Player Matchup

Danzaburou
Danzaburou
Beater613
Danzaburou
Level 104
God Stats
4W - 5L
1,433 SR
Queue Stats
234W - 247L
1,453 Elo+
Solo
Ishtar
Ishtar
DsM4G63
Ishtar
Level 82
God Stats
1W - 2L
1,369 SR
Queue Stats
45W - 44L
1,474 Elo+
Party 2
Zeus
Zeus
OneOfData
Zeus
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
196W - 185L
1,542 Elo+
Solo
Sobek
Sobek
SauceTLS
Sobek
Level 26
God Stats
1W - 1L
1,710 SR
Queue Stats
17W - 26L
1,417 Elo+
Party 2
Arachne
Arachne
murkcenary
Arachne
Level 117
God Stats
1W - 1L
1,729 SR
Queue Stats
210W - 207L
1,521 Elo+
Solo
Team Averages
Level 81
1,548 SR
1,482 Elo+

VS

Team Averages
Level 75
1,529 SR
1,484 Elo+
Raijin
Raijin
Biahus
Raijin
Level 55
God Stats
4W - 2L
1,707 SR
Queue Stats
152W - 144L
1,520 Elo+
Party 1
He Bo
He Bo
Gulagy Doggy
He Bo
Level 139
God Stats
2W - 2L
1,459 SR
Queue Stats
226W - 228L
1,434 Elo+
Party 3
Gilgamesh
Gilgamesh
NanoSyko
Gilgamesh
Level 56
God Stats
2W - 2L
1,366 SR
Queue Stats
139W - 154L
1,462 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
RoonGaming
Morgan Le Fay
Level 40
God Stats
1W - 1L
1,309 SR
Queue Stats
158W - 138L
1,541 Elo+
Party 1
Bellona
Bellona
TSick9888
Bellona
Level 87
God Stats
8W - 4L
1,806 SR
Queue Stats
399W - 387L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Beater613
Danzaburou
18
12 / 5 / 6
10,730
894
17,351
15,795
8,203
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
DsM4G63
Ishtar
14
2 / 5 / 9
8,228
686
14,082
11,184
4,465
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
16
2 / 5 / 9
8,822
735
7,894
10,562
4,421
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
SauceTLS
Sobek
13
0 / 6 / 10
7,985
665
4,874
17,797
18,725
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Arachne
murkcenary
Arachne
18
6 / 5 / 9
10,239
853
9,051
14,324
12,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Biahus
Raijin
20
12 / 4 / 12
11,694
975
13,633
11,289
6,494
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 8 / 11
9,102
759
6,557
12,937
5,732
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
NanoSyko
Gilgamesh
18
4 / 2 / 17
10,297
858
12,013
16,310
21,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
RoonGaming
Morgan Le Fay
18
6 / 4 / 17
10,603
884
21,056
14,281
8,425
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
TSick9888
Bellona
16
3 / 4 / 16
9,619
802
11,508
15,638
17,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
99
22
Kills
26
26
Deaths
22
43
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Beater613
Danzaburou
12
5
6
3
W
Raijin
Biahus
Raijin
12
4
12
4.5
L
Ishtar
DsM4G63
Ishtar
2
5
9
1.3
W
1
8
11
0.81
W
Gilgamesh
NanoSyko
Gilgamesh
4
2
17
6.25
L
Zeus
2
5
9
1.3
W
Morgan Le Fay
RoonGaming
Morgan Le Fay
6
4
17
3.63
L
Sobek
SauceTLS
Sobek
0
6
10
0.83
W
Bellona
TSick9888
Bellona
3
4
16
2.75
L
Arachne
murkcenary
Arachne
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,252
Damage
64,767
69,662
Taken
70,455
47,895
Mitigated
59,749
18,495
Healing
17,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Beater613
Danzaburou
17,351
7,729
2,314
5,581
15,795
8,203
0
9,154
5,904
0
29,536
W
Raijin
Biahus
Raijin
13,633
2,604
623
1,223
11,289
6,494
1,096
1,681
9,456
35,555
0
L
Ishtar
DsM4G63
Ishtar
14,082
9,027
863
1,735
11,184
4,465
0
7,656
3,164
0
21,959
W
6,557
288
686
2,074
12,937
5,732
0
2,347
10,495
17,995
0
W
Gilgamesh
NanoSyko
Gilgamesh
12,013
1,571
901
3,960
16,310
21,842
1,435
3,664
12,538
741
25,842
L
Zeus
7,894
1,297
193
2,393
10,562
4,421
0
5,911
4,253
31,125
0
W
Morgan Le Fay
RoonGaming
Morgan Le Fay
21,056
2,335
759
2,371
14,281
8,425
2,083
3,112
11,081
36,370
0
L
Sobek
SauceTLS
Sobek
4,874
403
361
1,450
17,797
18,725
0
11,286
5,965
6,666
0
W
Bellona
TSick9888
Bellona
11,508
1,471
1,606
2,923
15,638
17,256
1,448
2,098
13,480
0
17,562
L
Arachne
murkcenary
Arachne
9,051
5,730
1,229
2,376
14,324
12,081
0
7,863
5,877
0
13,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,004
Gold Earned
51,315
111
Minions Killed
168
0
Camps Cleared
0
1,069,297
Distance Traveled
1,162,879
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,730
894
28
2
0
202,867
0
W
Raijin
11,694
975
52
4
0
216,230
0
L
Ishtar
8,228
686
13
1
0
202,572
0
W
He Bo
9,102
759
24
2
0
212,109
1
W
Gilgamesh
10,297
858
36
3
0
258,428
0
L
Zeus
8,822
735
48
4
0
207,284
0
W
Morgan Le Fay
10,603
884
38
3
0
218,565
0
L
Sobek
7,985
665
7
1
0
226,041
0
W
Bellona
9,619
802
18
2
0
257,547
0
L
Arachne
10,239
853
15
1
0
230,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role