Player Matchup

Fenrir
Fenrir
AbolishedTree59
Fenrir
Level 60
God Stats
1W - 3L
1,528 SR
Queue Stats
26W - 43L
1,367 Elo+
Party 1
Heimdallr
Heimdallr
Det Nickster
Heimdallr
Level 92
God Stats
0W - 2L
1,264 SR
Queue Stats
95W - 96L
1,387 Elo+
Party 1
Athena
Athena
Diamond Snake8
Athena
Level 49
God Stats
4W - 9L
1,400 SR
Queue Stats
116W - 113L
1,334 Elo+
Party 1
Anubis
Anubis
Loz3191
Anubis
Level 104
God Stats
20W - 15L
1,307 SR
Queue Stats
162W - 167L
1,353 Elo+
Party 1
Chaac
Chaac
andy_men4710
Chaac
Level 67
God Stats
118W - 107L
1,557 SR
Queue Stats
219W - 223L
1,483 Elo+
Solo
Team Averages
Level 74
1,411 SR
1,385 Elo+

VS

Team Averages
Level 83
1,503 SR
1,470 Elo+
Chaac
Chaac
DCx2K
Chaac
Level 122
God Stats
57W - 35L
1,576 SR
Queue Stats
272W - 251L
1,512 Elo+
Solo
Rama
Rama
DrtyToenails
Rama
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
258W - 223L
1,547 Elo+
Party 2
Xbalanque
Xbalanque
Shinwufang
Xbalanque
Level 109
God Stats
34W - 17L
1,563 SR
Queue Stats
391W - 376L
1,521 Elo+
Solo
Bacchus
Bacchus
deftdoc07
Bacchus
Level 52
God Stats
6W - 4L
1,395 SR
Queue Stats
60W - 75L
1,429 Elo+
Party 2
Ravana
Ravana
ninjanick2231
Ravana
Level 43
God Stats
25W - 25L
1,480 SR
Queue Stats
122W - 127L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,170
528
1,250
3,710
1,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Det Nickster
Heimdallr
5
0 / 1 / 0
3,164
527
2,008
3,685
1,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

4
0 / 0 / 0
3,362
560
1,079
3,904
1,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
Loz3191
Anubis
6
1 / 2 / 0
3,777
630
1,899
2,484
898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

4
0 / 2 / 0
2,797
466
704
3,361
1,585
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DCx2K
Chaac
7
3 / 0 / 0
4,558
760
2,790
2,699
1,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

6
1 / 0 / 0
3,435
573
3,616
2,324
653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
Shinwufang
Xbalanque
6
0 / 1 / 1
3,547
591
1,755
4,019
966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
deftdoc07
Bacchus
6
0 / 0 / 0
3,782
630
1,229
3,797
2,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
1 / 0 / 1
3,986
664
1,377
1,527
396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
5
5
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Chaac
DCx2K
Chaac
3
0
0
3
L
Heimdallr
Det Nickster
Heimdallr
0
1
0
0
L
0
0
0
0
W
1
0
0
1
L
Anubis
Loz3191
Anubis
1
2
0
0.5
W
Xbalanque
Shinwufang
Xbalanque
0
1
1
0.5
L
0
2
0
0
W
Bacchus
deftdoc07
Bacchus
0
0
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,940
Damage
10,767
17,144
Taken
14,366
6,658
Mitigated
6,026
4,790
Healing
6,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,250
253
0
319
3,710
1,090
0
68
3,642
0
12,730
W
Chaac
DCx2K
Chaac
2,790
867
0
1,172
2,699
1,120
0
63
2,636
0
23,183
L
Heimdallr
Det Nickster
Heimdallr
2,008
549
0
742
3,685
1,182
0
304
3,381
0
16,449
L
1,079
245
708
1,525
3,904
1,903
0
889
3,015
7,726
0
W
3,616
2,985
0
1,428
2,324
653
0
161
2,163
0
20,349
L
Anubis
Loz3191
Anubis
1,899
66
0
325
2,484
898
0
0
2,484
18,683
0
W
Xbalanque
Shinwufang
Xbalanque
1,755
622
0
1,134
4,019
966
0
1,345
2,674
0
14,657
L
704
419
0
1,171
3,361
1,585
0
0
3,361
0
5,270
W
Bacchus
deftdoc07
Bacchus
1,229
162
179
1,889
3,797
2,891
0
888
2,909
7,953
0
W
1,377
408
0
418
1,527
396
0
584
943
0
16,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,270
Gold Earned
19,308
87
Minions Killed
146
0
Camps Cleared
0
503,832
Distance Traveled
609,191
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,170
528
23
4
0
130,544
0
W
Chaac
4,558
760
37
6
0
117,896
0
L
Heimdallr
3,164
527
19
3
0
96,641
0
L
Athena
3,362
560
10
2
0
116,969
0
W
Rama
3,435
573
27
5
0
98,485
0
L
Anubis
3,777
630
31
5
0
85,850
2
W
Xbalanque
3,547
591
25
4
0
116,492
0
L
Chaac
2,797
466
4
1
0
73,828
0
W
Bacchus
3,782
630
15
3
0
139,505
0
W
Ravana
3,986
664
42
7
0
136,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role