Player Matchup

Tyr
Tyr
Amrotz
Tyr
Level 162
God Stats
6W - 5L
1,492 SR
Queue Stats
118W - 112L
1,490 Elo+
Solo
Fenrir
Fenrir
Cha0ticz
Fenrir
Level 144
God Stats
4W - 2L
1,616 SR
Queue Stats
54W - 40L
1,564 Elo+
Party 2
Izanami
Izanami
DeathIsBestCC
Izanami
Level 67
God Stats
2W - 0L
1,714 SR
Queue Stats
35W - 19L
1,587 Elo+
Party 2
Merlin
Merlin
Jayz12
Merlin
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,517 Elo+
Party 2
Sylvanus
Sylvanus
Smurfturber
Sylvanus
Level 68
God Stats
11W - 7L
1,623 SR
Queue Stats
112W - 83L
1,583 Elo+
Party 2
Team Averages
Level 113
1,589 SR
1,548 Elo+

VS

Team Averages
Level 47
1,493 SR
1,472 Elo+
Ratatoskr
Ratatoskr
GandhiOnABike
Ratatoskr
Level 25
God Stats
1W - 5L
1,301 SR
Queue Stats
31W - 54L
1,423 Elo+
Party 1
Ares
Ares
Leclochard
Ares
Level 48
God Stats
8W - 7L
1,751 SR
Queue Stats
32W - 32L
1,523 Elo+
Party 3
Tyr
Tyr
Matshaa
Tyr
Level 68
God Stats
12W - 16L
1,433 SR
Queue Stats
37W - 43L
1,484 Elo+
Party 1
Anubis
Anubis
Meätball
Anubis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,543 Elo+
Party 1
Hou Yi
Hou Yi
mous-h
Hou Yi
Level 67
God Stats
1W - 2L
1,478 SR
Queue Stats
22W - 25L
1,387 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Amrotz
Tyr
14
1 / 0 / 1
7,926
566
8,817
10,114
12,209
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Fenrir
Cha0ticz
Fenrir
13
2 / 0 / 4
7,301
522
4,813
12,324
4,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
14
4 / 4 / 4
8,375
598
11,145
10,411
4,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
Jayz12
Merlin
12
1 / 4 / 2
7,338
524
3,813
7,293
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Smurfturber
Sylvanus
12
7 / 1 / 4
8,624
616
8,190
10,974
8,310
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
GandhiOnABike
Ratatoskr
11
1 / 4 / 1
6,780
484
4,693
11,479
3,770
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 4 / 2
6,361
454
6,565
11,797
7,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tyr
13
0 / 1 / 0
7,328
523
4,989
12,770
14,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Meätball
Anubis
14
5 / 1 / 1
8,046
575
12,326
9,294
4,640
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
mous-h
Hou Yi
11
1 / 5 / 1
6,289
449
3,064
9,947
2,992
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
15
Kills
9
9
Deaths
15
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tyr
Amrotz
Tyr
1
0
1
1.5
W
Fenrir
Cha0ticz
Fenrir
2
0
4
4
W
Izanami
4
4
4
1.5
L
Ratatoskr
GandhiOnABike
Ratatoskr
1
4
1
0.38
W
Merlin
Jayz12
Merlin
1
4
2
0.5
L
2
4
2
0.75
L
Tyr
0
1
0
0
L
Anubis
Meätball
Anubis
5
1
1
5.5
W
Sylvanus
Smurfturber
Sylvanus
7
1
4
9
L
Hou Yi
mous-h
Hou Yi
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,778
Damage
31,637
51,116
Taken
55,287
32,088
Mitigated
33,972
16,378
Healing
13,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
Amrotz
Tyr
8,817
2,511
0
4,422
10,114
12,209
0
0
10,114
0
58,004
W
Fenrir
Cha0ticz
Fenrir
4,813
2,615
0
2,969
12,324
4,971
0
4,290
8,034
0
54,450
W
Izanami
11,145
8,265
0
3,887
10,411
4,477
0
2,825
7,516
0
75,002
L
Ratatoskr
GandhiOnABike
Ratatoskr
4,693
1,164
0
500
11,479
3,770
0
2,244
9,203
0
49,670
W
Merlin
Jayz12
Merlin
3,813
635
0
500
7,293
2,121
0
5,797
1,496
48,872
0
L
6,565
546
0
1,221
11,797
7,810
0
3,630
8,167
19,432
0
L
Tyr
4,989
777
0
5,380
12,770
14,760
0
147
12,623
0
47,721
L
Anubis
Meätball
Anubis
12,326
605
0
4,916
9,294
4,640
0
3,349
5,945
73,044
0
W
Sylvanus
Smurfturber
Sylvanus
8,190
2,302
915
3,685
10,974
8,310
0
5,998
4,800
20,262
0
L
Hou Yi
mous-h
Hou Yi
3,064
1,766
0
1,315
9,947
2,992
0
2,795
7,152
0
28,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,564
Gold Earned
34,804
415
Minions Killed
382
0
Camps Cleared
0
1,382,433
Distance Traveled
1,443,513
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,926
566
96
7
0
280,860
4
W
Fenrir
7,301
522
81
6
0
327,948
0
W
Izanami
8,375
598
123
9
0
251,642
0
L
Ratatoskr
6,780
484
80
6
0
303,850
0
W
Merlin
7,338
524
99
7
0
254,140
0
L
Ares
6,361
454
15
1
0
288,388
0
L
Tyr
7,328
523
97
7
0
288,648
0
L
Anubis
8,046
575
131
9
0
282,921
5
W
Sylvanus
8,624
616
16
1
0
267,843
0
L
Hou Yi
6,289
449
59
4
0
279,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role