Player Matchup

Ah Muzen Cab
Ah Muzen Cab
JOPO
Ah Muzen Cab
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
263W - 182L
1,718 Elo+
Party 1
Chaac
Chaac
LouieFlay
Chaac
Level 3
God Stats
7W - 1L
1,500 SR
Queue Stats
23W - 9L
1,718 Elo+
Party 1
Zeus
Zeus
MustardFungus
Zeus
Level 5
God Stats
4W - 0L
1,665 SR
Queue Stats
78W - 21L
1,718 Elo+
Party 1
Team Averages
Level 45
1,555 SR
1,718 Elo+

VS

Team Averages
Level 18
1,740 SR
1,742 Elo+
Bastet
Bastet
YoloPVP26
Bastet
Level 7
God Stats
1W - 1L
1,753 SR
Queue Stats
3W - 1L
1,770 Elo+
Party 2
Artemis
Artemis
clreams
Artemis
Level 44
God Stats
9W - 2L
1,967 SR
Queue Stats
12W - 4L
1,688 Elo+
Party 2
Janus
Janus
smitedrugdealer
Janus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 3L
1,770 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JOPO
Ah Muzen Cab
17
8 / 2 / 3
13,829
768
14,584
15,457
5,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Chaac
LouieFlay
Chaac
16
0 / 1 / 11
12,265
681
2,381
8,555
7,516
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 5 / 8
13,550
753
21,588
15,679
5,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
YoloPVP26
Bastet
12
0 / 6 / 3
10,892
605
3,278
15,244
6,556
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
clreams
Artemis
15
1 / 4 / 5
12,241
680
7,901
15,069
7,562
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 2 / 1
14,175
788
20,705
13,064
6,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
12
Kills
8
8
Deaths
12
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
JOPO
Ah Muzen Cab
8
2
3
4.75
W
Chaac
LouieFlay
Chaac
0
1
11
5.5
W
4
5
8
1.6
L
Bastet
YoloPVP26
Bastet
0
6
3
0.25
L
Artemis
clreams
Artemis
1
4
5
0.88
L
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,553
Damage
31,884
39,691
Taken
43,377
18,319
Mitigated
20,711
5,123
Healing
2,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
JOPO
Ah Muzen Cab
14,584
5,566
0
1,193
15,457
5,545
2,045
9,010
6,447
0
69,072
W
Chaac
LouieFlay
Chaac
2,381
0
0
1,422
8,555
7,516
277
4,019
4,536
0
17,332
W
21,588
2,253
0
2,508
15,679
5,258
959
8,228
7,451
61,451
0
L
Bastet
YoloPVP26
Bastet
3,278
911
0
345
15,244
6,556
0
6,757
8,487
0
10,299
L
Artemis
clreams
Artemis
7,901
2,910
0
1,367
15,069
7,562
0
9,098
5,971
0
49,521
L
20,705
443
0
394
13,064
6,593
0
6,108
6,956
95,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,644
Gold Earned
37,308
181
Minions Killed
221
0
Camps Cleared
0
999,736
Distance Traveled
1,004,453
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,829
768
88
5
0
333,300
0
W
Chaac
12,265
681
25
1
0
358,969
0
W
Zeus
13,550
753
68
4
0
307,467
0
L
Bastet
10,892
605
14
1
0
336,703
0
L
Artemis
12,241
680
79
4
0
293,763
0
L
Janus
14,175
788
128
7
0
373,987
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role