Player Matchup

Izanami
Izanami
Chupi98
Izanami
Level 38
God Stats
20W - 28L
1,332 SR
Queue Stats
50W - 71L
1,283 Elo+
Party 1
Bellona
Bellona
bigmetalwolf9
Bellona
Level 55
God Stats
3W - 5L
1,268 SR
Queue Stats
133W - 148L
1,352 Elo+
Party 1
Bacchus
Bacchus
xZom6ieZlayerx
Bacchus
Level 124
God Stats
16W - 8L
1,616 SR
Queue Stats
371W - 382L
1,380 Elo+
Party 1
Team Averages
Level 72
1,405 SR
1,338 Elo+

VS

Team Averages
Level 33
1,618 SR
1,425 Elo+
Da Ji
Da Ji
opossum-waifu
Da Ji
Level 27
God Stats
32W - 37L
1,506 SR
Queue Stats
41W - 67L
1,325 Elo+
Party 2
Ares
Ares
opossum6662683
Ares
Level 34
God Stats
32W - 28L
1,559 SR
Queue Stats
162W - 172L
1,358 Elo+
Party 2
Arachne
Arachne
phatmonkey99
Arachne
Level 37
God Stats
13W - 10L
1,787 SR
Queue Stats
70W - 82L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chupi98
Izanami
13
1 / 6 / 7
10,812
676
5,910
10,593
4,259
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
16
12 / 1 / 2
14,309
894
20,676
15,016
15,924
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
1 / 1 / 8
10,972
686
9,305
12,016
16,983
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 5
11,745
734
9,993
15,422
7,852
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 2 / 3
10,392
650
8,203
15,729
16,351
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Arachne
phatmonkey99
Arachne
14
4 / 5 / 0
11,221
701
9,909
15,677
9,886
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
14
Kills
8
8
Deaths
14
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
Chupi98
Izanami
1
6
7
0.75
W
Bellona
12
1
2
13
L
3
7
5
0.79
L
1
2
3
1.25
L
Arachne
phatmonkey99
Arachne
4
5
0
0.8
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,891
Damage
28,105
37,625
Taken
46,828
37,166
Mitigated
34,089
4,455
Healing
3,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Chupi98
Izanami
5,910
3,958
0
0
10,593
4,259
0
2,926
7,667
0
44,431
W
Bellona
20,676
9,268
0
2,167
15,016
15,924
0
3,332
11,620
0
65,921
L
9,993
4,226
0
255
15,422
7,852
0
3,305
12,117
0
33,034
L
8,203
480
0
0
15,729
16,351
105
3,483
12,226
23,928
0
L
Arachne
phatmonkey99
Arachne
9,909
8,210
0
3,719
15,677
9,886
0
3,063
12,614
0
36,903
W
9,305
838
0
2,288
12,016
16,983
92
2,551
9,338
32,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,093
Gold Earned
33,358
194
Minions Killed
112
0
Camps Cleared
0
891,064
Distance Traveled
812,082
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,812
676
81
5
0
264,978
0
W
Bellona
14,309
894
87
5
0
314,156
0
L
Da Ji
11,745
734
35
2
0
255,938
0
L
Ares
10,392
650
25
2
0
293,759
0
L
Arachne
11,221
701
52
3
0
262,385
0
W
Bacchus
10,972
686
26
2
0
311,930
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role