Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
MeOwZeRsFrAnKeL
Neith
Level 15
God Stats
1W - 3L
1,166 SR
Queue Stats
6W - 11L
1,228 Elo+
Party 1
Sylvanus
Sylvanus
MeOwZeRsFrAnKeL
Sylvanus
Level 106
God Stats
3W - 3L
1,626 SR
Queue Stats
48W - 60L
1,316 Elo+
Party 1
Team Averages
Level 89
1,431 SR
1,348 Elo+

VS

Team Averages
Level 24
1,681 SR
1,483 Elo+
Jormungandr
Jormungandr
FZI-
Jormungandr
Level 47
God Stats
45W - 23L
1,700 SR
Queue Stats
77W - 64L
1,489 Elo+
Party 2
Anubis
Anubis
Nmsq
Anubis
Level 8
God Stats
39W - 29L
1,610 SR
Queue Stats
80W - 84L
1,484 Elo+
Party 2
Ishtar
Ishtar
oNLyDAD
Ishtar
Level 17
God Stats
2W - 1L
1,732 SR
Queue Stats
90W - 83L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
2 / 2 / 2
10,500
700
10,207
15,877
6,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 0 / 2
10,525
702
6,349
10,158
4,554
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
13
0 / 0 / 4
9,738
649
5,073
20,337
14,480
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FZI-
Jormungandr
13
1 / 1 / 1
9,998
667
13,985
12,674
9,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
Nmsq
Anubis
12
1 / 2 / 1
9,735
649
9,138
6,844
3,144
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
oNLyDAD
Ishtar
14
0 / 1 / 2
10,031
669
15,018
8,340
2,994
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
4
Kills
2
2
Deaths
4
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
2
2
1.5
L
Jormungandr
FZI-
Jormungandr
1
1
1
1.5
W
2
0
2
3
W
Sylvanus
0
0
4
2
L
Anubis
Nmsq
Anubis
1
2
1
0.75
L
Ishtar
oNLyDAD
Ishtar
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,629
Damage
38,141
46,372
Taken
27,858
25,118
Mitigated
15,592
26,968
Healing
5,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,207
480
7,196
7,308
15,877
6,084
909
8,378
7,499
43,951
0
L
Jormungandr
FZI-
Jormungandr
13,985
2,438
0
3,138
12,674
9,454
0
6,902
5,772
47,309
477
W
6,349
2,947
488
2,386
10,158
4,554
1,978
4,416
5,742
0
46,594
W
Sylvanus
5,073
861
4,452
5,138
20,337
14,480
165
10,281
10,056
18,985
0
L
Anubis
Nmsq
Anubis
9,138
185
0
0
6,844
3,144
0
4,032
2,812
42,084
0
L
Ishtar
oNLyDAD
Ishtar
15,018
7,564
0
2,219
8,340
2,994
539
4,988
3,352
0
51,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,763
Gold Earned
29,764
159
Minions Killed
186
0
Camps Cleared
0
797,395
Distance Traveled
768,661
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,500
700
52
3
0
288,867
6
L
Jormungandr
9,998
667
50
3
0
256,692
0
W
Neith
10,525
702
84
6
0
255,669
3
W
Sylvanus
9,738
649
23
2
0
252,859
4
L
Anubis
9,735
649
62
4
0
250,169
0
L
Ishtar
10,031
669
74
5
0
261,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role