Player Matchup

Merlin
Merlin
FredNogame
Merlin
Level 74
God Stats
2W - 6L
1,398 SR
Queue Stats
14W - 28L
1,320 Elo+
Solo
Terra
Terra
Poppedtrunk
Terra
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,145 Elo+
Party 2
Neith
Neith
iiStrangle
Neith
Level 15
God Stats
0W - 3L
1,267 SR
Queue Stats
4W - 15L
1,051 Elo+
Party 2
Team Averages
Level 40
1,388 SR
1,172 Elo+

VS

Team Averages
Level 35
1,435 SR
1,438 Elo+
Lancelot
Lancelot
 
Lancelot
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
CUDDITRON
Cupid
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 32L
1,362 Elo+
Party 1
Hera
Hera
remooC
Hera
Level 37
God Stats
2W - 3L
1,306 SR
Queue Stats
38W - 44L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FredNogame
Merlin
11
1 / 6 / 1
8,160
680
6,826
9,272
3,182
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 1 / 1
7,675
640
1,654
12,533
12,642
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Neith
11
0 / 4 / 0
7,484
624
3,834
9,163
3,570
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
7 / 0 / 2
10,293
858
9,754
12,059
5,890
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
CUDDITRON
Cupid
12
4 / 1 / 6
9,635
803
8,211
7,543
2,622
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
remooC
Hera
12
0 / 1 / 10
9,130
761
7,370
6,372
2,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
11
11
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
7
0
2
8
W
Cupid
CUDDITRON
Cupid
4
1
6
7
L
Merlin
FredNogame
Merlin
1
6
1
0.25
L
0
1
1
0.5
L
Neith
0
4
0
0
W
Hera
remooC
Hera
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,314
Damage
25,335
30,968
Taken
25,974
19,394
Mitigated
10,527
4,076
Healing
7,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
9,754
1,378
0
5,564
12,059
5,890
929
3,053
8,946
0
49,825
W
Cupid
CUDDITRON
Cupid
8,211
4,604
52
1,269
7,543
2,622
1,792
2,804
4,739
0
30,957
L
Merlin
FredNogame
Merlin
6,826
280
0
0
9,272
3,182
0
2,106
7,166
35,926
0
L
1,654
144
926
1,954
12,533
12,642
0
3,805
8,632
8,495
0
L
Neith
3,834
1,572
0
1,196
9,163
3,570
0
2,271
6,828
0
18,417
W
Hera
remooC
Hera
7,370
1,178
0
500
6,372
2,015
197
3,059
3,247
38,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,319
Gold Earned
29,058
77
Minions Killed
142
0
Camps Cleared
0
554,272
Distance Traveled
737,615
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,293
858
51
4
0
295,163
0
W
Cupid
9,635
803
41
3
0
219,178
0
L
Merlin
8,160
680
47
4
0
173,915
0
L
Terra
7,675
640
9
1
0
211,027
0
L
Neith
7,484
624
21
2
0
169,330
0
W
Hera
9,130
761
50
4
0
223,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role