Player Matchup

Xbalanque
Xbalanque
Dueyy F
Xbalanque
Level 132
God Stats
5W - 4L
1,717 SR
Queue Stats
38W - 43L
1,480 Elo+
Party 1
Atlas
Atlas
Exodus Infinity
Atlas
Level 192
God Stats
2W - 1L
1,353 SR
Queue Stats
159W - 170L
1,523 Elo+
Party 1
Odin
Odin
Exodus Ursa
Odin
Level 158
God Stats
1W - 2L
1,495 SR
Queue Stats
155W - 159L
1,497 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ExodusMagikarp
Morgan Le Fay
Level 143
God Stats
2W - 8L
1,816 SR
Queue Stats
110W - 111L
1,535 Elo+
Party 1
Awilix
Awilix
ExodusVengeance
Awilix
Level 128
God Stats
10W - 7L
1,507 SR
Queue Stats
94W - 102L
1,484 Elo+
Party 1
Team Averages
Level 151
1,578 SR
1,504 Elo+

VS

Team Averages
Level 115
1,552 SR
1,526 Elo+
Hel
Hel
ChangelingKing
Hel
Level 138
God Stats
7W - 5L
1,673 SR
Queue Stats
18W - 23L
1,521 Elo+
Party 2
Surtr
Surtr
ReddestRocket
Surtr
Level 64
God Stats
7W - 11L
1,420 SR
Queue Stats
22W - 27L
1,530 Elo+
Party 2
King Arthur
King Arthur
XQfirst
King Arthur
Level 198
God Stats
7W - 10L
1,423 SR
Queue Stats
266W - 238L
1,489 Elo+
Solo
Ix Chel
Ix Chel
baderide513
Ix Chel
Level 74
God Stats
1W - 2L
1,747 SR
Queue Stats
17W - 22L
1,530 Elo+
Party 2
Da Ji
Da Ji
bmk_4
Da Ji
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dueyy F
Xbalanque
14
1 / 1 / 10
7,647
765
11,067
9,836
4,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
8 / 0 / 9
8,157
816
13,069
12,559
11,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
3 / 0 / 12
7,627
763
8,499
11,032
9,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Morgan Le Fay
ExodusMagikarp
Morgan Le Fay
14
3 / 2 / 8
7,584
758
8,945
8,393
3,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 0 / 9
7,427
743
7,937
7,810
3,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
6,896
690
6,676
8,280
4,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 6 / 2
7,226
723
6,979
15,711
12,736
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
XQfirst
King Arthur
13
0 / 5 / 3
6,973
697
9,215
16,482
14,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
baderide513
Ix Chel
13
0 / 5 / 0
6,912
691
8,699
9,617
3,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
bmk_4
Da Ji
13
1 / 2 / 1
7,053
705
9,144
10,298
5,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
9
19
Kills
3
3
Deaths
19
48
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Xbalanque
Dueyy F
Xbalanque
1
1
10
6
W
8
0
9
12.5
W
3
0
12
9
W
Morgan Le Fay
ExodusMagikarp
Morgan Le Fay
3
2
8
3.5
W
4
0
9
8.5
L
1
6
2
0.33
L
King Arthur
XQfirst
King Arthur
0
5
3
0.3
L
Ix Chel
baderide513
Ix Chel
0
5
0
0
L
Da Ji
bmk_4
Da Ji
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,517
Damage
40,713
49,630
Taken
60,388
32,682
Mitigated
40,921
4,624
Healing
17,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,676
383
6,379
5,196
8,280
4,946
0
2,336
5,653
16,060
0
W
Xbalanque
Dueyy F
Xbalanque
11,067
3,746
0
1,276
9,836
4,337
1,143
2,731
7,105
0
33,015
W
13,069
3,543
0
1,406
12,559
11,384
0
5,529
6,863
22,481
1,184
W
8,499
1,076
0
720
11,032
9,961
253
3,638
7,318
882
20,005
W
Morgan Le Fay
ExodusMagikarp
Morgan Le Fay
8,945
1,986
0
969
8,393
3,717
102
1,563
6,810
28,161
0
W
7,937
2,253
0
253
7,810
3,283
0
2,385
5,425
0
13,742
L
6,979
2,233
0
2,323
15,711
12,736
64
5,133
10,209
381
15,276
L
King Arthur
XQfirst
King Arthur
9,215
736
0
880
16,482
14,339
0
5,224
11,040
0
26,549
L
Ix Chel
baderide513
Ix Chel
8,699
1,186
663
486
9,617
3,887
285
4,110
4,801
33,044
0
L
Da Ji
bmk_4
Da Ji
9,144
1,812
0
1,988
10,298
5,013
948
3,213
6,878
0
19,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,442
Gold Earned
35,060
185
Minions Killed
183
0
Camps Cleared
0
1,097,744
Distance Traveled
1,040,804
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,896
690
26
3
0
233,426
0
W
Xbalanque
7,647
765
60
6
0
200,175
0
W
Atlas
8,157
816
33
3
0
237,282
0
W
Odin
7,627
763
33
3
0
221,228
0
W
Morgan Le Fay
7,584
758
44
4
0
197,533
0
W
Awilix
7,427
743
15
2
0
241,526
0
L
Surtr
7,226
723
22
2
0
196,666
0
L
King Arthur
6,973
697
39
4
0
197,168
0
L
Ix Chel
6,912
691
65
7
0
189,777
0
L
Da Ji
7,053
705
31
3
0
223,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role