Player Matchup

Medusa
Medusa
BoBoSama_7
Medusa
Level 43
God Stats
4W - 5L
1,525 SR
Queue Stats
15W - 42L
1,234 Elo+
Party 2
Yemoja
Yemoja
JClutchness42020
Yemoja
Level 41
God Stats
5W - 2L
1,672 SR
Queue Stats
27W - 60L
1,231 Elo+
Party 2
Izanami
Izanami
YNRkbenz
Izanami
Level 16
God Stats
3W - 10L
1,281 SR
Queue Stats
15W - 36L
1,160 Elo+
Party 2
Janus
Janus
oINcOGKiTOo
Janus
Level 158
God Stats
6W - 17L
1,492 SR
Queue Stats
34W - 44L
1,587 Elo+
Party 1
Bellona
Bellona
paradoxdeejay89
Bellona
Level 155
God Stats
0W - 1L
1,622 SR
Queue Stats
34W - 48L
1,544 Elo+
Party 1
Team Averages
Level 83
1,518 SR
1,351 Elo+

VS

Team Averages
Level 114
1,480 SR
1,500 Elo+
Yu Huang
Yu Huang
AkaMonki
Yu Huang
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
341W - 319L
1,556 Elo+
Solo
Neith
Neith
AngelOFDeath699
Neith
Level 60
God Stats
3W - 3L
1,355 SR
Queue Stats
43W - 44L
1,452 Elo+
Solo
Surtr
Surtr
DJAxiom
Surtr
Level 156
God Stats
48W - 38L
1,543 SR
Queue Stats
184W - 178L
1,484 Elo+
Solo
Ares
Ares
Gator bait192
Ares
Level 121
God Stats
4W - 2L
1,387 SR
Queue Stats
143W - 135L
1,480 Elo+
Solo
Thanatos
Thanatos
Lamp OG
Thanatos
Level 81
God Stats
2W - 1L
1,613 SR
Queue Stats
27W - 19L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BoBoSama_7
Medusa
8
0 / 6 / 0
4,958
381
5,595
11,033
2,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 2 / 0
6,044
465
3,359
8,791
4,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
YNRkbenz
Izanami
4
0 / 3 / 0
4,486
345
565
5,592
1,061
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
0 / 1 / 0
6,762
520
2,472
7,449
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
4 / 2 / 0
7,297
561
9,650
16,141
16,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AkaMonki
Yu Huang
13
0 / 0 / 2
7,413
570
2,715
5,046
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 0 / 1
6,567
505
7,229
7,312
2,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Surtr
DJAxiom
Surtr
12
2 / 3 / 1
7,106
547
9,500
15,684
11,353
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 0 / 3
5,659
435
2,875
7,585
6,951
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Lamp OG
Thanatos
11
8 / 1 / 1
7,186
553
9,731
12,881
4,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
4
Kills
13
14
Deaths
4
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
AkaMonki
Yu Huang
0
0
2
1
W
3
0
1
3.5
L
Medusa
BoBoSama_7
Medusa
0
6
0
0
W
Surtr
DJAxiom
Surtr
2
3
1
0.83
W
0
0
3
1.5
L
0
2
0
0
W
Thanatos
Lamp OG
Thanatos
8
1
1
8.5
L
Izanami
YNRkbenz
Izanami
0
3
0
0
L
0
1
0
0
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,641
Damage
32,050
49,006
Taken
48,508
26,132
Mitigated
28,145
11,017
Healing
19,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
AkaMonki
Yu Huang
2,715
0
0
1,000
5,046
1,924
0
1,403
3,533
67,862
0
W
7,229
2,289
0
2,126
7,312
2,966
720
1,962
5,350
0
44,391
L
Medusa
BoBoSama_7
Medusa
5,595
2,279
0
1,510
11,033
2,840
0
1,542
9,491
0
27,286
W
Surtr
DJAxiom
Surtr
9,500
4,968
0
6,193
15,684
11,353
698
63
15,621
501
48,799
W
2,875
39
0
1,369
7,585
6,951
318
742
6,843
24,051
0
L
3,359
798
218
2,766
8,791
4,213
0
1,120
7,511
26,675
0
W
Thanatos
Lamp OG
Thanatos
9,731
2,520
0
8,697
12,881
4,951
0
1,650
11,133
0
45,430
L
Izanami
YNRkbenz
Izanami
565
485
0
292
5,592
1,061
0
30
5,562
0
12,562
L
2,472
104
0
960
7,449
1,936
0
2,864
4,585
46,476
0
L
9,650
5,259
0
5,271
16,141
16,082
0
211
15,930
0
58,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,547
Gold Earned
33,931
284
Minions Killed
337
0
Camps Cleared
0
1,027,989
Distance Traveled
1,256,383
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,413
570
110
8
0
236,068
0
W
Neith
6,567
505
58
4
0
227,672
0
L
Medusa
4,958
381
34
3
0
236,051
0
W
Surtr
7,106
547
63
5
0
267,821
0
W
Ares
5,659
435
34
3
0
237,875
0
L
Yemoja
6,044
465
34
3
0
216,537
0
W
Thanatos
7,186
553
72
6
0
286,947
0
L
Izanami
4,486
345
18
1
0
114,681
0
L
Janus
6,762
520
103
8
0
237,323
2
L
Bellona
7,297
561
95
7
0
223,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role