Player Matchup

Bakasura
Bakasura
Abcdead
Bakasura
Level 26
God Stats
0W - 1L
1,496 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Ra
Ra
Al3xKr0n0s
Ra
Level 64
God Stats
0W - 2L
1,521 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Cerberus
Cerberus
SirEriksim
Cerberus
Level 14
God Stats
1W - 2L
1,421 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 35
1,479 SR
1,500 Elo+

VS

Team Averages
Level 63
1,520 SR
1,375 Elo+
Ishtar
Ishtar
Ghost 2013 X
Ishtar
Level 96
God Stats
2W - 0L
1,285 SR
Queue Stats
75W - 71L
1,497 Elo+
Party 2
Amaterasu
Amaterasu
WhitendChocolate
Amaterasu
Level 41
God Stats
3W - 4L
1,699 SR
Queue Stats
221W - 280L
1,129 Elo+
Solo
Kukulkan
Kukulkan
Xullek
Kukulkan
Level 51
God Stats
23W - 10L
1,577 SR
Queue Stats
44W - 37L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Abcdead
Bakasura
11
3 / 5 / 3
8,992
749
7,385
11,596
5,694
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
3 / 4 / 4
9,324
777
8,047
8,096
3,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
SirEriksim
Cerberus
11
1 / 3 / 6
8,793
733
6,076
13,660
13,007
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
5 / 1 / 7
10,140
845
13,745
9,281
3,160
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
11
2 / 4 / 7
9,127
761
5,043
13,894
8,197
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
Xullek
Kukulkan
14
5 / 2 / 6
9,976
831
9,058
6,036
2,103
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
7
Kills
12
12
Deaths
7
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Abcdead
Bakasura
3
5
3
0.9
L
3
4
4
1.25
W
Ishtar
5
1
7
8.5
L
Cerberus
SirEriksim
Cerberus
1
3
6
1.33
W
Amaterasu
2
4
7
1.38
W
Kukulkan
Xullek
Kukulkan
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,508
Damage
27,846
33,352
Taken
29,211
21,706
Mitigated
13,460
2,767
Healing
5,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Abcdead
Bakasura
7,385
5,307
0
813
11,596
5,694
0
2,748
8,848
0
20,246
L
8,047
1,861
468
432
8,096
3,005
0
2,792
5,304
25,040
0
W
Ishtar
13,745
7,427
0
2,867
9,281
3,160
984
5,239
3,649
0
52,647
L
Cerberus
SirEriksim
Cerberus
6,076
1,074
0
1,054
13,660
13,007
0
3,818
9,750
22,169
184
W
Amaterasu
5,043
2,471
0
1,840
13,894
8,197
210
5,264
7,724
0
16,545
W
Kukulkan
Xullek
Kukulkan
9,058
780
0
320
6,036
2,103
231
3,546
2,307
41,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,109
Gold Earned
29,243
103
Minions Killed
140
0
Camps Cleared
0
638,540
Distance Traveled
676,047
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,992
749
40
3
0
227,387
0
L
Ra
9,324
777
40
3
0
196,341
0
W
Ishtar
10,140
845
50
4
0
234,609
0
L
Cerberus
8,793
733
23
2
0
214,812
0
W
Amaterasu
9,127
761
22
2
0
235,752
9
W
Kukulkan
9,976
831
68
6
0
205,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role