Player Matchup

Susano
Susano
OniKing592
Susano
Level 99
God Stats
1W - 1L
1,297 SR
Queue Stats
95W - 82L
1,472 Elo+
Party 4
Chernobog
Chernobog
THEANTELOPE
Chernobog
Level 65
God Stats
6W - 4L
1,636 SR
Queue Stats
64W - 80L
1,434 Elo+
Party 1
Discordia
Discordia
TaylorSmith142
Discordia
Level 33
God Stats
1W - 0L
1,556 SR
Queue Stats
42W - 33L
1,459 Elo+
Party 4
Artio
Artio
ZenoXate
Artio
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 54L
1,469 Elo+
Party 1
Zhong Kui
Zhong Kui
bloodoath555
Zhong Kui
Level 122
God Stats
66W - 39L
1,594 SR
Queue Stats
153W - 157L
1,434 Elo+
Party 4
Team Averages
Level 71
1,517 SR
1,454 Elo+

VS

Team Averages
Level 58
1,500 SR
1,486 Elo+
Nu Wa
Nu Wa
DHGCatWoman
Nu Wa
Level 129
God Stats
35W - 22L
1,500 SR
Queue Stats
129W - 128L
1,486 Elo+
Party 3
Bacchus
Bacchus
DefenselessTaco
Bacchus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Skadi
Skadi
ricpuno
Skadi
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,668 Elo+
Party 2
Danzaburou
Danzaburou
x Mendokusai
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Arachne
Arachne
xoKingBreezy
Arachne
Level 36
God Stats
0W - 3L
1,500 SR
Queue Stats
117W - 148L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
OniKing592
Susano
16
6 / 3 / 5
10,265
540
9,857
18,339
7,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
THEANTELOPE
Chernobog
15
2 / 1 / 4
9,489
499
6,653
9,312
4,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
TaylorSmith142
Discordia
15
1 / 3 / 6
9,400
495
6,836
9,123
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artio
ZenoXate
Artio
14
1 / 4 / 9
9,008
474
4,913
17,916
18,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Zhong Kui
bloodoath555
Zhong Kui
18
11 / 1 / 2
11,895
626
17,129
18,044
15,699
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 3
9,560
503
16,074
10,578
3,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 6
8,249
434
9,272
14,771
15,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
ricpuno
Skadi
15
7 / 5 / 1
9,815
517
13,921
16,043
5,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
x Mendokusai
Danzaburou
17
2 / 1 / 0
10,158
535
4,977
12,883
5,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
xoKingBreezy
Arachne
9
0 / 9 / 1
6,882
362
3,430
14,808
5,549
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
21
Kills
12
12
Deaths
22
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
L
0
3
6
1
W
Susano
OniKing592
Susano
6
3
5
2.83
W
Chernobog
THEANTELOPE
Chernobog
2
1
4
4
W
Discordia
TaylorSmith142
Discordia
1
3
6
1.33
W
Artio
ZenoXate
Artio
1
4
9
1.38
W
Zhong Kui
bloodoath555
Zhong Kui
11
1
2
12
L
Skadi
ricpuno
Skadi
7
5
1
1.5
L
Danzaburou
x Mendokusai
Danzaburou
2
1
0
2
L
Arachne
xoKingBreezy
Arachne
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,388
Damage
47,674
72,734
Taken
69,083
49,595
Mitigated
36,422
20,622
Healing
12,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,074
3,184
0
398
10,578
3,970
143
5,389
5,189
87,393
0
L
9,272
739
0
2,826
14,771
15,965
0
7,671
7,100
26,594
0
W
Susano
OniKing592
Susano
9,857
3,021
0
875
18,339
7,814
0
5,300
13,039
0
89,801
W
Chernobog
THEANTELOPE
Chernobog
6,653
3,494
0
3,513
9,312
4,080
1,794
4,038
5,274
0
70,845
W
Discordia
TaylorSmith142
Discordia
6,836
500
0
250
9,123
3,228
165
5,428
3,695
65,499
0
W
Artio
ZenoXate
Artio
4,913
385
473
3,377
17,916
18,774
0
6,318
11,598
23,794
0
W
Zhong Kui
bloodoath555
Zhong Kui
17,129
1,121
0
12,134
18,044
15,699
453
4,405
13,639
107,503
0
L
Skadi
ricpuno
Skadi
13,921
5,149
0
1,581
16,043
5,624
223
4,553
11,490
0
67,600
L
Danzaburou
x Mendokusai
Danzaburou
4,977
1,822
0
5,001
12,883
5,314
958
7,255
5,628
0
77,987
L
Arachne
xoKingBreezy
Arachne
3,430
2,260
0
2,547
14,808
5,549
0
4,045
10,763
0
30,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,057
Gold Earned
44,664
532
Minions Killed
426
0
Camps Cleared
0
1,809,735
Distance Traveled
1,738,655
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,560
503
122
6
0
334,570
3
L
Bacchus
8,249
434
32
2
0
377,433
7
W
Susano
10,265
540
116
6
0
382,119
6
W
Chernobog
9,489
499
120
6
0
343,191
0
W
Discordia
9,400
495
112
6
0
356,295
2
W
Artio
9,008
474
27
1
0
382,975
0
W
Zhong Kui
11,895
626
157
8
0
345,155
0
L
Skadi
9,815
517
108
6
0
360,095
3
L
Danzaburou
10,158
535
119
6
0
352,530
2
L
Arachne
6,882
362
45
2
0
314,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role