Player Matchup

Danzaburou
Danzaburou
BRNT Marshmelow
Danzaburou
Level 124
God Stats
2W - 2L
1,787 SR
Queue Stats
132W - 130L
1,515 Elo+
Party 1
Cerberus
Cerberus
Mr Chickenfingr
Cerberus
Level 90
God Stats
4W - 4L
1,829 SR
Queue Stats
126W - 114L
1,524 Elo+
Party 1
Scylla
Scylla
MyDisablityIs
Scylla
Level 67
God Stats
58W - 60L
1,557 SR
Queue Stats
476W - 447L
1,519 Elo+
Solo
Bellona
Bellona
YaBoySoy221
Bellona
Level 89
God Stats
22W - 25L
1,506 SR
Queue Stats
235W - 225L
1,548 Elo+
Solo
Lancelot
Lancelot
ryanexpress34
Lancelot
Level 118
God Stats
13W - 11L
1,180 SR
Queue Stats
517W - 484L
1,457 Elo+
Solo
Team Averages
Level 98
1,572 SR
1,513 Elo+

VS

Team Averages
Level 99
1,572 SR
1,548 Elo+
Kuzenbo
Kuzenbo
Celydore
Kuzenbo
Level 129
God Stats
1W - 0L
1,728 SR
Queue Stats
23W - 29L
1,456 Elo+
Solo
Horus
Horus
V_SoMnKeY_V
Horus
Level 125
God Stats
149W - 130L
1,605 SR
Queue Stats
226W - 192L
1,580 Elo+
Party 2
Anubis
Anubis
XxLegendHasItxX
Anubis
Level 128
God Stats
16W - 18L
1,438 SR
Queue Stats
114W - 116L
1,498 Elo+
Solo
Ullr
Ullr
hiddEN_NiNjA01
Ullr
Level 87
God Stats
4W - 6L
1,684 SR
Queue Stats
205W - 172L
1,550 Elo+
Party 2
Thanatos
Thanatos
ikES_bACk_YT
Thanatos
Level 24
God Stats
49W - 44L
1,404 SR
Queue Stats
95W - 103L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BRNT Marshmelow
Danzaburou
14
2 / 1 / 2
9,078
504
10,844
13,682
4,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
12
2 / 2 / 5
8,645
480
9,620
19,798
16,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 1 / 1
7,086
394
1,776
3,875
915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
YaBoySoy221
Bellona
15
1 / 3 / 1
9,510
528
11,165
18,321
14,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
ryanexpress34
Lancelot
15
6 / 3 / 2
9,213
512
17,593
17,471
7,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Celydore
Kuzenbo
15
1 / 1 / 4
9,080
504
12,049
17,238
23,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 4 / 6
7,932
441
6,447
15,606
13,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
4 / 2 / 2
10,890
605
14,054
11,735
5,995
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
2 / 2 / 3
9,079
504
8,923
15,460
6,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
ikES_bACk_YT
Thanatos
13
3 / 2 / 2
8,833
491
6,687
13,727
5,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
11
Kills
10
10
Deaths
11
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BRNT Marshmelow
Danzaburou
2
1
2
3
W
Kuzenbo
Celydore
Kuzenbo
1
1
4
3
L
Cerberus
2
2
5
2.25
L
0
1
1
0.5
W
0
4
6
0.75
W
4
2
2
2.5
L
Bellona
YaBoySoy221
Bellona
1
3
1
0.5
W
2
2
3
1.75
W
Thanatos
ikES_bACk_YT
Thanatos
3
2
2
2
L
Lancelot
ryanexpress34
Lancelot
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,998
Damage
48,160
73,147
Taken
73,766
44,410
Mitigated
55,184
21,061
Healing
23,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BRNT Marshmelow
Danzaburou
10,844
6,160
0
7,148
13,682
4,797
368
3,392
10,242
0
69,186
W
Kuzenbo
Celydore
Kuzenbo
12,049
2,452
0
1,418
17,238
23,397
344
1,640
15,598
47,580
688
L
Cerberus
9,620
997
201
7,454
19,798
16,980
444
5,989
13,705
38,322
0
L
1,776
305
0
750
3,875
915
0
3,077
798
34,118
0
W
6,447
2,071
1,932
5,230
15,606
13,506
0
3,578
11,984
0
14,499
W
14,054
380
115
6,046
11,735
5,995
792
2,236
9,401
98,461
0
L
Bellona
YaBoySoy221
Bellona
11,165
2,449
100
4,476
18,321
14,085
381
8,348
8,860
0
81,615
W
8,923
3,951
0
1,847
15,460
6,413
523
3,256
12,204
0
65,366
W
Thanatos
ikES_bACk_YT
Thanatos
6,687
2,761
0
6,727
13,727
5,873
0
1,108
12,595
0
63,122
L
Lancelot
ryanexpress34
Lancelot
17,593
4,548
0
932
17,471
7,633
180
3,330
13,964
0
85,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,532
Gold Earned
45,814
511
Minions Killed
421
0
Camps Cleared
0
1,668,792
Distance Traveled
1,847,270
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,078
504
122
7
0
345,269
0
W
Kuzenbo
9,080
504
65
4
0
341,974
0
L
Cerberus
8,645
480
88
5
0
353,510
0
L
Scylla
7,086
394
65
4
0
175,929
3
W
Horus
7,932
441
13
1
0
406,817
2
W
Anubis
10,890
605
161
9
0
332,257
0
L
Bellona
9,510
528
128
7
0
364,468
0
W
Ullr
9,079
504
94
5
0
338,928
0
W
Thanatos
8,833
491
88
5
0
427,294
0
L
Lancelot
9,213
512
108
6
0
429,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role