Player Matchup

Sol
Sol
Macrosquip
Sol
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,230 Elo+
Party 1
Bacchus
Bacchus
ProdScopez_
Bacchus
Level 40
God Stats
3W - 3L
1,294 SR
Queue Stats
3W - 5L
1,278 Elo+
Party 1
Nemesis
Nemesis
uwuJustinSenpai
Nemesis
Level 32
God Stats
1W - 3L
1,132 SR
Queue Stats
1W - 4L
1,082 Elo+
Party 1
Team Averages
Level 32
1,308 SR
1,197 Elo+

VS

Team Averages
Level 78
1,416 SR
1,349 Elo+
Sylvanus
Sylvanus
KingGrinch59
Sylvanus
Level 123
God Stats
3W - 7L
1,355 SR
Queue Stats
75W - 80L
1,388 Elo+
Party 2
Ravana
Ravana
MNE_Zay
Ravana
Level 99
God Stats
2W - 1L
1,576 SR
Queue Stats
22W - 20L
1,439 Elo+
Solo
Xbalanque
Xbalanque
mceliece35
Xbalanque
Level 13
God Stats
2W - 6L
1,315 SR
Queue Stats
4W - 12L
1,220 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 12
11,748
839
18,701
13,054
4,907
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
ProdScopez_
Bacchus
14
5 / 1 / 12
11,365
812
6,687
13,851
16,577
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
7 / 0 / 9
11,846
846
19,965
15,673
7,846
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KingGrinch59
Sylvanus
11
0 / 5 / 2
8,843
632
7,781
19,035
22,348
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
MNE_Zay
Ravana
12
2 / 7 / 1
9,909
708
13,024
19,548
20,295
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
mceliece35
Xbalanque
12
1 / 6 / 1
9,678
691
7,245
12,480
4,601
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
18
Kills
3
3
Deaths
18
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
KingGrinch59
Sylvanus
0
5
2
0.2
L
Ravana
MNE_Zay
Ravana
2
7
1
0.36
W
6
2
12
6
W
Bacchus
ProdScopez_
Bacchus
5
1
12
11
L
Xbalanque
mceliece35
Xbalanque
1
6
1
0.25
W
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,353
Damage
28,050
42,578
Taken
51,063
29,330
Mitigated
47,244
12,435
Healing
8,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
KingGrinch59
Sylvanus
7,781
2,122
1,684
1,757
19,035
22,348
0
10,439
8,516
19,675
0
L
Ravana
MNE_Zay
Ravana
13,024
3,243
0
3,371
19,548
20,295
0
10,249
9,299
1,840
30,379
W
18,701
7,706
0
5,194
13,054
4,907
1,774
4,125
8,614
55,095
0
W
Bacchus
ProdScopez_
Bacchus
6,687
1,068
0
2,172
13,851
16,577
0
2,430
11,367
22,876
0
L
Xbalanque
mceliece35
Xbalanque
7,245
4,557
0
1,394
12,480
4,601
0
4,793
7,687
0
26,986
W
19,965
10,648
0
5,069
15,673
7,846
232
3,686
11,623
0
53,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,959
Gold Earned
28,430
157
Minions Killed
78
0
Camps Cleared
0
865,115
Distance Traveled
604,679
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,843
632
17
1
0
187,280
0
L
Ravana
9,909
708
26
2
0
224,901
0
W
Sol
11,748
839
77
6
0
255,363
0
W
Bacchus
11,365
812
33
2
0
299,955
0
L
Xbalanque
9,678
691
35
3
0
192,498
0
W
Nemesis
11,846
846
47
3
0
309,797
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role