke89
Skadi
Level 145
God Stats
23W - 14L
1,648 SR
Queue Stats
903W - 956L
1,407 Elo+
Solo
Chaac
Chaac
GETGILLY308
Chaac
Level 86
God Stats
1W - 6L
1,410 SR
Queue Stats
14W - 31L
1,349 Elo+
Solo
Jormungandr
Jormungandr
SavageZilla
Jormungandr
Level 19
God Stats
0W - 2L
1,722 SR
Queue Stats
0W - 3L
1,307 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ThisMFspittiin
Morgan Le Fay
Level 81
God Stats
1W - 3L
1,535 SR
Queue Stats
37W - 55L
1,432 Elo+
Solo
Team Averages
Level 77
1,489 SR
1,360 Elo+

VS

Team Averages
Level 70
1,412 SR
1,509 Elo+
Nu Wa
Nu Wa
AqualilySun
Nu Wa
Level 68
God Stats
16W - 16L
1,426 SR
Queue Stats
102W - 110L
1,448 Elo+
Party 3
Sun Wukong
Sun Wukong
Dr Poochenstein
Sun Wukong
Level 95
God Stats
25W - 21L
1,502 SR
Queue Stats
292W - 328L
1,412 Elo+
Solo
Thoth
Thoth
ForeiignReignTV
Thoth
Level 40
God Stats
2W - 0L
1,453 SR
Queue Stats
2W - 0L
1,700 Elo+
Party 1
Fenrir
Fenrir
ForeiignTempest
Fenrir
Level 64
God Stats
2W - 0L
1,542 SR
Queue Stats
3W - 1L
1,536 Elo+
Party 1
Chiron
Chiron
RifleOfTheRails
Chiron
Level 82
God Stats
1W - 2L
1,135 SR
Queue Stats
105W - 113L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
EyeBzz
Hera
13
0 / 8 / 1
7,096
645
6,738
9,632
3,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 0
6,441
586
353
2,674
991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 5 / 3
7,849
714
5,492
15,324
10,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
SavageZilla
Jormungandr
15
2 / 1 / 2
8,177
743
9,451
9,230
8,270
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
ThisMFspittiin
Morgan Le Fay
15
3 / 4 / 0
8,539
776
8,734
10,404
4,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 11
8,195
745
8,440
6,639
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Dr Poochenstein
Sun Wukong
16
2 / 1 / 4
8,922
811
4,630
12,086
8,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 0 / 5
9,060
824
8,062
3,657
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 3 / 5
8,050
732
4,768
9,602
4,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 0 / 6
9,868
897
11,044
12,470
5,577
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
6
Kills
19
20
Deaths
7
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
1
3
11
2.17
W
Sun Wukong
Dr Poochenstein
Sun Wukong
2
1
4
4
L
Hera
EyeBzz
Hera
0
8
1
0.06
W
6
0
5
8.5
W
4
3
5
2.17
L
0
2
0
0
L
1
5
3
0.5
W
6
0
6
9
L
Jormungandr
SavageZilla
Jormungandr
2
1
2
3
L
Morgan Le Fay
ThisMFspittiin
Morgan Le Fay
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,768
Damage
36,944
47,264
Taken
44,454
27,851
Mitigated
23,084
4,845
Healing
12,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,440
3,169
0
0
6,639
2,801
636
4,661
1,848
21,202
0
W
Sun Wukong
Dr Poochenstein
Sun Wukong
4,630
684
151
4,129
12,086
8,654
1,651
6,472
5,370
0
34,238
L
Hera
EyeBzz
Hera
6,738
1,536
0
5
9,632
3,641
126
4,500
5,132
22,647
0
W
8,062
381
0
412
3,657
1,554
0
2,576
1,037
23,303
0
W
4,768
1,633
0
962
9,602
4,498
364
3,649
5,865
0
10,889
L
353
40
0
30
2,674
991
0
1,292
1,382
0
2,168
L
5,492
494
57
2,078
15,324
10,328
1,069
4,971
10,353
0
23,930
W
11,044
7,119
329
6,708
12,470
5,577
1,650
7,014
5,352
0
51,483
L
Jormungandr
SavageZilla
Jormungandr
9,451
1,377
0
2,481
9,230
8,270
154
3,514
5,716
31,720
0
L
Morgan Le Fay
ThisMFspittiin
Morgan Le Fay
8,734
820
0
194
10,404
4,621
0
2,267
8,137
35,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,102
Gold Earned
44,095
198
Minions Killed
216
0
Camps Cleared
0
1,027,857
Distance Traveled
1,033,754
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,195
745
22
2
0
184,170
0
W
Sun Wukong
8,922
811
61
6
0
219,939
0
L
Hera
7,096
645
34
3
0
187,182
0
W
Thoth
9,060
824
29
3
0
164,400
0
W
Fenrir
8,050
732
11
1
0
243,719
0
L
Skadi
6,441
586
3
0
0
216,228
0
L
Chaac
7,849
714
44
4
0
189,139
0
W
Chiron
9,868
897
93
8
0
221,526
0
L
Jormungandr
8,177
743
53
5
0
230,123
0
L
Morgan Le Fay
8,539
776
64
6
0
205,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role