Player Matchup

Anubis
Anubis
 
Anubis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
CuculaD10S
Ix Chel
Level 67
God Stats
14W - 15L
1,473 SR
Queue Stats
244W - 275L
1,455 Elo+
Party 1
Aphrodite
Aphrodite
Poison_Ivymilita
Aphrodite
Level 144
God Stats
94W - 81L
1,569 SR
Queue Stats
360W - 348L
1,484 Elo+
Solo
Ares
Ares
renzitoyts
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,088 Elo+
Party 1
Team Averages
Level 98
1,508 SR
1,405 Elo+

VS

Team Averages
Level 125
1,470 SR
1,505 Elo+
Chang'e
Chang'e
 
Chang'e
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Diegotulaloca
Maui
Level 117
God Stats
10W - 10L
1,515 SR
Queue Stats
262W - 240L
1,499 Elo+
Party 2
Ao Kuang
Ao Kuang
Lyzhan
Ao Kuang
Level 122
God Stats
17W - 12L
1,630 SR
Queue Stats
55W - 52L
1,540 Elo+
Solo
Sun Wukong
Sun Wukong
UnLemur
Sun Wukong
Level 119
God Stats
1W - 0L
1,205 SR
Queue Stats
229W - 218L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
4 / 1 / 1
6,356
636
7,756
6,406
3,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
 
Danzaburou
8
1 / 2 / 0
5,252
525
5,117
9,209
3,409
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
CuculaD10S
Ix Chel
10
1 / 3 / 2
5,361
536
4,299
7,523
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
10
0 / 2 / 0
5,132
513
4,803
7,911
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 3 / 0
4,402
440
781
8,979
6,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
3 / 2 / 2
6,757
676
5,646
8,303
2,381
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
 
Neith
10
4 / 2 / 3
6,107
611
10,360
6,683
2,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 0 / 7
5,611
561
2,644
6,576
4,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
Lyzhan
Ao Kuang
9
2 / 2 / 6
5,628
563
4,996
8,680
2,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
UnLemur
Sun Wukong
12
2 / 0 / 0
6,968
697
5,701
7,759
4,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
6
Kills
11
11
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
1
1
4.5
L
Danzaburou
 
Danzaburou
1
2
0
0.5
W
Chang'e
 
Chang'e
3
2
2
2
W
Neith
 
Neith
4
2
3
2.75
L
Ix Chel
CuculaD10S
Ix Chel
1
3
2
0.67
W
0
0
7
3.5
W
Ao Kuang
Lyzhan
Ao Kuang
2
2
6
2.5
L
Aphrodite
0
2
0
0
W
Sun Wukong
UnLemur
Sun Wukong
2
0
0
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,756
Damage
29,347
40,028
Taken
38,001
19,247
Mitigated
16,633
12,040
Healing
12,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,756
578
0
3,308
6,406
3,504
0
3,732
2,674
51,866
0
L
Danzaburou
 
Danzaburou
5,117
2,275
0
2,684
9,209
3,409
0
2,085
7,124
0
39,942
W
Chang'e
 
Chang'e
5,646
119
600
4,053
8,303
2,381
0
5,478
2,825
51,061
0
W
Neith
 
Neith
10,360
3,656
0
1,858
6,683
2,462
15
1,633
5,050
0
46,394
L
Ix Chel
CuculaD10S
Ix Chel
4,299
218
69
1,695
7,523
2,904
0
5,122
2,357
38,192
0
W
2,644
395
0
2,096
6,576
4,430
0
2,022
4,554
14,326
0
W
Ao Kuang
Lyzhan
Ao Kuang
4,996
1,207
0
1,520
8,680
2,496
0
4,479
4,201
35,082
0
L
Aphrodite
4,803
587
0
3,600
7,911
2,499
0
871
7,040
33,885
0
W
Sun Wukong
UnLemur
Sun Wukong
5,701
748
0
2,224
7,759
4,864
31
4,405
3,354
0
53,690
L
781
194
0
684
8,979
6,931
188
1,434
7,469
8,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,503
Gold Earned
31,071
274
Minions Killed
321
0
Camps Cleared
0
998,655
Distance Traveled
1,065,846
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,356
636
89
9
0
224,171
0
L
Danzaburou
5,252
525
59
6
0
201,864
0
W
Chang'e
6,757
676
80
8
0
202,761
0
W
Neith
6,107
611
68
7
0
198,054
0
L
Ix Chel
5,361
536
53
5
0
211,587
0
W
Maui
5,611
561
26
3
0
216,402
2
W
Ao Kuang
5,628
563
53
5
0
247,462
1
L
Aphrodite
5,132
513
63
6
0
155,854
0
W
Sun Wukong
6,968
697
94
9
0
201,167
4
L
Ares
4,402
440
10
1
0
205,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role