Player Matchup

Izanami
Izanami
Gold IV
Draken119
Izanami
Gold IV
Level 85
God Stats
5W - 1L
1,806 SR
Queue Stats
34W - 24L
1,629 MMR
Party 1
Janus
Janus
Gold I
NNamso
Janus
Gold I
Level 158
God Stats
78W - 85L
1,580 SR
Queue Stats
544W - 542L
1,717 MMR
Party 3
Kuzenbo
Kuzenbo
Silver I
SEANisMAJOR
Kuzenbo
Silver I
Level 149
God Stats
3W - 0L
2,019 SR
Queue Stats
11W - 25L
1,575 MMR
Solo
Anubis
Anubis
Gold IV
motomagic12
Anubis
Gold IV
Level 119
God Stats
27W - 18L
1,691 SR
Queue Stats
122W - 130L
1,546 MMR
Party 1
Ao Kuang
Ao Kuang
Gold IV
unbeIixvable
Ao Kuang
Gold IV
Level 148
God Stats
31W - 13L
1,823 SR
Queue Stats
149W - 154L
1,464 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,784 SR
1,586 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 130
1,651 SR
1,587 MMR
Scylla
Scylla
Gold II
Ezflex11
Scylla
Gold II
Level 128
God Stats
10W - 9L
1,603 SR
Queue Stats
96W - 93L
1,594 MMR
Party 2
Bakasura
Bakasura
Gold II
Garbearr
Bakasura
Gold II
Level 125
God Stats
8W - 3L
1,844 SR
Queue Stats
96W - 93L
1,594 MMR
Party 2
Ne Zha
Ne Zha
Gold I
Ih8highRezz
Ne Zha
Gold I
Level 101
God Stats
17W - 15L
1,598 SR
Queue Stats
439W - 436L
1,593 MMR
Solo
Jing Wei
Jing Wei
Gold II
Patriotsfan8112
Jing Wei
Gold II
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 179L
1,592 MMR
Solo
Vamana
Vamana
Gold I
xMajorGlory
Vamana
Gold I
Level 169
God Stats
13W - 5L
1,708 SR
Queue Stats
358W - 353L
1,560 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Draken119
Izanami
9
0 / 0 / 1
5,162
737
632
1,998
613
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
NNamso
Janus
10
1 / 0 / 0
5,221
746
1,582
1,298
364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
SEANisMAJOR
Kuzenbo
7
1 / 0 / 0
4,936
705
1,031
3,481
2,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
8
0 / 3 / 0
4,694
671
2,348
4,439
1,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
unbeIixvable
Ao Kuang
9
1 / 0 / 0
4,809
687
2,013
4,632
1,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
Sun WukongSusanoRavana

VS

Bans
MartichorasHadesHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ezflex11
Scylla
9
0 / 0 / 0
4,640
663
816
2,188
746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Garbearr
Bakasura
9
1 / 0 / 0
4,826
689
993
5,380
1,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
5
0 / 1 / 0
3,595
514
231
2,164
950
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
7
0 / 1 / 0
4,172
596
199
3,463
950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
8
2 / 1 / 1
4,488
641
2,423
4,561
2,894
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
3
Kills
3
3
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
Draken119
Izanami
0
0
1
0.5
L
Scylla
Ezflex11
Scylla
0
0
0
0
L
Bakasura
Garbearr
Bakasura
1
0
0
1
L
Ne Zha
0
1
0
0
W
Janus
NNamso
Janus
1
0
0
1
L
Jing Wei
0
1
0
0
W
Kuzenbo
SEANisMAJOR
Kuzenbo
1
0
0
1
W
Anubis
0
3
0
0
W
Ao Kuang
unbeIixvable
Ao Kuang
1
0
0
1
L
Vamana
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,606
Damage
4,662
15,848
Taken
17,756
6,451
Mitigated
7,457
7,295
Healing
6,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Draken119
Izanami
632
262
0
1,199
1,998
613
0
0
1,998
0
42,990
L
Scylla
Ezflex11
Scylla
816
428
0
625
2,188
746
0
1,606
522
31,459
0
L
Bakasura
Garbearr
Bakasura
993
729
0
2,164
5,380
1,917
0
1,119
4,179
0
28,610
L
Ne Zha
231
0
0
663
2,164
950
0
1,308
856
0
4,280
W
Janus
NNamso
Janus
1,582
169
0
500
1,298
364
0
39
1,259
40,157
0
L
Jing Wei
199
137
0
1,438
3,463
950
0
246
3,217
0
26,140
W
Kuzenbo
SEANisMAJOR
Kuzenbo
1,031
554
0
1,364
3,481
2,099
0
914
2,561
11,210
0
W
Anubis
2,348
134
0
1,000
4,439
1,880
0
110
4,159
30,977
0
W
Ao Kuang
unbeIixvable
Ao Kuang
2,013
521
0
3,232
4,632
1,495
0
403
4,223
28,132
0
L
Vamana
2,423
1,092
0
1,811
4,561
2,894
0
2,559
2,002
0
22,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,822
Gold Earned
21,721
278
Minions Killed
226
0
Camps Cleared
0
803,160
Distance Traveled
704,059
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,162
737
88
13
0
147,295
0
L
Scylla
4,640
663
68
10
0
152,669
0
L
Bakasura
4,826
689
67
10
0
178,495
1
L
Ne Zha
3,595
514
5
1
0
55,523
0
W
Janus
5,221
746
71
10
0
183,315
2
L
Jing Wei
4,172
596
51
7
0
147,370
0
W
Kuzenbo
4,936
705
14
2
0
154,019
2
W
Anubis
4,694
671
47
7
0
147,221
0
W
Ao Kuang
4,809
687
58
8
0
171,310
0
L
Vamana
4,488
641
35
5
0
170,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role