Player Matchup

Rama
Rama
JetFuel757
Rama
Level 128
God Stats
6W - 5L
1,573 SR
Queue Stats
45W - 44L
1,549 Elo+
Solo
Sol
Sol
MurlocTaco
Sol
Level 126
God Stats
150W - 134L
1,511 SR
Queue Stats
258W - 247L
1,461 Elo+
Solo
Janus
Janus
Nito0
Janus
Level 159
God Stats
2W - 4L
1,658 SR
Queue Stats
164W - 136L
1,530 Elo+
Solo
Khepri
Khepri
Raijerous
Khepri
Level 128
God Stats
3W - 0L
1,741 SR
Queue Stats
102W - 101L
1,465 Elo+
Solo
Awilix
Awilix
TheMightyDucks
Awilix
Level 81
God Stats
5W - 0L
1,773 SR
Queue Stats
25W - 14L
1,466 Elo+
Solo
Team Averages
Level 124
1,651 SR
1,494 Elo+

VS

Team Averages
Level 123
1,595 SR
1,511 Elo+
Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Diehardamerican
Baron Samedi
Level 113
God Stats
19W - 12L
1,735 SR
Queue Stats
474W - 463L
1,491 Elo+
Solo
Surtr
Surtr
GreenEcko
Surtr
Level 69
God Stats
23W - 15L
1,563 SR
Queue Stats
90W - 84L
1,475 Elo+
Party 1
Arachne
Arachne
xcupcakexlo
Arachne
Level 146
God Stats
2W - 1L
1,679 SR
Queue Stats
112W - 93L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 3
6,305
631
4,918
7,445
2,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 0
7,316
732
5,773
9,454
2,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Janus
Nito0
Janus
12
1 / 0 / 4
7,009
701
4,665
5,647
1,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Khepri
Raijerous
Khepri
9
1 / 3 / 3
5,667
567
2,089
7,579
4,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
5 / 0 / 1
6,533
653
3,755
8,342
2,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 2 / 0
6,060
606
2,489
4,259
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cupid
 
Cupid
8
0 / 3 / 1
4,673
467
3,454
8,407
2,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Diehardamerican
Baron Samedi
9
3 / 1 / 0
5,630
563
2,486
5,749
3,923
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
GreenEcko
Surtr
10
0 / 1 / 1
5,429
543
3,637
7,857
4,818
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
xcupcakexlo
Arachne
9
3 / 3 / 0
5,443
544
4,915
10,149
3,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
10
Kills
6
6
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
0
0
L
Cupid
 
Cupid
0
3
1
0.17
L
Baron Samedi
Diehardamerican
Baron Samedi
3
1
0
3
L
Surtr
GreenEcko
Surtr
0
1
1
0.5
W
2
2
3
1.75
W
1
1
0
1
W
Janus
Nito0
Janus
1
0
4
3
W
Khepri
Raijerous
Khepri
1
3
3
0.83
W
5
0
1
5.5
L
Arachne
xcupcakexlo
Arachne
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,200
Damage
16,981
38,467
Taken
36,421
14,713
Mitigated
16,221
13,050
Healing
12,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,489
100
0
1,207
4,259
1,391
0
1,224
2,913
46,624
0
L
Cupid
 
Cupid
3,454
2,223
57
2,629
8,407
2,498
0
1,979
6,304
0
27,646
L
Baron Samedi
Diehardamerican
Baron Samedi
2,486
370
224
2,205
5,749
3,923
0
1,925
3,772
21,649
0
L
Surtr
GreenEcko
Surtr
3,637
1,275
0
3,641
7,857
4,818
0
4,699
3,158
551
39,030
W
4,918
3,824
0
3,070
7,445
2,675
608
768
6,677
0
44,671
W
5,773
1,945
61
7,473
9,454
2,691
750
384
9,070
65,829
0
W
Janus
Nito0
Janus
4,665
434
0
920
5,647
1,919
0
2,003
3,515
54,487
0
W
Khepri
Raijerous
Khepri
2,089
498
0
1,048
7,579
4,508
0
978
6,601
13,465
0
W
3,755
1,480
0
478
8,342
2,920
0
1,081
7,201
0
44,794
L
Arachne
xcupcakexlo
Arachne
4,915
3,849
0
2,837
10,149
3,591
0
2,378
7,721
0
26,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,830
Gold Earned
27,235
392
Minions Killed
290
0
Camps Cleared
0
1,048,468
Distance Traveled
1,084,195
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,060
606
104
10
0
205,664
0
L
Cupid
4,673
467
47
5
0
200,448
0
L
Baron Samedi
5,630
563
33
3
0
188,792
1
L
Surtr
5,429
543
62
6
0
228,811
0
W
Rama
6,305
631
83
8
0
189,420
2
W
Sol
7,316
732
119
12
0
168,998
0
W
Janus
7,009
701
99
10
0
216,878
2
W
Khepri
5,667
567
19
2
0
221,017
2
W
Awilix
6,533
653
72
7
0
252,155
3
L
Arachne
5,443
544
44
4
0
260,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role