Player Matchup

Izanami
Izanami
Indian1497
Izanami
Level 129
God Stats
4W - 6L
1,646 SR
Queue Stats
115W - 121L
1,452 Elo+
Solo
Awilix
Awilix
LordChampi
Awilix
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,476 Elo+
Party 1
Sol
Sol
SLICKVICK43
Sol
Level 126
God Stats
4W - 6L
1,547 SR
Queue Stats
264W - 297L
1,429 Elo+
Solo
Cthulhu
Cthulhu
TCHXhandeDs0
Cthulhu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,518 Elo+
Party 1
Neith
Neith
V3rgaL4rga
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,236 Elo+
Party 1
Team Averages
Level 83
1,539 SR
1,422 Elo+

VS

Team Averages
Level 110
1,517 SR
1,418 Elo+
Vulcan
Vulcan
I7IDcZuriKata
Vulcan
Level 89
God Stats
7W - 8L
1,378 SR
Queue Stats
256W - 253L
1,411 Elo+
Party 2
Neith
Neith
LadyFoust
Neith
Level 135
God Stats
280W - 274L
1,499 SR
Queue Stats
588W - 551L
1,459 Elo+
Party 3
Freya
Freya
SirFoust
Freya
Level 152
God Stats
22W - 22L
1,564 SR
Queue Stats
577W - 563L
1,476 Elo+
Party 3
Anubis
Anubis
Whole n tie
Anubis
Level 74
God Stats
4W - 1L
1,500 SR
Queue Stats
160W - 171L
1,323 Elo+
Solo
Olorun
Olorun
luxo1999full
Olorun
Level 102
God Stats
9W - 3L
1,646 SR
Queue Stats
226W - 203L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Indian1497
Izanami
9
0 / 2 / 0
5,089
509
1,775
5,242
2,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Awilix
LordChampi
Awilix
9
0 / 3 / 1
4,987
499
1,890
8,222
2,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 0 / 0
5,425
543
3,249
4,759
1,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
TCHXhandeDs0
Cthulhu
7
0 / 1 / 0
4,695
470
3,621
8,181
3,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
7
0 / 3 / 0
4,419
442
2,328
5,507
1,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
5,568
557
3,809
4,504
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
LadyFoust
Neith
10
2 / 0 / 1
5,710
571
3,885
3,816
1,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Freya
SirFoust
Freya
10
2 / 0 / 1
6,068
607
3,574
6,855
2,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
11
4 / 0 / 1
6,641
664
6,384
5,772
2,802
Olorun
9
1 / 0 / 2
4,915
492
4,141
5,748
2,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
9
9
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
L
Izanami
Indian1497
Izanami
0
2
0
0
W
Neith
LadyFoust
Neith
2
0
1
2.5
L
Awilix
LordChampi
Awilix
0
3
1
0.17
L
1
0
0
1
W
Freya
SirFoust
Freya
2
0
1
2.5
L
Cthulhu
TCHXhandeDs0
Cthulhu
0
1
0
0
L
Neith
0
3
0
0
W
Anubis
4
0
1
4.5
W
Olorun
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,863
Damage
21,793
31,911
Taken
26,695
11,781
Mitigated
10,321
5,969
Healing
15,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,809
873
16
1,372
4,504
1,734
66
3,038
1,466
30,743
0
L
Izanami
Indian1497
Izanami
1,775
1,253
0
763
5,242
2,127
0
1,358
3,884
0
43,746
W
Neith
LadyFoust
Neith
3,885
1,471
0
2,298
3,816
1,176
424
576
3,240
0
40,145
L
Awilix
LordChampi
Awilix
1,890
643
0
249
8,222
2,673
0
3,920
4,302
0
29,647
L
3,249
758
0
1,848
4,759
1,660
195
3,888
871
36,165
0
W
Freya
SirFoust
Freya
3,574
1,739
0
3,561
6,855
2,512
153
625
6,230
40,316
0
L
Cthulhu
TCHXhandeDs0
Cthulhu
3,621
195
999
1,576
8,181
3,941
0
5,510
2,671
15,981
0
L
Neith
2,328
809
0
534
5,507
1,380
0
3,239
2,268
0
22,136
W
Anubis
6,384
338
0
4,090
5,772
2,802
318
529
5,243
46,357
0
W
Olorun
4,141
1,882
927
3,500
5,748
2,097
423
2,183
3,565
23,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,615
Gold Earned
28,902
257
Minions Killed
278
0
Camps Cleared
0
921,765
Distance Traveled
850,008
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
5,568
557
53
5
0
170,359
0
L
Izanami
5,089
509
76
8
0
168,973
0
W
Neith
5,710
571
64
6
0
158,669
4
L
Awilix
4,987
499
54
5
0
212,904
0
L
Sol
5,425
543
68
7
0
173,919
0
W
Freya
6,068
607
64
6
0
180,222
0
L
Cthulhu
4,695
470
21
2
0
210,608
0
L
Neith
4,419
442
38
4
0
155,361
0
W
Anubis
6,641
664
65
7
0
149,373
0
W
Olorun
4,915
492
32
3
0
191,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role