Player Matchup

Charybdis
Charybdis
CAPTxM0RGAN
Charybdis
Level 89
God Stats
8W - 2L
1,582 SR
Queue Stats
10W - 3L
1,604 Elo+
Party 2
Geb
Geb
IIN8II
Geb
Level 118
God Stats
7W - 2L
1,644 SR
Queue Stats
10W - 5L
1,604 Elo+
Party 2
Tsukuyomi
Tsukuyomi
UncleHooH
Tsukuyomi
Level 115
God Stats
42W - 36L
1,517 SR
Queue Stats
143W - 146L
1,445 Elo+
Party 3
Hercules
Hercules
You helI
Hercules
Level 42
God Stats
2W - 2L
1,180 SR
Queue Stats
155W - 175L
1,410 Elo+
Solo
Zhong Kui
Zhong Kui
janos1989
Zhong Kui
Level 128
God Stats
30W - 35L
1,808 SR
Queue Stats
152W - 155L
1,434 Elo+
Party 3
Team Averages
Level 98
1,546 SR
1,499 Elo+

VS

Team Averages
Level 64
1,449 SR
1,454 Elo+
Yu Huang
Yu Huang
AwesomeSauce695-
Yu Huang
Level 39
God Stats
0W - 2L
1,265 SR
Queue Stats
8W - 6L
1,532 Elo+
Party 1
Arachne
Arachne
Ess ZacEfron
Arachne
Level 89
God Stats
4W - 5L
1,616 SR
Queue Stats
332W - 310L
1,508 Elo+
Solo
Izanami
Izanami
ashwilson1
Izanami
Level 39
God Stats
5W - 16L
1,257 SR
Queue Stats
41W - 63L
1,298 Elo+
Solo
Anubis
Anubis
sniperghosttg6-s
Anubis
Level 88
God Stats
19W - 11L
1,713 SR
Queue Stats
156W - 147L
1,463 Elo+
Solo
Geb
Geb
zICameron97
Geb
Level 63
God Stats
1W - 3L
1,392 SR
Queue Stats
16W - 19L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CAPTxM0RGAN
Charybdis
5
0 / 1 / 2
3,406
568
1,295
2,801
731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Geb
IIN8II
Geb
5
0 / 1 / 2
3,542
590
799
3,557
2,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
UncleHooH
Tsukuyomi
7
3 / 0 / 2
4,340
723
3,015
3,797
1,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
You helI
Hercules
7
1 / 0 / 0
3,533
589
754
3,887
2,067
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Zhong Kui
janos1989
Zhong Kui
7
3 / 1 / 2
4,040
673
2,993
3,692
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 2
4,003
667
3,060
3,892
1,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Ess ZacEfron
Arachne
4
1 / 2 / 0
3,638
606
975
4,173
1,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Izanami
ashwilson1
Izanami
1
0 / 0 / 0
1,167
195
0
0
0
7
0 / 1 / 0
4,090
682
1,178
2,264
886
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
1 / 1 / 0
3,701
617
1,752
3,646
1,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
7
Kills
2
3
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Charybdis
CAPTxM0RGAN
Charybdis
0
1
2
1
L
Arachne
Ess ZacEfron
Arachne
1
2
0
0.5
W
Geb
IIN8II
Geb
0
1
2
1
W
Tsukuyomi
UncleHooH
Tsukuyomi
3
0
2
4
W
Hercules
You helI
Hercules
1
0
0
1
L
Izanami
ashwilson1
Izanami
0
0
0
0
W
Zhong Kui
janos1989
Zhong Kui
3
1
2
4
L
0
1
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,856
Damage
6,965
17,734
Taken
13,975
8,463
Mitigated
4,993
5,496
Healing
2,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,060
222
0
706
3,892
1,139
0
1,569
2,323
17,850
0
W
Charybdis
CAPTxM0RGAN
Charybdis
1,295
832
0
1,110
2,801
731
188
1,245
1,532
0
17,025
L
Arachne
Ess ZacEfron
Arachne
975
694
0
264
4,173
1,134
0
882
3,291
0
12,200
W
Geb
IIN8II
Geb
799
0
163
790
3,557
2,120
0
1,026
2,507
9,929
0
W
Tsukuyomi
UncleHooH
Tsukuyomi
3,015
725
0
2,135
3,797
1,146
0
897
2,746
0
21,051
W
Hercules
You helI
Hercules
754
266
0
910
3,887
2,067
0
1,178
2,709
0
10,970
L
Izanami
ashwilson1
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
janos1989
Zhong Kui
2,993
319
0
388
3,692
2,399
0
1,270
2,250
14,830
0
L
1,178
0
0
415
2,264
886
0
0
2,264
25,267
0
L
1,752
107
0
802
3,646
1,834
0
1,341
2,305
11,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,861
Gold Earned
16,599
121
Minions Killed
108
0
Camps Cleared
0
649,376
Distance Traveled
482,576
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
4,003
667
37
6
0
118,139
0
W
Charybdis
3,406
568
21
4
0
123,636
3
L
Arachne
3,638
606
22
4
0
130,058
0
W
Geb
3,542
590
16
3
0
140,071
0
W
Tsukuyomi
4,340
723
45
8
0
146,153
0
W
Hercules
3,533
589
15
3
0
114,082
1
L
Izanami
1,167
195
0
0
0
0
0
W
Zhong Kui
4,040
673
24
4
0
125,434
0
L
Anubis
4,090
682
37
6
0
107,961
0
L
Geb
3,701
617
12
2
0
126,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role