Player Matchup

Hercules
Hercules
Decro471
Hercules
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Achilles
Achilles
Jahstins
Achilles
Level 129
God Stats
11W - 8L
1,620 SR
Queue Stats
577W - 508L
1,519 Elo+
Solo
Nemesis
Nemesis
TikTAGHoe24
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,240 Elo+
Party 1
Baba Yaga
Baba Yaga
h0shikage
Baba Yaga
Level 149
God Stats
0W - 2L
1,304 SR
Queue Stats
188W - 184L
1,535 Elo+
Solo
Hachiman
Hachiman
n1neinchtoenails
Hachiman
Level 149
God Stats
18W - 30L
1,407 SR
Queue Stats
729W - 769L
1,510 Elo+
Solo
Team Averages
Level 94
1,466 SR
1,461 Elo+

VS

Team Averages
Level 103
1,556 SR
1,494 Elo+
Freya
Freya
Fuloot
Freya
Level 49
God Stats
3W - 0L
1,500 SR
Queue Stats
188W - 152L
1,580 Elo+
Solo
Izanami
Izanami
NebulaXXs
Izanami
Level 94
God Stats
2W - 0L
1,476 SR
Queue Stats
26W - 29L
1,412 Elo+
Solo
Bakasura
Bakasura
PREDITOR-24
Bakasura
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 94L
1,499 Elo+
Party 2
Tiamat
Tiamat
Viewtirby
Tiamat
Level 120
God Stats
3W - 2L
1,817 SR
Queue Stats
207W - 201L
1,484 Elo+
Party 2
Danzaburou
Danzaburou
xVLxJBird
Danzaburou
Level 127
God Stats
2W - 2L
1,488 SR
Queue Stats
194W - 223L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Decro471
Hercules
1
0 / 1 / 0
2,740
274
0
780
214
Achilles
Jahstins
Achilles
16
9 / 4 / 6
9,796
980
10,206
13,552
16,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Nemesis
TikTAGHoe24
Nemesis
14
1 / 6 / 3
7,440
744
4,742
11,376
7,591
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Baba Yaga
h0shikage
Baba Yaga
17
2 / 3 / 10
8,966
897
13,596
11,494
5,831
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 5 / 7
8,397
840
11,678
10,909
4,959
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Fuloot
Freya
17
8 / 4 / 9
9,857
986
15,572
10,969
5,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Izanami
NebulaXXs
Izanami
14
4 / 3 / 6
8,597
860
7,161
9,046
3,277
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bakasura
PREDITOR-24
Bakasura
14
1 / 3 / 15
8,507
851
2,704
10,421
7,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Viewtirby
Tiamat
14
1 / 5 / 13
8,393
839
6,737
12,428
9,653
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
xVLxJBird
Danzaburou
17
5 / 1 / 10
9,811
981
6,594
7,244
2,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
72
16
Kills
19
19
Deaths
16
26
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Hercules
Decro471
Hercules
0
1
0
0
W
Freya
Fuloot
Freya
8
4
9
3.13
L
Achilles
Jahstins
Achilles
9
4
6
3
W
Izanami
NebulaXXs
Izanami
4
3
6
2.33
W
Bakasura
PREDITOR-24
Bakasura
1
3
15
2.83
L
Nemesis
TikTAGHoe24
Nemesis
1
6
3
0.42
W
Tiamat
Viewtirby
Tiamat
1
5
13
1.5
L
Baba Yaga
h0shikage
Baba Yaga
2
3
10
2.33
L
4
5
7
1.5
W
Danzaburou
xVLxJBird
Danzaburou
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,222
Damage
38,768
48,111
Taken
50,108
34,861
Mitigated
28,941
9,618
Healing
16,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Decro471
Hercules
0
0
0
0
780
214
0
0
780
0
0
W
Freya
Fuloot
Freya
15,572
3,367
694
2,754
10,969
5,376
1,487
3,081
7,423
24,007
0
L
Achilles
Jahstins
Achilles
10,206
1,086
0
1,587
13,552
16,266
88
4,313
8,295
0
15,990
W
Izanami
NebulaXXs
Izanami
7,161
6,137
2,402
3,156
9,046
3,277
2,029
2,882
5,952
0
16,260
W
Bakasura
PREDITOR-24
Bakasura
2,704
1,535
277
1,968
10,421
7,796
318
2,302
6,826
0
3,403
L
Nemesis
TikTAGHoe24
Nemesis
4,742
1,666
616
888
11,376
7,591
470
6,267
4,487
0
8,576
W
Tiamat
Viewtirby
Tiamat
6,737
749
0
2,318
12,428
9,653
611
2,433
9,751
17,910
0
L
Baba Yaga
h0shikage
Baba Yaga
13,596
698
1,387
2,949
11,494
5,831
714
5,821
5,333
31,976
0
L
11,678
4,056
659
1,532
10,909
4,959
394
5,052
5,395
0
18,913
W
Danzaburou
xVLxJBird
Danzaburou
6,594
2,101
681
2,359
7,244
2,839
3,150
2,899
4,111
0
24,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,339
Gold Earned
45,165
94
Minions Killed
110
0
Camps Cleared
0
689,174
Distance Traveled
898,720
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
2,740
274
0
0
0
0
0
W
Freya
9,857
986
13
1
0
171,140
0
L
Achilles
9,796
980
9
1
0
174,768
0
W
Izanami
8,597
860
20
2
0
187,114
0
W
Bakasura
8,507
851
19
2
0
200,379
0
L
Nemesis
7,440
744
10
1
0
181,050
0
W
Tiamat
8,393
839
18
2
0
163,757
0
L
Baba Yaga
8,966
897
57
6
0
172,510
0
L
Hachiman
8,397
840
18
2
0
160,846
0
W
Danzaburou
9,811
981
40
4
0
176,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role