Player Matchup

Maui
Maui
GAMING WITH Z07
Maui
Level 66
God Stats
7W - 6L
1,655 SR
Queue Stats
259W - 236L
1,499 Elo+
Party 1
Izanami
Izanami
Lava Sting
Izanami
Level 27
God Stats
5W - 4L
1,500 SR
Queue Stats
167W - 164L
1,354 Elo+
Party 1
Sol
Sol
SHAD0W0206
Sol
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
346W - 331L
1,434 Elo+
Party 1
Team Averages
Level 54
1,552 SR
1,429 Elo+

VS

Team Averages
Level 64
1,536 SR
1,341 Elo+
Thor
Thor
NoVa Zerah
Thor
Level 12
God Stats
2W - 2L
1,317 SR
Queue Stats
2W - 4L
1,161 Elo+
Party 2
Ix Chel
Ix Chel
Untxmed5980
Ix Chel
Level 102
God Stats
4W - 0L
1,791 SR
Queue Stats
13W - 19L
1,409 Elo+
Party 2
Rama
Rama
crazybots
Rama
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 96L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
9,161
833
3,236
9,258
9,064
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Lava Sting
Izanami
11
1 / 8 / 1
8,130
739
3,468
11,952
3,877
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 5 / 1
8,001
727
8,247
11,025
3,439
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 10
8,470
770
4,064
7,872
2,897
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
Untxmed5980
Ix Chel
13
10 / 1 / 3
10,216
929
17,068
7,226
2,861
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
12
3 / 1 / 8
9,261
842
6,957
7,798
2,913
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
14
14
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
L
Izanami
Lava Sting
Izanami
1
8
1
0.19
W
1
2
10
3
L
1
5
1
0.3
W
Ix Chel
Untxmed5980
Ix Chel
10
1
3
11.5
W
Rama
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,951
Damage
28,089
32,235
Taken
22,896
16,380
Mitigated
8,671
5,256
Healing
1,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,236
275
0
1,200
9,258
9,064
0
5,086
3,857
17,340
165
L
Izanami
Lava Sting
Izanami
3,468
1,750
0
1,568
11,952
3,877
0
7,991
3,956
0
28,473
W
4,064
52
0
0
7,872
2,897
276
4,272
3,600
0
12,079
L
8,247
1,002
0
2,488
11,025
3,439
0
4,210
6,808
29,151
0
W
Ix Chel
Untxmed5980
Ix Chel
17,068
2,250
596
932
7,226
2,861
651
2,705
4,521
49,574
0
W
Rama
6,957
5,352
0
250
7,798
2,913
602
4,847
2,951
0
34,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,292
Gold Earned
27,947
116
Minions Killed
123
0
Camps Cleared
0
562,536
Distance Traveled
556,298
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,161
833
35
3
0
207,414
0
L
Izanami
8,130
739
41
4
0
158,230
0
W
Thor
8,470
770
10
1
0
178,811
0
L
Sol
8,001
727
40
4
0
196,892
0
W
Ix Chel
10,216
929
61
6
0
184,168
1
W
Rama
9,261
842
52
5
0
193,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role