Player Matchup

Apollo
Apollo
 
Apollo
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
LoneMountain
Camazotz
Level 146
God Stats
0W - 1L
1,563 SR
Queue Stats
25W - 25L
1,599 Elo+
Party 1
Cthulhu
Cthulhu
ModeratelyFrosty
Cthulhu
Level 62
God Stats
0W - 2L
1,516 SR
Queue Stats
13W - 24L
1,464 Elo+
Solo
Chronos
Chronos
TheS1lentSn1per
Chronos
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,460 Elo+
Party 1
Danzaburou
Danzaburou
TrashKingPanda
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,835 Elo+
Party 1
Team Averages
Level 74
1,516 SR
1,571 Elo+

VS

Team Averages
Level 114
1,503 SR
1,490 Elo+
Nike
Nike
Crazypitbull69
Nike
Level 122
God Stats
3W - 2L
1,610 SR
Queue Stats
120W - 119L
1,457 Elo+
Party 2
Lancelot
Lancelot
Crythos
Lancelot
Level 126
God Stats
2W - 2L
1,283 SR
Queue Stats
85W - 102L
1,439 Elo+
Party 2
Izanami
Izanami
MohnJeyer
Izanami
Level 108
God Stats
3W - 3L
1,533 SR
Queue Stats
100W - 93L
1,531 Elo+
Party 2
Ares
Ares
Zhuus
Ares
Level 86
God Stats
2W - 1L
1,544 SR
Queue Stats
278W - 284L
1,467 Elo+
Solo
Agni
Agni
denillitog
Agni
Level 130
God Stats
7W - 2L
1,545 SR
Queue Stats
165W - 155L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
1 / 4 / 7
7,136
714
3,593
8,964
4,393
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Camazotz
LoneMountain
Camazotz
15
8 / 4 / 2
8,821
882
11,950
13,777
6,251
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
2 / 3 / 8
8,073
807
7,557
14,639
15,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

13
1 / 5 / 7
7,080
708
5,529
10,649
4,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
TrashKingPanda
Danzaburou
13
0 / 5 / 7
7,229
723
7,046
11,247
5,406
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 13
7,776
778
6,036
12,360
13,860
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
Crythos
Lancelot
15
7 / 3 / 8
8,660
866
5,724
7,730
5,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
MohnJeyer
Izanami
16
5 / 2 / 10
9,329
933
12,128
8,508
5,112
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
Zhuus
Ares
15
4 / 3 / 11
8,780
878
7,518
13,993
17,767
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 1 / 12
8,825
883
21,727
6,406
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
75
12
Kills
21
21
Deaths
12
31
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
4
7
1.13
W
2
3
13
2.83
W
Lancelot
Crythos
Lancelot
7
3
8
3.67
L
Camazotz
LoneMountain
Camazotz
8
4
2
2.25
L
2
3
8
2
W
Izanami
MohnJeyer
Izanami
5
2
10
5
L
1
5
7
0.9
L
Danzaburou
TrashKingPanda
Danzaburou
0
5
7
0.7
W
Ares
Zhuus
Ares
4
3
11
3.17
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,675
Damage
53,133
59,276
Taken
48,997
36,517
Mitigated
45,464
16,106
Healing
9,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,593
1,658
110
824
8,964
4,393
0
4,158
4,702
0
13,767
W
6,036
724
458
975
12,360
13,860
492
3,743
8,143
0
9,062
W
Lancelot
Crythos
Lancelot
5,724
343
179
759
7,730
5,254
693
1,870
5,860
0
8,238
L
Camazotz
LoneMountain
Camazotz
11,950
2,919
478
6,168
13,777
6,251
40
6,006
7,432
0
18,556
L
7,557
426
1,252
3,490
14,639
15,699
0
8,058
6,361
17,586
0
W
Izanami
MohnJeyer
Izanami
12,128
7,887
803
1,500
8,508
5,112
1,675
2,349
6,156
0
30,836
L
5,529
2,201
1,475
993
10,649
4,768
175
5,921
4,614
11,874
0
L
Danzaburou
TrashKingPanda
Danzaburou
7,046
2,405
0
1,316
11,247
5,406
0
4,958
6,289
0
16,376
W
Ares
Zhuus
Ares
7,518
191
583
1,314
13,993
17,767
126
3,505
9,965
9,486
0
W
21,727
1,044
1,656
1,234
6,406
3,471
330
1,433
4,973
39,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,339
Gold Earned
43,370
103
Minions Killed
106
0
Camps Cleared
0
864,591
Distance Traveled
970,979
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,136
714
26
3
0
141,076
0
W
Nike
7,776
778
5
1
0
204,179
0
W
Lancelot
8,660
866
7
1
0
194,868
0
L
Camazotz
8,821
882
11
1
0
188,408
0
L
Cthulhu
8,073
807
27
3
0
195,769
0
W
Izanami
9,329
933
53
5
0
175,675
0
L
Chronos
7,080
708
14
1
0
166,552
0
L
Danzaburou
7,229
723
25
3
0
172,786
0
W
Ares
8,780
878
4
0
0
178,279
0
W
Agni
8,825
883
37
4
0
217,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role